730 lines
26 KiB
JavaScript
730 lines
26 KiB
JavaScript
/**
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* @module ol/proj
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*/
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/**
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* The ol/proj module stores:
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* * a list of {@link module:ol/proj/Projection}
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* objects, one for each projection supported by the application
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* * a list of transform functions needed to convert coordinates in one projection
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* into another.
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*
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* The static functions are the methods used to maintain these.
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* Each transform function can handle not only simple coordinate pairs, but also
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* large arrays of coordinates such as vector geometries.
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*
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* When loaded, the library adds projection objects for EPSG:4326 (WGS84
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* geographic coordinates) and EPSG:3857 (Web or Spherical Mercator, as used
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* for example by Bing Maps or OpenStreetMap), together with the relevant
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* transform functions.
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*
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* Additional transforms may be added by using the http://proj4js.org/
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* library (version 2.2 or later). You can use the full build supplied by
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* Proj4js, or create a custom build to support those projections you need; see
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* the Proj4js website for how to do this. You also need the Proj4js definitions
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* for the required projections. These definitions can be obtained from
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* https://epsg.io/, and are a JS function, so can be loaded in a script
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* tag (as in the examples) or pasted into your application.
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*
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* After all required projection definitions are added to proj4's registry (by
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* using `proj4.defs()`), simply call `register(proj4)` from the `ol/proj/proj4`
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* package. Existing transforms are not changed by this function. See
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* examples/wms-image-custom-proj for an example of this.
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*
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* Additional projection definitions can be registered with `proj4.defs()` any
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* time. Just make sure to call `register(proj4)` again; for example, with user-supplied data where you don't
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* know in advance what projections are needed, you can initially load minimal
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* support and then load whichever are requested.
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*
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* Note that Proj4js does not support projection extents. If you want to add
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* one for creating default tile grids, you can add it after the Projection
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* object has been created with `setExtent`, for example,
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* `get('EPSG:1234').setExtent(extent)`.
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*
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* In addition to Proj4js support, any transform functions can be added with
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* {@link module:ol/proj.addCoordinateTransforms}. To use this, you must first create
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* a {@link module:ol/proj/Projection} object for the new projection and add it with
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* {@link module:ol/proj.addProjection}. You can then add the forward and inverse
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* functions with {@link module:ol/proj.addCoordinateTransforms}. See
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* examples/wms-custom-proj for an example of this.
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*
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* Note that if no transforms are needed and you only need to define the
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* projection, just add a {@link module:ol/proj/Projection} with
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* {@link module:ol/proj.addProjection}. See examples/wms-no-proj for an example of
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* this.
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*/
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import Projection from './proj/Projection.js';
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import Units, {METERS_PER_UNIT} from './proj/Units.js';
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import {
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PROJECTIONS as EPSG3857_PROJECTIONS,
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fromEPSG4326,
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toEPSG4326,
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} from './proj/epsg3857.js';
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import {PROJECTIONS as EPSG4326_PROJECTIONS} from './proj/epsg4326.js';
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import {
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add as addProj,
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clear as clearProj,
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get as getProj,
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} from './proj/projections.js';
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import {
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add as addTransformFunc,
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clear as clearTransformFuncs,
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get as getTransformFunc,
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} from './proj/transforms.js';
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import {applyTransform, getWidth} from './extent.js';
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import {clamp, modulo} from './math.js';
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import {getDistance} from './sphere.js';
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import {getWorldsAway} from './coordinate.js';
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/**
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* A projection as {@link module:ol/proj/Projection}, SRS identifier
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* string or undefined.
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* @typedef {Projection|string|undefined} ProjectionLike
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* @api
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*/
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/**
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* A transform function accepts an array of input coordinate values, an optional
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* output array, and an optional dimension (default should be 2). The function
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* transforms the input coordinate values, populates the output array, and
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* returns the output array.
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*
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* @typedef {function(Array<number>, Array<number>=, number=): Array<number>} TransformFunction
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* @api
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*/
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export {METERS_PER_UNIT};
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export {Projection};
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/**
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* @param {Array<number>} input Input coordinate array.
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* @param {Array<number>} [opt_output] Output array of coordinate values.
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* @param {number} [opt_dimension] Dimension.
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* @return {Array<number>} Output coordinate array (new array, same coordinate
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* values).
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*/
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export function cloneTransform(input, opt_output, opt_dimension) {
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let output;
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if (opt_output !== undefined) {
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for (let i = 0, ii = input.length; i < ii; ++i) {
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opt_output[i] = input[i];
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}
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output = opt_output;
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} else {
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output = input.slice();
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}
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return output;
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}
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/**
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* @param {Array<number>} input Input coordinate array.
