Files
openlayers/lib/OpenLayers/Geometry/LinearRing.js
2007-09-17 04:25:35 +00:00

179 lines
6.2 KiB
JavaScript

/* Copyright (c) 2006-2007 MetaCarta, Inc., published under the BSD license.
* See http://svn.openlayers.org/trunk/openlayers/release-license.txt
* for the full text of the license. */
/**
* @requires OpenLayers/Geometry/LineString.js
*
* Class: OpenLayers.Geometry.LinearRing
*
* A Linear Ring is a special LineString which is closed. It closes itself
* automatically on every addPoint/removePoint by adding a copy of the first
* point as the last point.
*
* Also, as it is the first in the line family to close itself, a getArea()
* function is defined to calculate the enclosed area of the linearRing
*
* Inherits:
* - <OpenLayers.Geometry.LineString>
*/
OpenLayers.Geometry.LinearRing = OpenLayers.Class(
OpenLayers.Geometry.LineString, {
/**
* Property: componentTypes
* {Array(String)} An array of class names representing the types of
* components that the collection can include. A null
* value means the component types are not restricted.
*/
componentTypes: ["OpenLayers.Geometry.Point"],
/**
* Constructor: OpenLayers.Geometry.LinearRing
* Linear rings are constructed with an array of points. This array
* can represent a closed or open ring. If the ring is open (the last
* point does not equal the first point), the constructor will close
* the ring. If the ring is already closed (the last point does equal
* the first point), it will be left closed.
*
* Parameters:
* points - {Array(<OpenLayers.Geometry.Point>)} points
*/
initialize: function(points) {
OpenLayers.Geometry.LineString.prototype.initialize.apply(this,
arguments);
},
/**
* APIMethod: addComponent
* Adds a point to geometry components. If the point is to be added to
* the end of the components array and it is the same as the last point
* already in that array, the duplicate point is not added. This has
* the effect of closing the ring if it is not already closed, and
* doing the right thing if it is already closed. This behavior can
* be overridden by calling the method with a non-null index as the
* second argument.
*
* Parameter:
* point - {<OpenLayers.Geometry.Point>}
* index - {Integer} Index into the array to insert the component
*
* Returns:
* {Boolean} Was the Point successfully added?
*/
addComponent: function(point, index) {
var added = false;
//remove last point
var lastPoint = this.components.pop();
// given an index, add the point
// without an index only add non-duplicate points
if(index != null || !point.equals(lastPoint)) {
added = OpenLayers.Geometry.Collection.prototype.addComponent.apply(this,
arguments);
}
//append copy of first point
var firstPoint = this.components[0];
OpenLayers.Geometry.Collection.prototype.addComponent.apply(this,
[firstPoint]);
return added;
},
/**
* APIMethod: removeComponent
* Removes a point from geometry components.
*
* Parameters:
* point - {<OpenLayers.Geometry.Point>}
*/
removeComponent: function(point) {
if (this.components.length > 4) {
//remove last point
this.components.pop();
//remove our point
OpenLayers.Geometry.Collection.prototype.removeComponent.apply(this,
arguments);
//append copy of first point
var firstPoint = this.components[0];
OpenLayers.Geometry.Collection.prototype.addComponent.apply(this,
[firstPoint]);
}
},
/**
* APIMethod: move
* Moves a collection in place
*
* Parameters:
* x - {Float} The x-displacement (in map units)
* y - {Float} The y-displacement (in map units)
*/
move: function(x, y) {
for(var i = 0; i < this.components.length - 1; i++) {
this.components[i].move(x, y);
}
},
/**
* APIMethod: rotate
* Rotate a geometry around some origin
*
* Parameters:
* angle - {Float} Rotation angle in degrees (measured counterclockwise
* from the positive x-axis)
* origin - {<OpenLayers.Geometry.Point>} Center point for the rotation
*/
rotate: function(angle, origin) {
for(var i=0; i<this.components.length - 1; ++i) {
this.components[i].rotate(angle, origin);
}
},
/**
* APIMethod: resize
* Resize a geometry relative to some origin. Use this method to apply
* a uniform scaling to a geometry.
*
* Parameters:
* scale - {Float} Factor by which to scale the geometry. A scale of 2
* doubles the size of the geometry in each dimension
* (lines, for example, will be twice as long, and polygons
* will have four times the area).
* origin - {<OpenLayers.Geometry.Point>} Point of origin for resizing
*/
resize: function(scale, origin) {
for(var i=0; i<this.components.length - 1; ++i) {
this.components[i].resize(scale, origin);
}
},
/**
* APIMethod: getArea
* Note - The area is positive if the ring is oriented CW, otherwise
* it will be negative.
*
* Returns:
* {Float} The signed area for a ring.
*/
getArea: function() {
var area = 0.0;
if ( this.components && (this.components.length > 2)) {
var sum = 0.0;
for (var i = 0; i < this.components.length - 1; i++) {
var b = this.components[i];
var c = this.components[i+1];
sum += (b.x + c.x) * (c.y - b.y);
}
area = - sum / 2.0;
}
return area;
},
CLASS_NAME: "OpenLayers.Geometry.LinearRing"
});