In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
160 lines
4.3 KiB
JavaScript
160 lines
4.3 KiB
JavaScript
import Map from '../../../../src/ol/Map.js';
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import View from '../../../../src/ol/View.js';
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import TileLayer from '../../../../src/ol/layer/Tile.js';
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import TileWMS from '../../../../src/ol/source/TileWMS.js';
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describe('ol.rendering.source.TileWMS', function() {
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function tilesLoaded(source, callback) {
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let loading = 0;
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source.on('tileloadstart', function(event) {
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loading++;
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});
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source.on('tileloadend', function(event) {
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loading--;
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if (loading == 0) {
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callback();
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}
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});
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source.on('tileloaderror', function(event) {
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expect().fail('Tile failed to load');
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});
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}
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let map;
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function createMap(renderer, pixelRatio) {
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map = new Map({
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target: createMapDiv(200, 200),
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pixelRatio: pixelRatio,
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renderer: renderer,
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view: new View({
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center: [0, 0],
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zoom: 5
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})
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});
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}
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afterEach(function() {
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if (map) {
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disposeMap(map);
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}
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map = null;
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});
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function createSource(gutter) {
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return new TileWMS({
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params: {
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'LAYERS': 'layer'
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},
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gutter: gutter,
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url: 'rendering/ol/data/tiles/wms/wms' + gutter + '.png',
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transition: 0
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});
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}
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describe('0px gutter, 1 pixel ratio', function() {
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it('tests the canvas renderer', function(done) {
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createMap('canvas', 1);
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const source = createSource(0);
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tilesLoaded(source, function() {
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expectResemble(map, 'rendering/ol/source/expected/0_1.canvas.png', IMAGE_TOLERANCE, done);
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});
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map.addLayer(new TileLayer({
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source: source
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}));
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});
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where('WebGL').it('tests the WebGL renderer', function(done) {
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assertWebGL();
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createMap('webgl', 1);
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const source = createSource(0);
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tilesLoaded(source, function() {
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expectResemble(map, 'rendering/ol/source/expected/0_1.webgl.png', IMAGE_TOLERANCE, done);
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});
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map.addLayer(new TileLayer({
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source: source
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}));
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});
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});
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describe('0px gutter, 2 pixel ratio', function() {
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it('tests the canvas renderer', function(done) {
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createMap('canvas', 2);
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const source = createSource(0);
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tilesLoaded(source, function() {
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expectResemble(map, 'rendering/ol/source/expected/0_2.canvas.png', IMAGE_TOLERANCE, done);
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});
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map.addLayer(new TileLayer({
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source: source
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}));
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});
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where('WebGL').it('tests the WebGL renderer', function(done) {
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assertWebGL();
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createMap('webgl', 2);
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const source = createSource(0);
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tilesLoaded(source, function() {
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expectResemble(map, 'rendering/ol/source/expected/0_2.webgl.png', IMAGE_TOLERANCE, done);
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});
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map.addLayer(new TileLayer({
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source: source
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}));
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});
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});
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describe('20px gutter, 1 pixel ratio', function() {
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it('tests the canvas renderer', function(done) {
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createMap('canvas', 1);
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const source = createSource(20);
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tilesLoaded(source, function() {
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expectResemble(map, 'rendering/ol/source/expected/20_1.canvas.png', IMAGE_TOLERANCE, done);
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});
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map.addLayer(new TileLayer({
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source: source
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}));
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});
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where('WebGL').it('tests the WebGL renderer', function(done) {
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assertWebGL();
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createMap('webgl', 1);
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const source = createSource(20);
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tilesLoaded(source, function() {
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expectResemble(map, 'rendering/ol/source/expected/20_1.webgl.png', IMAGE_TOLERANCE, done);
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});
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map.addLayer(new TileLayer({
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source: source
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}));
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});
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});
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describe('20px gutter, 2 pixel ratio', function() {
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it('tests the canvas renderer', function(done) {
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createMap('canvas', 2);
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const source = createSource(20);
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tilesLoaded(source, function() {
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expectResemble(map, 'rendering/ol/source/expected/20_2.canvas.png', IMAGE_TOLERANCE, done);
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});
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map.addLayer(new TileLayer({
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source: source
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}));
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});
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where('WebGL').it('tests the WebGL renderer', function(done) {
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assertWebGL();
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createMap('webgl', 2);
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const source = createSource(20);
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tilesLoaded(source, function() {
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expectResemble(map, 'rendering/ol/source/expected/20_2.webgl.png', IMAGE_TOLERANCE, done);
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});
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map.addLayer(new TileLayer({
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source: source
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}));
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});
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});
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});
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