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* @param {Array<number>} [opt_output] Output array of coordinate values.
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* @param {number} [opt_dimension] Dimension.
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* @return {Array<number>} Input coordinate array (same array as input).
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*/
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export function identityTransform(input, opt_output, opt_dimension) {
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if (opt_output !== undefined && input !== opt_output) {
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for (let i = 0, ii = input.length; i < ii; ++i) {
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opt_output[i] = input[i];
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}
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input = opt_output;
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}
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return input;
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}
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/**
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* Add a Projection object to the list of supported projections that can be
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* looked up by their code.
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*
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* @param {Projection} projection Projection instance.
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* @api
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*/
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export function addProjection(projection) {
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addProj(projection.getCode(), projection);
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addTransformFunc(projection, projection, cloneTransform);
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}
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/**
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* @param {Array<Projection>} projections Projections.
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*/
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export function addProjections(projections) {
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projections.forEach(addProjection);
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}
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/**
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* Fetches a Projection object for the code specified.
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*
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* @param {ProjectionLike} projectionLike Either a code string which is
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* a combination of authority and identifier such as "EPSG:4326", or an
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* existing projection object, or undefined.
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* @return {Projection} Projection object, or null if not in list.
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* @api
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*/
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export function get(projectionLike) {
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return typeof projectionLike === 'string'
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? getProj(/** @type {string} */ (projectionLike))
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: /** @type {Projection} */ (projectionLike) || null;
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}
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/**
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* Get the resolution of the point in degrees or distance units.
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* For projections with degrees as the unit this will simply return the
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* provided resolution. For other projections the point resolution is
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* by default estimated by transforming the 'point' pixel to EPSG:4326,
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* measuring its width and height on the normal sphere,
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* and taking the average of the width and height.
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* A custom function can be provided for a specific projection, either
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* by setting the `getPointResolution` option in the
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* {@link module:ol/proj/Projection~Projection} constructor or by using
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* {@link module:ol/proj/Projection~Projection#setGetPointResolution} to change an existing
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* projection object.
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* @param {ProjectionLike} projection The projection.
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* @param {number} resolution Nominal resolution in projection units.
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* @param {import("./coordinate.js").Coordinate} point Point to find adjusted resolution at.
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* @param {import("./proj/Units.js").default} [opt_units] Units to get the point resolution in.
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* Default is the projection's units.
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* @return {number} Point resolution.
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* @api
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*/
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export function getPointResolution(projection, resolution, point, opt_units) {
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projection = get(projection);
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let pointResolution;
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const getter = projection.getPointResolutionFunc();
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if (getter) {
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pointResolution = getter(resolution, point);
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if (opt_units && opt_units !== projection.getUnits()) {
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const metersPerUnit = projection.getMetersPerUnit();
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if (metersPerUnit) {
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pointResolution =
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(pointResolution * metersPerUnit) / METERS_PER_UNIT[opt_units];
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}
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}
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} else {
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const units = projection.getUnits();
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if ((units == Units.DEGREES && !opt_units) || opt_units == Units.DEGREES) {
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pointResolution = resolution;
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} else {
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// Estimate point resolution by transforming the center pixel to EPSG:4326,
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// measuring its width and height on the normal sphere, and taking the
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// average of the width and height.
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const toEPSG4326 = getTransformFromProjections(
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projection,
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get('EPSG:4326')
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);
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if (toEPSG4326 === identityTransform && units !== Units.DEGREES) {
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// no transform is available
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pointResolution = resolution * projection.getMetersPerUnit();
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} else {
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let vertices = [
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point[0] - resolution / 2,
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point[1],
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point[0] + resolution / 2,
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point[1],
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point[0],
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point[1] - resolution / 2,
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point[0],
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point[1] + resolution / 2,
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];
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vertices = toEPSG4326(vertices, vertices, 2);
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const width = getDistance(vertices.slice(0, 2), vertices.slice(2, 4));
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const height = getDistance(vertices.slice(4, 6), vertices.slice(6, 8));
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pointResolution = (width + height) / 2;
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}
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const metersPerUnit = opt_units
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? METERS_PER_UNIT[opt_units]
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: projection.getMetersPerUnit();
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if (metersPerUnit !== undefined) {
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pointResolution /= metersPerUnit;
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}
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}
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}
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return pointResolution;
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}
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/**
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* Registers transformation functions that don't alter coordinates. Those allow
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* to transform between projections with equal meaning.
