15 lines
637 B
HTML
15 lines
637 B
HTML
---
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layout: example.html
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title: Symbols with WebGL
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shortdesc: Using symbols in an atlas with WebGL.
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docs: >
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<p>When using symbol styles with WebGL, OpenLayers would render the symbol
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on a temporary image and would create a WebGL texture for each image. For a
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better performance, it is recommended to use atlas images (similar to
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image sprites with CSS), so that the number of textures is reduced. OpenLayers
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provides an <code>AtlasManager</code>, which when passed to the constructor
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of a symbol style, will create atlases for the symbols.</p>
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tags: "webgl, symbol, atlas, vector, point"
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---
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<div id="map" class="map"></div>
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