Files
openlayers/src/ol/style/circle.js
2016-08-31 21:10:01 +02:00

421 lines
9.0 KiB
JavaScript

goog.provide('ol.style.Circle');
goog.require('ol');
goog.require('ol.color');
goog.require('ol.colorlike');
goog.require('ol.dom');
goog.require('ol.has');
goog.require('ol.Image');
goog.require('ol.render.canvas');
goog.require('ol.style.Image');
/**
* @classdesc
* Set circle style for vector features.
*
* @constructor
* @param {olx.style.CircleOptions=} opt_options Options.
* @extends {ol.style.Image}
* @api
*/
ol.style.Circle = function(opt_options) {
var options = opt_options || {};
/**
* @private
* @type {Array.<string>}
*/
this.checksums_ = null;
/**
* @private
* @type {HTMLCanvasElement}
*/
this.canvas_ = null;
/**
* @private
* @type {HTMLCanvasElement}
*/
this.hitDetectionCanvas_ = null;
/**
* @private
* @type {ol.style.Fill}
*/
this.fill_ = options.fill !== undefined ? options.fill : null;
/**
* @private
* @type {ol.style.Stroke}
*/
this.stroke_ = options.stroke !== undefined ? options.stroke : null;
/**
* @private
* @type {number}
*/
this.radius_ = options.radius;
/**
* @private
* @type {Array.<number>}
*/
this.origin_ = [0, 0];
/**
* @private
* @type {Array.<number>}
*/
this.anchor_ = null;
/**
* @private
* @type {ol.Size}
*/
this.size_ = null;
/**
* @private
* @type {ol.Size}
*/
this.imageSize_ = null;
/**
* @private
* @type {ol.Size}
*/
this.hitDetectionImageSize_ = null;
this.render_(options.atlasManager);
/**
* @type {boolean}
*/
var snapToPixel = options.snapToPixel !== undefined ?
options.snapToPixel : true;
ol.style.Image.call(this, {
opacity: 1,
rotateWithView: false,
rotation: 0,
scale: 1,
snapToPixel: snapToPixel
});
};
ol.inherits(ol.style.Circle, ol.style.Image);
/**
* @inheritDoc
*/
ol.style.Circle.prototype.getAnchor = function() {
return this.anchor_;
};
/**
* Get the fill style for the circle.
* @return {ol.style.Fill} Fill style.
* @api
*/
ol.style.Circle.prototype.getFill = function() {
return this.fill_;
};
/**
* @inheritDoc
*/
ol.style.Circle.prototype.getHitDetectionImage = function(pixelRatio) {
return this.hitDetectionCanvas_;
};
/**
* Get the image used to render the circle.
* @param {number} pixelRatio Pixel ratio.
* @return {HTMLCanvasElement} Canvas element.
* @api
*/
ol.style.Circle.prototype.getImage = function(pixelRatio) {
return this.canvas_;
};
/**
* @inheritDoc
*/
ol.style.Circle.prototype.getImageState = function() {
return ol.Image.State.LOADED;
};
/**
* @inheritDoc
*/
ol.style.Circle.prototype.getImageSize = function() {
return this.imageSize_;
};
/**
* @inheritDoc
*/
ol.style.Circle.prototype.getHitDetectionImageSize = function() {
return this.hitDetectionImageSize_;
};
/**
* @inheritDoc
*/
ol.style.Circle.prototype.getOrigin = function() {
return this.origin_;
};
/**
* Get the circle radius.
* @return {number} Radius.
* @api
*/
ol.style.Circle.prototype.getRadius = function() {
return this.radius_;
};
/**
* @inheritDoc
*/
ol.style.Circle.prototype.getSize = function() {
return this.size_;
};
/**
* Get the stroke style for the circle.
* @return {ol.style.Stroke} Stroke style.
* @api
*/
ol.style.Circle.prototype.getStroke = function() {
return this.stroke_;
};
/**
* @inheritDoc
*/
ol.style.Circle.prototype.listenImageChange = ol.nullFunction;
/**
* @inheritDoc
*/
ol.style.Circle.prototype.load = ol.nullFunction;
/**
* @inheritDoc
*/
ol.style.Circle.prototype.unlistenImageChange = ol.nullFunction;
/**
* @private
* @param {ol.style.AtlasManager|undefined} atlasManager An atlas manager.