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*
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* @param {Array<Projection>} projections Projections.
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* @api
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*/
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export function addEquivalentProjections(projections) {
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addProjections(projections);
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projections.forEach(function (source) {
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projections.forEach(function (destination) {
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if (source !== destination) {
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addTransformFunc(source, destination, cloneTransform);
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}
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});
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});
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}
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/**
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* Registers transformation functions to convert coordinates in any projection
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* in projection1 to any projection in projection2.
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*
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* @param {Array<Projection>} projections1 Projections with equal
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* meaning.
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* @param {Array<Projection>} projections2 Projections with equal
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* meaning.
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* @param {TransformFunction} forwardTransform Transformation from any
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* projection in projection1 to any projection in projection2.
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* @param {TransformFunction} inverseTransform Transform from any projection
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* in projection2 to any projection in projection1..
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*/
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export function addEquivalentTransforms(
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projections1,
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projections2,
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forwardTransform,
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inverseTransform
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) {
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projections1.forEach(function (projection1) {
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projections2.forEach(function (projection2) {
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addTransformFunc(projection1, projection2, forwardTransform);
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addTransformFunc(projection2, projection1, inverseTransform);
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});
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});
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}
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/**
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* Clear all cached projections and transforms.
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*/
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export function clearAllProjections() {
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clearProj();
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clearTransformFuncs();
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}
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/**
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* @param {Projection|string|undefined} projection Projection.
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* @param {string} defaultCode Default code.
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* @return {Projection} Projection.
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*/
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export function createProjection(projection, defaultCode) {
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if (!projection) {
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return get(defaultCode);
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} else if (typeof projection === 'string') {
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return get(projection);
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} else {
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return /** @type {Projection} */ (projection);
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}
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}
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/**
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* Creates a {@link module:ol/proj~TransformFunction} from a simple 2D coordinate transform
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* function.
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* @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} coordTransform Coordinate
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* transform.
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* @return {TransformFunction} Transform function.
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*/
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export function createTransformFromCoordinateTransform(coordTransform) {
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return (
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/**
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* @param {Array<number>} input Input.
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* @param {Array<number>} [opt_output] Output.
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* @param {number} [opt_dimension] Dimension.
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* @return {Array<number>} Output.
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*/
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function (input, opt_output, opt_dimension) {
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const length = input.length;
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const dimension = opt_dimension !== undefined ? opt_dimension : 2;
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const output = opt_output !== undefined ? opt_output : new Array(length);
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for (let i = 0; i < length; i += dimension) {
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const point = coordTransform([input[i], input[i + 1]]);
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output[i] = point[0];
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output[i + 1] = point[1];
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for (let j = dimension - 1; j >= 2; --j) {
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output[i + j] = input[i + j];
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}
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}
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return output;
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}
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);
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}
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/**
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* Registers coordinate transform functions to convert coordinates between the
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* source projection and the destination projection.
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* The forward and inverse functions convert coordinate pairs; this function
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* converts these into the functions used internally which also handle
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* extents and coordinate arrays.
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*
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* @param {ProjectionLike} source Source projection.
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* @param {ProjectionLike} destination Destination projection.
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* @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} forward The forward transform
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* function (that is, from the source projection to the destination
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* projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns
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* the transformed {@link module:ol/coordinate~Coordinate}.
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* @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} inverse The inverse transform
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* function (that is, from the destination projection to the source
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* projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns
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* the transformed {@link module:ol/coordinate~Coordinate}.
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* @api
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*/
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export function addCoordinateTransforms(source, destination, forward, inverse) {
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const sourceProj = get(source);
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const destProj = get(destination);
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addTransformFunc(
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sourceProj,
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destProj,
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createTransformFromCoordinateTransform(forward)
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);
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addTransformFunc(
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destProj,
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sourceProj,
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createTransformFromCoordinateTransform(inverse)
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);
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}
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/**
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* Transforms a coordinate from longitude/latitude to a different projection.
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* @param {import("./coordinate.js").Coordinate} coordinate Coordinate as longitude and latitude, i.e.
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* an array with longitude as 1st and latitude as 2nd element.
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* @param {ProjectionLike} [opt_projection] Target projection. The
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* default is Web Mercator, i.e. 'EPSG:3857'.
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* @return {import("./coordinate.js").Coordinate} Coordinate projected to the target projection.
