278 lines
7.4 KiB
JavaScript
278 lines
7.4 KiB
JavaScript
/**
|
|
* @module ol/pointer/PointerEvent
|
|
*/
|
|
// Based on https://github.com/Polymer/PointerEvents
|
|
|
|
// Copyright (c) 2013 The Polymer Authors. All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are
|
|
// met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following disclaimer
|
|
// in the documentation and/or other materials provided with the
|
|
// distribution.
|
|
// * Neither the name of Google Inc. nor the names of its
|
|
// contributors may be used to endorse or promote products derived from
|
|
// this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
import {inherits} from '../index.js';
|
|
import Event from '../events/Event.js';
|
|
|
|
/**
|
|
* A class for pointer events.
|
|
*
|
|
* This class is used as an abstraction for mouse events,
|
|
* touch events and even native pointer events.
|
|
*
|
|
* @constructor
|
|
* @extends {ol.events.Event}
|
|
* @param {string} type The type of the event to create.
|
|
* @param {Event} originalEvent The event.
|
|
* @param {Object.<string, ?>=} opt_eventDict An optional dictionary of
|
|
* initial event properties.
|
|
*/
|
|
const PointerEvent = function(type, originalEvent, opt_eventDict) {
|
|
Event.call(this, type);
|
|
|
|
/**
|
|
* @const
|
|
* @type {Event}
|
|
*/
|
|
this.originalEvent = originalEvent;
|
|
|
|
const eventDict = opt_eventDict ? opt_eventDict : {};
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.buttons = this.getButtons_(eventDict);
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.pressure = this.getPressure_(eventDict, this.buttons);
|
|
|
|
// MouseEvent related properties
|
|
|
|
/**
|
|
* @type {boolean}
|
|
*/
|
|
this.bubbles = 'bubbles' in eventDict ? eventDict['bubbles'] : false;
|
|
|
|
/**
|
|
* @type {boolean}
|
|
*/
|
|
this.cancelable = 'cancelable' in eventDict ? eventDict['cancelable'] : false;
|
|
|
|
/**
|
|
* @type {Object}
|
|
*/
|
|
this.view = 'view' in eventDict ? eventDict['view'] : null;
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.detail = 'detail' in eventDict ? eventDict['detail'] : null;
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.screenX = 'screenX' in eventDict ? eventDict['screenX'] : 0;
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.screenY = 'screenY' in eventDict ? eventDict['screenY'] : 0;
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.clientX = 'clientX' in eventDict ? eventDict['clientX'] : 0;
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.clientY = 'clientY' in eventDict ? eventDict['clientY'] : 0;
|
|
|
|
/**
|
|
* @type {boolean}
|
|
*/
|
|
this.ctrlKey = 'ctrlKey' in eventDict ? eventDict['ctrlKey'] : false;
|
|
|
|
/**
|
|
* @type {boolean}
|
|
*/
|
|
this.altKey = 'altKey' in eventDict ? eventDict['altKey'] : false;
|
|
|
|
/**
|
|
* @type {boolean}
|
|
*/
|
|
this.shiftKey = 'shiftKey' in eventDict ? eventDict['shiftKey'] : false;
|
|
|
|
/**
|
|
* @type {boolean}
|
|
*/
|
|
this.metaKey = 'metaKey' in eventDict ? eventDict['metaKey'] : false;
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.button = 'button' in eventDict ? eventDict['button'] : 0;
|
|
|
|
/**
|
|
* @type {Node}
|
|
*/
|
|
this.relatedTarget = 'relatedTarget' in eventDict ?