*/
ol.style.Circle.prototype.render_ = function(atlasManager) {
var imageSize;
var lineDash = null;
var strokeStyle;
var strokeWidth = 0;
if (this.stroke_) {
strokeStyle = ol.color.asString(this.stroke_.getColor());
strokeWidth = this.stroke_.getWidth();
if (strokeWidth === undefined) {
strokeWidth = ol.render.canvas.defaultLineWidth;
}
lineDash = this.stroke_.getLineDash();
if (!ol.has.CANVAS_LINE_DASH) {
lineDash = null;
}
}
var size = 2 * (this.radius_ + strokeWidth) + 1;
/** @type {ol.CircleRenderOptions} */
var renderOptions = {
strokeStyle: strokeStyle,
strokeWidth: strokeWidth,
size: size,
lineDash: lineDash
};
if (atlasManager === undefined) {
// no atlas manager is used, create a new canvas
var context = ol.dom.createCanvasContext2D(size, size);
this.canvas_ = context.canvas;
// canvas.width and height are rounded to the closest integer
size = this.canvas_.width;
imageSize = size;
// draw the circle on the canvas
this.draw_(renderOptions, context, 0, 0);
this.createHitDetectionCanvas_(renderOptions);
} else {
// an atlas manager is used, add the symbol to an atlas
size = Math.round(size);
var hasCustomHitDetectionImage = !this.fill_;
var renderHitDetectionCallback;
if (hasCustomHitDetectionImage) {
// render the hit-detection image into a separate atlas image
renderHitDetectionCallback =
this.drawHitDetectionCanvas_.bind(this, renderOptions);
}
var id = this.getChecksum();
var info = atlasManager.add(
id, size, size, this.draw_.bind(this, renderOptions),
renderHitDetectionCallback);
ol.DEBUG && console.assert(info, 'circle radius is too large');
this.canvas_ = info.image;
this.origin_ = [info.offsetX, info.offsetY];
imageSize = info.image.width;
if (hasCustomHitDetectionImage) {
this.hitDetectionCanvas_ = info.hitImage;
this.hitDetectionImageSize_ =
[info.hitImage.width, info.hitImage.height];
} else {
this.hitDetectionCanvas_ = this.canvas_;
this.hitDetectionImageSize_ = [imageSize, imageSize];
}
}
this.anchor_ = [size / 2, size / 2];
this.size_ = [size, size];
this.imageSize_ = [imageSize, imageSize];
};
/**
* @private
* @param {ol.CircleRenderOptions} renderOptions Render options.
* @param {CanvasRenderingContext2D} context The rendering context.
* @param {number} x The origin for the symbol (x).
* @param {number} y The origin for the symbol (y).
*/
ol.style.Circle.prototype.draw_ = function(renderOptions, context, x, y) {
// reset transform
context.setTransform(1, 0, 0, 1, 0, 0);
// then move to (x, y)
context.translate(x, y);
context.beginPath();
context.arc(
renderOptions.size / 2, renderOptions.size / 2,
this.radius_, 0, 2 * Math.PI, true);
if (this.fill_) {
context.fillStyle = ol.colorlike.asColorLike(this.fill_.getColor());
context.fill();
}
if (this.stroke_) {
context.strokeStyle = renderOptions.strokeStyle;
context.lineWidth = renderOptions.strokeWidth;
if (renderOptions.lineDash) {
context.setLineDash(renderOptions.lineDash);
}
context.stroke();
}
context.closePath();
};
/**
* @private
* @param {ol.CircleRenderOptions} renderOptions Render options.
*/
ol.style.Circle.prototype.createHitDetectionCanvas_ = function(renderOptions) {
this.hitDetectionImageSize_ = [renderOptions.size, renderOptions.size];
if (this.fill_) {
this.hitDetectionCanvas_ = this.canvas_;
return;
}
// if no fill style is set, create an extra hit-detection image with a
// default fill style
var context = ol.dom.createCanvasContext2D(renderOptions.size, renderOptions.size);
this.hitDetectionCanvas_ = context.canvas;
this.drawHitDetectionCanvas_(renderOptions, context, 0, 0);
};
/**
* @private
* @param {ol.CircleRenderOptions} renderOptions Render options.
* @param {CanvasRenderingContext2D} context The context.
* @param {number} x The origin for the symbol (x).
* @param {number} y The origin for the symbol (y).
*/
ol.style.Circle.prototype.drawHitDetectionCanvas_ = function(renderOptions, context, x, y) {
// reset transform
context.setTransform(1, 0, 0, 1, 0, 0);
// then move to (x, y)
context.translate(x, y);
context.beginPath();
context.arc(
renderOptions.size / 2, renderOptions.size / 2,
this.radius_, 0, 2 * Math.PI, true);
context.fillStyle = ol.color.asString(ol.render.canvas.defaultFillStyle);
context.fill();
if (this.stroke_) {
context.strokeStyle = renderOptions.strokeStyle;
context.lineWidth = renderOptions.strokeWidth;
if (renderOptions.lineDash) {
context.setLineDash(renderOptions.lineDash);
}
context.stroke();
}
context.closePath();
};
/**
* @return {string} The checksum.
*/
ol.style.Circle.prototype.getChecksum = function() {
var strokeChecksum = this.stroke_ ?
this.stroke_.getChecksum() : '-';
var fillChecksum = this.fill_ ?
this.fill_.getChecksum() : '-';
var recalculate = !this.checksums_ ||
(strokeChecksum != this.checksums_[1] ||
fillChecksum != this.checksums_[2] ||
this.radius_ != this.checksums_[3]);
if (recalculate) {
var checksum = 'c' + strokeChecksum + fillChecksum +
(this.radius_ !== undefined ? this.radius_.toString() : '-');
this.checksums_ = [checksum, strokeChecksum, fillChecksum, this.radius_];
}
return this.checksums_[0];
};