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* @api
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*/
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export function fromLonLat(coordinate, opt_projection) {
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return transform(
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coordinate,
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'EPSG:4326',
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opt_projection !== undefined ? opt_projection : 'EPSG:3857'
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);
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}
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/**
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* Transforms a coordinate to longitude/latitude.
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* @param {import("./coordinate.js").Coordinate} coordinate Projected coordinate.
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* @param {ProjectionLike} [opt_projection] Projection of the coordinate.
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* The default is Web Mercator, i.e. 'EPSG:3857'.
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* @return {import("./coordinate.js").Coordinate} Coordinate as longitude and latitude, i.e. an array
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* with longitude as 1st and latitude as 2nd element.
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* @api
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*/
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export function toLonLat(coordinate, opt_projection) {
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const lonLat = transform(
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coordinate,
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opt_projection !== undefined ? opt_projection : 'EPSG:3857',
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'EPSG:4326'
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);
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const lon = lonLat[0];
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if (lon < -180 || lon > 180) {
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lonLat[0] = modulo(lon + 180, 360) - 180;
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}
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return lonLat;
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}
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/**
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* Checks if two projections are the same, that is every coordinate in one
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* projection does represent the same geographic point as the same coordinate in
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* the other projection.
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*
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* @param {Projection} projection1 Projection 1.
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* @param {Projection} projection2 Projection 2.
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* @return {boolean} Equivalent.
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* @api
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*/
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export function equivalent(projection1, projection2) {
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if (projection1 === projection2) {
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return true;
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}
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const equalUnits = projection1.getUnits() === projection2.getUnits();
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if (projection1.getCode() === projection2.getCode()) {
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return equalUnits;
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} else {
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const transformFunc = getTransformFromProjections(projection1, projection2);
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return transformFunc === cloneTransform && equalUnits;
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}
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}
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/**
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* Searches in the list of transform functions for the function for converting
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* coordinates from the source projection to the destination projection.
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*
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* @param {Projection} sourceProjection Source Projection object.
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* @param {Projection} destinationProjection Destination Projection
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* object.
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* @return {TransformFunction} Transform function.
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*/
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export function getTransformFromProjections(
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sourceProjection,
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destinationProjection
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) {
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const sourceCode = sourceProjection.getCode();
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const destinationCode = destinationProjection.getCode();
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let transformFunc = getTransformFunc(sourceCode, destinationCode);
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if (!transformFunc) {
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transformFunc = identityTransform;
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}
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return transformFunc;
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}
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/**
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* Given the projection-like objects, searches for a transformation
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* function to convert a coordinates array from the source projection to the
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* destination projection.
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*
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* @param {ProjectionLike} source Source.
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* @param {ProjectionLike} destination Destination.
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* @return {TransformFunction} Transform function.
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* @api
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*/
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export function getTransform(source, destination) {
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const sourceProjection = get(source);
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const destinationProjection = get(destination);
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return getTransformFromProjections(sourceProjection, destinationProjection);
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}
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/**
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* Transforms a coordinate from source projection to destination projection.
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* This returns a new coordinate (and does not modify the original).
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*
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* See {@link module:ol/proj.transformExtent} for extent transformation.
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* See the transform method of {@link module:ol/geom/Geometry~Geometry} and its
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* subclasses for geometry transforms.
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*
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* @param {import("./coordinate.js").Coordinate} coordinate Coordinate.
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* @param {ProjectionLike} source Source projection-like.
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* @param {ProjectionLike} destination Destination projection-like.
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* @return {import("./coordinate.js").Coordinate} Coordinate.
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* @api
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*/
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export function transform(coordinate, source, destination) {
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const transformFunc = getTransform(source, destination);
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return transformFunc(coordinate, undefined, coordinate.length);
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}
|
|
|
|
/**
|
|
* Transforms an extent from source projection to destination projection. This
|
|
* returns a new extent (and does not modify the original).
|
|
*
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|
* @param {import("./extent.js").Extent} extent The extent to transform.
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|
* @param {ProjectionLike} source Source projection-like.
|
|
* @param {ProjectionLike} destination Destination projection-like.
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|
* @param {number} [opt_stops] Number of stops per side used for the transform.
|
|
* By default only the corners are used.
|
|
* @return {import("./extent.js").Extent} The transformed extent.
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|
* @api
|
|
*/
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|
export function transformExtent(extent, source, destination, opt_stops) {
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|
const transformFunc = getTransform(source, destination);
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|
return applyTransform(extent, transformFunc, undefined, opt_stops);
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|
}
|
|
|
|
/**
|
|
* Transforms the given point to the destination projection.
|
|
*
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|
* @param {import("./coordinate.js").Coordinate} point Point.
|
|
* @param {Projection} sourceProjection Source projection.
