We currently rely on the renderer to load the styles it intents to use. In Ol3-Cesium we want to allow different styles for 3D and for 2D. This commit fixes the issue by allowing application code to explicitely initiate the loading process.
We currently rely on the renderer to load the styles it intents to use. In Ol3-Cesium we want to allow different styles for 3D and for 2D. This commit fixes the issue by allowing application code to explicitely initiate the loading process.