Files
openlayers/src/ol/renderer/canvas/Map.js
2018-02-14 09:43:20 -07:00

238 lines
6.4 KiB
JavaScript

/**
* @module ol/renderer/canvas/Map
*/
// FIXME offset panning
import _ol_transform_ from '../../transform.js';
import {inherits} from '../../index.js';
import {stableSort} from '../../array.js';
import {CLASS_UNSELECTABLE} from '../../css.js';
import {createCanvasContext2D} from '../../dom.js';
import {visibleAtResolution} from '../../layer/Layer.js';
import RenderEvent from '../../render/Event.js';
import RenderEventType from '../../render/EventType.js';
import {rotateAtOffset} from '../../render/canvas.js';
import CanvasImmediateRenderer from '../../render/canvas/Immediate.js';
import MapRenderer, {sortByZIndex} from '../Map.js';
import RendererType from '../Type.js';
import SourceState from '../../source/State.js';
/**
* @constructor
* @extends {ol.renderer.Map}
* @param {Element} container Container.
* @param {ol.PluggableMap} map Map.
* @api
*/
const CanvasMapRenderer = function(container, map) {
MapRenderer.call(this, container, map);
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.context_ = createCanvasContext2D();
/**
* @private
* @type {HTMLCanvasElement}
*/
this.canvas_ = this.context_.canvas;
this.canvas_.style.width = '100%';
this.canvas_.style.height = '100%';
this.canvas_.style.display = 'block';
this.canvas_.className = CLASS_UNSELECTABLE;
container.insertBefore(this.canvas_, container.childNodes[0] || null);
/**
* @private
* @type {boolean}
*/
this.renderedVisible_ = true;
/**
* @private
* @type {ol.Transform}
*/
this.transform_ = _ol_transform_.create();
};
inherits(CanvasMapRenderer, MapRenderer);
/**
* Determine if this renderer handles the provided layer.
* @param {ol.renderer.Type} type The renderer type.
* @return {boolean} The renderer can render the layer.
*/
CanvasMapRenderer['handles'] = function(type) {
return type === RendererType.CANVAS;
};
/**
* Create the map renderer.
* @param {Element} container Container.
* @param {ol.PluggableMap} map Map.
* @return {ol.renderer.canvas.Map} The map renderer.
*/
CanvasMapRenderer['create'] = function(container, map) {
return new CanvasMapRenderer(container, map);
};
/**
* @param {ol.render.EventType} type Event type.
* @param {olx.FrameState} frameState Frame state.
* @private
*/
CanvasMapRenderer.prototype.dispatchComposeEvent_ = function(type, frameState) {
const map = this.getMap();
const context = this.context_;
if (map.hasListener(type)) {
const extent = frameState.extent;
const pixelRatio = frameState.pixelRatio;
const viewState = frameState.viewState;
const rotation = viewState.rotation;
const transform = this.getTransform(frameState);
const vectorContext = new CanvasImmediateRenderer(context, pixelRatio,
extent, transform, rotation);
const composeEvent = new RenderEvent(type, vectorContext,
frameState, context, null);
map.dispatchEvent(composeEvent);
}
};
/**
* @param {olx.FrameState} frameState Frame state.
* @protected
* @return {!ol.Transform} Transform.
*/
CanvasMapRenderer.prototype.getTransform = function(frameState) {
const viewState = frameState.viewState;
const dx1 = this.canvas_.width / 2;
const dy1 = this.canvas_.height / 2;
const sx = frameState.pixelRatio / viewState.resolution;
const sy = -sx;
const angle = -viewState.rotation;
const dx2 = -viewState.center[0];
const dy2 = -viewState.center[1];
return _ol_transform_.compose(this.transform_, dx1, dy1, sx, sy, angle, dx2, dy2);
};
/**
* @inheritDoc
*/
CanvasMapRenderer.prototype.getType = function() {
return RendererType.CANVAS;
};
/**
* @inheritDoc
*/
CanvasMapRenderer.prototype.renderFrame = function(frameState) {
if (!frameState) {
if (this.renderedVisible_) {
this.canvas_.style.display = 'none';
this.renderedVisible_ = false;
}
return;
}
const context = this.context_;
const pixelRatio = frameState.pixelRatio;
const width = Math.round(frameState.size[0] * pixelRatio);
const height = Math.round(frameState.size[1] * pixelRatio);
if (this.canvas_.width != width || this.canvas_.height != height) {
this.canvas_.width = width;
this.canvas_.height = height;
} else {
context.clearRect(0, 0, width, height);
}
const rotation = frameState.viewState.rotation;
this.calculateMatrices2D(frameState);
this.dispatchComposeEvent_(RenderEventType.PRECOMPOSE, frameState);
const layerStatesArray = frameState.layerStatesArray;
stableSort(layerStatesArray, sortByZIndex);
if (rotation) {
context.save();
rotateAtOffset(context, rotation, width / 2, height / 2);
}
const viewResolution = frameState.viewState.resolution;
let i, ii, layer, layerRenderer, layerState;
for (i = 0, ii = layerStatesArray.length; i < ii; ++i) {
layerState = layerStatesArray[i];
layer = layerState.layer;
layerRenderer = /** @type {ol.renderer.canvas.Layer} */ (this.getLayerRenderer(layer));
if (!visibleAtResolution(layerState, viewResolution) ||
layerState.sourceState != SourceState.READY) {
continue;
}
if (layerRenderer.prepareFrame(frameState, layerState)) {
layerRenderer.composeFrame(frameState, layerState, context);
}
}
if (rotation) {
context.restore();
}
this.dispatchComposeEvent_(RenderEventType.POSTCOMPOSE, frameState);
if (!this.renderedVisible_) {
this.canvas_.style.display = '';
this.renderedVisible_ = true;
}
this.scheduleRemoveUnusedLayerRenderers(frameState);
this.scheduleExpireIconCache(frameState);
};
/**
* @inheritDoc
*/
CanvasMapRenderer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg,
layerFilter, thisArg2) {
let result;
const viewState = frameState.viewState;
const viewResolution = viewState.resolution;
const layerStates = frameState.layerStatesArray;
const numLayers = layerStates.length;
const coordinate = _ol_transform_.apply(
frameState.pixelToCoordinateTransform, pixel.slice());
let i;
for (i = numLayers - 1; i >= 0; --i) {
const layerState = layerStates[i];
const layer = layerState.layer;
if (visibleAtResolution(layerState, viewResolution) && layerFilter.call(thisArg2, layer)) {
const layerRenderer = /** @type {ol.renderer.canvas.Layer} */ (this.getLayerRenderer(layer));
result = layerRenderer.forEachLayerAtCoordinate(
coordinate, frameState, callback, thisArg);
if (result) {
return result;
}
}
}
return undefined;
};
export default CanvasMapRenderer;