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|
* @param {Projection} destinationProjection Destination projection.
|
|
* @return {import("./coordinate.js").Coordinate} Point.
|
|
*/
|
|
export function transformWithProjections(
|
|
point,
|
|
sourceProjection,
|
|
destinationProjection
|
|
) {
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|
const transformFunc = getTransformFromProjections(
|
|
sourceProjection,
|
|
destinationProjection
|
|
);
|
|
return transformFunc(point);
|
|
}
|
|
|
|
/**
|
|
* @type {?Projection}
|
|
*/
|
|
let userProjection = null;
|
|
|
|
/**
|
|
* Set the projection for coordinates supplied from and returned by API methods.
|
|
* Note that this method is not yet a part of the stable API. Support for user
|
|
* projections is not yet complete and should be considered experimental.
|
|
* @param {ProjectionLike} projection The user projection.
|
|
*/
|
|
export function setUserProjection(projection) {
|
|
userProjection = get(projection);
|
|
}
|
|
|
|
/**
|
|
* Clear the user projection if set. Note that this method is not yet a part of
|
|
* the stable API. Support for user projections is not yet complete and should
|
|
* be considered experimental.
|
|
*/
|
|
export function clearUserProjection() {
|
|
userProjection = null;
|
|
}
|
|
|
|
/**
|
|
* Get the projection for coordinates supplied from and returned by API methods.
|
|
* Note that this method is not yet a part of the stable API. Support for user
|
|
* projections is not yet complete and should be considered experimental.
|
|
* @return {?Projection} The user projection (or null if not set).
|
|
*/
|
|
export function getUserProjection() {
|
|
return userProjection;
|
|
}
|
|
|
|
/**
|
|
* Use geographic coordinates (WGS-84 datum) in API methods. Note that this
|
|
* method is not yet a part of the stable API. Support for user projections is
|
|
* not yet complete and should be considered experimental.
|
|
*/
|
|
export function useGeographic() {
|
|
setUserProjection('EPSG:4326');
|
|
}
|
|
|
|
/**
|
|
* Return a coordinate transformed into the user projection. If no user projection
|
|
* is set, the original coordinate is returned.
|
|
* @param {Array<number>} coordinate Input coordinate.
|
|
* @param {ProjectionLike} sourceProjection The input coordinate projection.
|
|
* @return {Array<number>} The input coordinate in the user projection.
|
|
*/
|
|
export function toUserCoordinate(coordinate, sourceProjection) {
|
|
if (!userProjection) {
|
|
return coordinate;
|
|
}
|
|
return transform(coordinate, sourceProjection, userProjection);
|
|
}
|
|
|
|
/**
|
|
* Return a coordinate transformed from the user projection. If no user projection
|
|
* is set, the original coordinate is returned.
|
|
* @param {Array<number>} coordinate Input coordinate.
|
|
* @param {ProjectionLike} destProjection The destination projection.
|
|
* @return {Array<number>} The input coordinate transformed.
|
|
*/
|
|
export function fromUserCoordinate(coordinate, destProjection) {
|
|
if (!userProjection) {
|
|
return coordinate;
|
|
}
|
|
return transform(coordinate, userProjection, destProjection);
|
|
}
|
|
|
|
/**
|
|
* Return an extent transformed into the user projection. If no user projection
|
|
* is set, the original extent is returned.
|
|
* @param {import("./extent.js").Extent} extent Input extent.
|
|
* @param {ProjectionLike} sourceProjection The input extent projection.
|
|
* @return {import("./extent.js").Extent} The input extent in the user projection.
|
|
*/
|
|
export function toUserExtent(extent, sourceProjection) {
|
|
if (!userProjection) {
|
|
return extent;
|
|
}
|
|
return transformExtent(extent, sourceProjection, userProjection);
|
|
}
|
|
|
|
/**
|
|
* Return an extent transformed from the user projection. If no user projection
|
|
* is set, the original extent is returned.
|
|
* @param {import("./extent.js").Extent} extent Input extent.
|
|
* @param {ProjectionLike} destProjection The destination projection.
|
|
* @return {import("./extent.js").Extent} The input extent transformed.
