Files
openlayers/skeleton.js
2012-07-29 11:13:50 +02:00

41 lines
1.1 KiB
JavaScript

goog.require('goog.debug.Console');
goog.require('goog.object');
goog.require('ol.Coordinate');
goog.require('ol.RendererHint');
goog.require('ol.createMap');
goog.require('ol.layer.OpenStreetMap');
goog.debug.Console.autoInstall();
goog.debug.Console.instance.setCapturing(true);
var twoMaps = true;
var target;
var map, map1, map2;
var layer;
target = /** @type {!HTMLDivElement} */ document.getElementById('map1');
map = map1 = ol.createMap(target, undefined, ol.RendererHint.DOM);
layer = new ol.layer.OpenStreetMap({
'opacity': 0.9
});
map.getLayers().push(layer);
var resolutions = layer.getStore().getResolutions();
map1.setCenter(new ol.Coordinate(0, 0));
map1.setResolution(resolutions[0]);
if (twoMaps) {
target = /** @type {!HTMLDivElement} */ document.getElementById('map2');
map2 = ol.createMap(target, undefined, ol.RendererHint.WEBGL);
map2.bindTo('center', map1);
map2.bindTo('layers', map1);
map2.bindTo('resolution', map1);
map2.bindTo('rotation', map1);
}
goog.exportSymbol('layer', layer);
goog.exportSymbol('map', map);
goog.exportSymbol('map1', map1);
goog.exportSymbol('map2', map2);