Files
openlayers/rendering/cases/layer-clipping/main.js
Tim Schaub 054af09032 Make code prettier
This updates ESLint and our shared eslint-config-openlayers to use Prettier.  Most formatting changes were automatically applied with this:

    npm run lint -- --fix

A few manual changes were required:

 * In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
 * In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason.  While editing this, I reworked `ExampleBuilder` to be a class.
 * In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
2020-04-06 12:54:09 -06:00

78 lines
1.5 KiB
JavaScript

import Map from '../../../src/ol/Map.js';
import MultiPolygon from '../../../src/ol/geom/MultiPolygon.js';
import Stroke from '../../../src/ol/style/Stroke.js';
import Style from '../../../src/ol/style/Style.js';
import TileLayer from '../../../src/ol/layer/Tile.js';
import View from '../../../src/ol/View.js';
import XYZ from '../../../src/ol/source/XYZ.js';
import {getVectorContext} from '../../../src/ol/render.js';
const source = new XYZ({
url: '/data/tiles/osm/{z}/{x}/{y}.png',
transition: 0,
});
const layer = new TileLayer({
source: source,
});
const geometry = new MultiPolygon([
[
[
[-80, -40],
[-40, 0],
[-80, 40],
[-120, 0],
[-80, -40],
],
],
[
[
[80, -40],
[120, 0],
[80, 40],
[40, 0],
[80, -40],
],
],
]).transform('EPSG:4326', 'EPSG:3857');
const style = new Style({
stroke: new Stroke({
width: 2,
color: 'blue',
}),
});
layer.on('prerender', function (event) {
const context = event.context;
context.save();
const vectorContext = getVectorContext(event);
vectorContext.setStyle(style);
vectorContext.drawGeometry(geometry);
context.clip();
});
layer.on('postrender', function (event) {
const context = event.context;
context.restore();
const vectorContext = getVectorContext(event);
vectorContext.setStyle(style);
vectorContext.drawGeometry(geometry);
});
new Map({
pixelRatio: 1,
target: 'map',
layers: [layer],
view: new View({
center: [0, 0],
zoom: 0,
}),
});
render();