Files
openlayers/lib/OpenLayers/Tween.js
crschmidt c92527fae5 Improve calls to movestart/moveend so that they happen at the start/end of
moves. This includes fixing pantween to set playing to false after it is
done, and fixing the map to store its dragging state again so we can use
it to figure out when a move has started.


git-svn-id: http://svn.openlayers.org/trunk/openlayers@6398 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
2008-02-28 19:47:38 +00:00

271 lines
6.8 KiB
JavaScript

/* Copyright (c) 2006-2008 MetaCarta, Inc., published under the Clear BSD
* license. See http://svn.openlayers.org/trunk/openlayers/license.txt for the
* full text of the license. */
/**
* Namespace: OpenLayers.Tween
*/
OpenLayers.Tween = OpenLayers.Class({
/**
* Constant: INTERVAL
* {int} Interval in milliseconds between 2 steps
*/
INTERVAL: 10,
/**
* APIProperty: easing
* {<OpenLayers.Easing>(Function)} Easing equation used for the animation
* Defaultly set to OpenLayers.Easing.Expo.easeOut
*/
easing: null,
/**
* APIProperty: begin
* {Object} Values to start the animation with
*/
begin: null,
/**
* APIProperty: finish
* {Object} Values to finish the animation with
*/
finish: null,
/**
* APIProperty: duration
* {int} duration of the tween (number of steps)
*/
duration: null,
/**
* APIProperty: callbacks
* {Object} An object with start, eachStep and done properties whose values
* are functions to be call during the animation. They are passed the
* current computed value as argument.
*/
callbacks: null,
/**
* Property: time
* {int} Step counter
*/
time: null,
/**
* Property: interval
* {int} Interval id returned by window.setInterval
*/
interval: null,
/**
* Property: playing
* {Boolean} Tells if the easing is currently playing
*/
playing: false,
/**
* Constructor: OpenLayers.Tween
* Creates a Tween.
*
* Parameters:
* easing - {<OpenLayers.Easing>(Function)} easing function method to use
*/
initialize: function(easing) {
this.easing = (easing) ? easing : OpenLayers.Easing.Expo.easeOut;
},
/**
* APIMethod: start
* Plays the Tween, and calls the callback method on each step
*
* Parameters:
* begin - {Object} values to start the animation with
* finish - {Object} values to finish the animation with
* duration - {int} duration of the tween (number of steps)
* options - {Object} hash of options (for example callbacks (start, eachStep, done))
*/
start: function(begin, finish, duration, options) {
this.playing = true;
this.begin = begin;
this.finish = finish;
this.duration = duration;
this.callbacks = options.callbacks;
this.time = 0;
if (this.interval) {
window.clearInterval(this.interval);
this.interval = null;
}
if (this.callbacks && this.callbacks.start) {
this.callbacks.start.call(this, this.begin);
}
this.interval = window.setInterval(
OpenLayers.Function.bind(this.play, this), this.INTERVAL);
},
/**
* APIMethod: stop
* Stops the Tween, and calls the done callback
* Doesn't do anything if animation is already finished
*/
stop: function() {
if (!this.playing) {
return;
}
if (this.callbacks && this.callbacks.done) {
this.callbacks.done.call(this, this.finish);
}
window.clearInterval(this.interval);
this.interval = null;
this.playing = false;
},
/**
* Method: play
* Calls the appropriate easing method
*/
play: function() {
var value = {};
for (var i in this.begin) {
var b = this.begin[i];
var f = this.finish[i];
if (b == null || f == null || isNaN(b) || isNaN(f)) {
OpenLayers.Console.error('invalid value for Tween');
}
var c = f - b;
value[i] = this.easing.apply(this, [this.time, b, c, this.duration]);
}
this.time++;
if (this.callbacks && this.callbacks.eachStep) {
this.callbacks.eachStep.call(this, value);
}
if (this.time > this.duration) {
if (this.callbacks && this.callbacks.done) {
this.callbacks.done.call(this, this.finish);
this.playing = false;
}
window.clearInterval(this.interval);
this.interval = null;
}
},
/**
* Create empty functions for all easing methods.
*/
CLASS_NAME: "OpenLayers.Tween"
});
/**
* Namespace: OpenLayers.Easing
*
* Credits:
* Easing Equations by Robert Penner, <http://www.robertpenner.com/easing/>
*/
OpenLayers.Easing = {
/**
* Create empty functions for all easing methods.
*/
CLASS_NAME: "OpenLayers.Easing"
};
/**
* Namespace: OpenLayers.Easing.Linear
*/
OpenLayers.Easing.Linear = {
/**
* Function: easeIn
*
* Parameters:
* t - {Float} time
* b - {Float} beginning position
* c - {Float} total change
* d - {Float} duration of the transition
*/
easeIn: function(t, b, c, d) {
return c*t/d + b;
},
/**
* Function: easeOut
*
* Parameters:
* t - {Float} time
* b - {Float} beginning position
* c - {Float} total change
* d - {Float} duration of the transition
*/
easeOut: function(t, b, c, d) {
return c*t/d + b;
},
/**
* Function: easeInOut
*
* Parameters:
* t - {Float} time
* b - {Float} beginning position
* c - {Float} total change
* d - {Float} duration of the transition
*/
easeInOut: function(t, b, c, d) {
return c*t/d + b;
},
CLASS_NAME: "OpenLayers.Easing.Linear"
};
/**
* Namespace: OpenLayers.Easing.Expo
*/
OpenLayers.Easing.Expo = {
/**
* Function: easeIn
*
* Parameters:
* t - {Float} time
* b - {Float} beginning position
* c - {Float} total change
* d - {Float} duration of the transition
*/
easeIn: function(t, b, c, d) {
return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
},
/**
* Function: easeOut
*
* Parameters:
* t - {Float} time
* b - {Float} beginning position
* c - {Float} total change
* d - {Float} duration of the transition
*/
easeOut: function(t, b, c, d) {
return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
},
/**
* Function: easeInOut
*
* Parameters:
* t - {Float} time
* b - {Float} beginning position
* c - {Float} total change
* d - {Float} duration of the transition
*/
easeInOut: function(t, b, c, d) {
if (t==0) return b;
if (t==d) return b+c;
if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
},
CLASS_NAME: "OpenLayers.Easing.Expo"
};