|
|
*/
|
|
export function fromUserExtent(extent, destProjection) {
|
|
if (!userProjection) {
|
|
return extent;
|
|
}
|
|
return transformExtent(extent, userProjection, destProjection);
|
|
}
|
|
|
|
/**
|
|
* Return the resolution in user projection units per pixel. If no user projection
|
|
* is set, or source or user projection are missing units, the original resolution
|
|
* is returned.
|
|
* @param {number} resolution Resolution in input projection units per pixel.
|
|
* @param {ProjectionLike} sourceProjection The input projection.
|
|
* @return {number} Resolution in user projection units per pixel.
|
|
*/
|
|
export function toUserResolution(resolution, sourceProjection) {
|
|
if (!userProjection) {
|
|
return resolution;
|
|
}
|
|
const sourceUnits = get(sourceProjection).getUnits();
|
|
const userUnits = userProjection.getUnits();
|
|
return sourceUnits && userUnits
|
|
? (resolution * METERS_PER_UNIT[sourceUnits]) / METERS_PER_UNIT[userUnits]
|
|
: resolution;
|
|
}
|
|
|
|
/**
|
|
* Return the resolution in user projection units per pixel. If no user projection
|
|
* is set, or source or user projection are missing units, the original resolution
|
|
* is returned.
|
|
* @param {number} resolution Resolution in user projection units per pixel.
|
|
* @param {ProjectionLike} destProjection The destination projection.
|
|
* @return {number} Resolution in destination projection units per pixel.
|
|
*/
|
|
export function fromUserResolution(resolution, destProjection) {
|
|
if (!userProjection) {
|
|
return resolution;
|
|
}
|
|
const sourceUnits = get(destProjection).getUnits();
|
|
const userUnits = userProjection.getUnits();
|
|
return sourceUnits && userUnits
|
|
? (resolution * METERS_PER_UNIT[userUnits]) / METERS_PER_UNIT[sourceUnits]
|
|
: resolution;
|
|
}
|
|
|
|
/**
|
|
* Creates a safe coordinate transform function from a coordinate transform function.
|
|
* "Safe" means that it can handle wrapping of x-coordinates for global projections,
|
|
* and that coordinates exceeding the source projection validity extent's range will be
|
|
* clamped to the validity range.
|
|
* @param {Projection} sourceProj Source projection.
|
|
* @param {Projection} destProj Destination projection.
|
|
* @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} transform Transform function (source to destiation).
|
|
* @return {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} Safe transform function (source to destiation).
|
|
*/
|
|
export function createSafeCoordinateTransform(sourceProj, destProj, transform) {
|
|
return function (coord) {
|
|
let sourceX = coord[0];
|
|
let sourceY = coord[1];
|
|
let transformed, worldsAway;
|
|
if (sourceProj.canWrapX()) {
|
|
const sourceExtent = sourceProj.getExtent();
|
|
const sourceExtentWidth = getWidth(sourceExtent);
|
|
worldsAway = getWorldsAway(coord, sourceProj, sourceExtentWidth);
|
|
if (worldsAway) {
|
|
// Move x to the real world
|
|
sourceX = sourceX - worldsAway * sourceExtentWidth;
|
|
}
|
|
sourceX = clamp(sourceX, sourceExtent[0], sourceExtent[2]);
|
|
sourceY = clamp(sourceY, sourceExtent[1], sourceExtent[3]);
|
|
transformed = transform([sourceX, sourceY]);
|
|
} else {
|
|
transformed = transform(coord);
|
|
}
|
|
if (worldsAway && destProj.canWrapX()) {
|
|
// Move transformed coordinate back to the offset world
|
|
transformed[0] += worldsAway * getWidth(destProj.getExtent());
|
|
}
|
|
return transformed;
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Add transforms to and from EPSG:4326 and EPSG:3857. This function is called
|
|
* by when this module is executed and should only need to be called again after
|
|
* `clearAllProjections()` is called (e.g. in tests).
|
|
*/
|
|
export function addCommon() {
|
|
// Add transformations that don't alter coordinates to convert within set of
|
|
// projections with equal meaning.
|
|
addEquivalentProjections(EPSG3857_PROJECTIONS);
|
|
addEquivalentProjections(EPSG4326_PROJECTIONS);
|
|
// Add transformations to convert EPSG:4326 like coordinates to EPSG:3857 like
|
|
// coordinates and back.
|
|
addEquivalentTransforms(
|
|
EPSG4326_PROJECTIONS,
|
|
EPSG3857_PROJECTIONS,
|
|
fromEPSG4326,
|
|
toEPSG4326
|
|
);
|
|
}
|
|
|
|
addCommon();
|