All constraints can now function differently if they are applied during interaction or animation.
95 lines
1.9 KiB
JavaScript
95 lines
1.9 KiB
JavaScript
/**
|
|
* @module ol/rotationconstraint
|
|
*/
|
|
import {toRadians} from './math.js';
|
|
|
|
|
|
/**
|
|
* @typedef {function((number|undefined), number): (number|undefined)} Type
|
|
*/
|
|
|
|
|
|
/**
|
|
* @param {number|undefined} rotation Rotation.
|
|
* @param {number} delta Delta.
|
|
* @return {number|undefined} Rotation.
|
|
*/
|
|
export function disable(rotation, delta) {
|
|
if (rotation !== undefined) {
|
|
return 0;
|
|
} else {
|
|
return undefined;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* @param {number|undefined} rotation Rotation.
|
|
* @param {number} delta Delta.
|
|
* @return {number|undefined} Rotation.
|
|
*/
|
|
export function none(rotation, delta) {
|
|
if (rotation !== undefined) {
|
|
return rotation + delta;
|
|
} else {
|
|
return undefined;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* @param {number} n N.
|
|
* @return {Type} Rotation constraint.
|
|
*/
|
|
export function createSnapToN(n) {
|
|
const theta = 2 * Math.PI / n;
|
|
return (
|
|
/**
|
|
* @param {number|undefined} rotation Rotation.
|
|
* @param {number} delta Delta.
|
|
* @return {number|undefined} Rotation.
|
|
*/
|
|
function(rotation, delta, opt_isMoving) {
|
|
if (opt_isMoving) {
|
|
return rotation;
|
|
}
|
|
|
|
if (rotation !== undefined) {
|
|
rotation = Math.floor((rotation + delta) / theta + 0.5) * theta;
|
|
return rotation;
|
|
} else {
|
|
return undefined;
|
|
}
|
|
});
|
|
}
|
|
|
|
|
|
/**
|
|
* @param {number=} opt_tolerance Tolerance.
|
|
* @return {Type} Rotation constraint.
|
|
*/
|
|
export function createSnapToZero(opt_tolerance) {
|
|
const tolerance = opt_tolerance || toRadians(5);
|
|
return (
|
|
/**
|
|
* @param {number|undefined} rotation Rotation.
|
|
* @param {number} delta Delta.
|
|
* @return {number|undefined} Rotation.
|
|
*/
|
|
function(rotation, delta, opt_isMoving) {
|
|
if (opt_isMoving) {
|
|
return rotation;
|
|
}
|
|
|
|
if (rotation !== undefined) {
|
|
if (Math.abs(rotation + delta) <= tolerance) {
|
|
return 0;
|
|
} else {
|
|
return rotation + delta;
|
|
}
|
|
} else {
|
|
return undefined;
|
|
}
|
|
});
|
|
}
|