|
|
eventDict['relatedTarget'] : null;
|
|
|
|
// PointerEvent related properties
|
|
|
|
/**
|
|
* @const
|
|
* @type {number}
|
|
*/
|
|
this.pointerId = 'pointerId' in eventDict ? eventDict['pointerId'] : 0;
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.width = 'width' in eventDict ? eventDict['width'] : 0;
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.height = 'height' in eventDict ? eventDict['height'] : 0;
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.tiltX = 'tiltX' in eventDict ? eventDict['tiltX'] : 0;
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.tiltY = 'tiltY' in eventDict ? eventDict['tiltY'] : 0;
|
|
|
|
/**
|
|
* @type {string}
|
|
*/
|
|
this.pointerType = 'pointerType' in eventDict ? eventDict['pointerType'] : '';
|
|
|
|
/**
|
|
* @type {number}
|
|
*/
|
|
this.hwTimestamp = 'hwTimestamp' in eventDict ? eventDict['hwTimestamp'] : 0;
|
|
|
|
/**
|
|
* @type {boolean}
|
|
*/
|
|
this.isPrimary = 'isPrimary' in eventDict ? eventDict['isPrimary'] : false;
|
|
|
|
// keep the semantics of preventDefault
|
|
if (originalEvent.preventDefault) {
|
|
this.preventDefault = function() {
|
|
originalEvent.preventDefault();
|
|
};
|
|
}
|
|
};
|
|
|
|
inherits(PointerEvent, Event);
|
|
|
|
|
|
/**
|
|
* Is the `buttons` property supported?
|
|
* @type {boolean}
|
|
*/
|
|
const HAS_BUTTONS = false;
|
|
|
|
|
|
/**
|
|
* @private
|
|
* @param {Object.<string, ?>} eventDict The event dictionary.
|
|
* @return {number} Button indicator.
|
|
*/
|
|
PointerEvent.prototype.getButtons_ = function(eventDict) {
|
|
// According to the w3c spec,
|
|
// http://www.w3.org/TR/DOM-Level-3-Events/#events-MouseEvent-button
|
|
// MouseEvent.button == 0 can mean either no mouse button depressed, or the
|
|
// left mouse button depressed.
|
|
//
|
|
// As of now, the only way to distinguish between the two states of
|
|
// MouseEvent.button is by using the deprecated MouseEvent.which property, as
|
|
// this maps mouse buttons to positive integers > 0, and uses 0 to mean that
|
|
// no mouse button is held.
|
|
//
|
|
// MouseEvent.which is derived from MouseEvent.button at MouseEvent creation,
|
|
// but initMouseEvent does not expose an argument with which to set
|
|
// MouseEvent.which. Calling initMouseEvent with a buttonArg of 0 will set
|
|
// MouseEvent.button == 0 and MouseEvent.which == 1, breaking the expectations
|
|
// of app developers.
|
|
//
|
|
// The only way to propagate the correct state of MouseEvent.which and
|
|
// MouseEvent.button to a new MouseEvent.button == 0 and MouseEvent.which == 0
|
|
// is to call initMouseEvent with a buttonArg value of -1.
|
|
//
|
|
// This is fixed with DOM Level 4's use of buttons
|
|
let buttons;
|
|
if (eventDict.buttons || HAS_BUTTONS) {
|
|
buttons = eventDict.buttons;
|
|
} else {
|
|
switch (eventDict.which) {
|
|
case 1: buttons = 1; break;
|
|
case 2: buttons = 4; break;
|
|
case 3: buttons = 2; break;
|
|
default: buttons = 0;
|
|
}
|
|
}
|
|
return buttons;
|
|
};
|
|
|
|
|
|
/**
|
|
* @private
|
|
* @param {Object.<string, ?>} eventDict The event dictionary.
|
|
* @param {number} buttons Button indicator.
|
|
* @return {number} The pressure.
|
|
*/
|
|
PointerEvent.prototype.getPressure_ = function(eventDict, buttons) {
|
|
// Spec requires that pointers without pressure specified use 0.5 for down
|
|
// state and 0 for up state.
|
|
let pressure = 0;
|
|
if (eventDict.pressure) {
|
|
pressure = eventDict.pressure;
|
|
} else {
|
|
pressure = buttons ? 0.5 : 0;
|
|
}
|
|
return pressure;
|
|
};
|
|
|
|
|
|
/**
|
|
* Checks if the `buttons` property is supported.
|
|
*/
|
|
(function() {
|
|
try {
|
|
const ev = new MouseEvent('click', {buttons: 1});
|
|
PointerEvent.HAS_BUTTONS = ev.buttons === 1;
|
|
} catch (e) {
|
|
// pass
|
|
}
|
|
})();
|
|
export default PointerEvent;
|