This commit is a follow-up on issue #294 (commita6119f6) and #861 (commitc7a4045). The feature handler should not stop the bubbling up of browser events. In this particular case, when the feature handler is activate, Sencha Touch will trigger longpress events when panning the map because the feature handler stops touchmove.
435 lines
14 KiB
JavaScript
435 lines
14 KiB
JavaScript
/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
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* full list of contributors). Published under the 2-clause BSD license.
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* See license.txt in the OpenLayers distribution or repository for the
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* full text of the license. */
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/**
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* @requires OpenLayers/Handler.js
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*/
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/**
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* Class: OpenLayers.Handler.Feature
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* Handler to respond to mouse events related to a drawn feature. Callbacks
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* with the following keys will be notified of the following events
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* associated with features: click, clickout, over, out, and dblclick.
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*
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* This handler stops event propagation for mousedown and mouseup if those
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* browser events target features that can be selected.
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*
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* Inherits from:
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* - <OpenLayers.Handler>
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*/
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OpenLayers.Handler.Feature = OpenLayers.Class(OpenLayers.Handler, {
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/**
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* Property: EVENTMAP
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* {Object} A object mapping the browser events to objects with callback
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* keys for in and out.
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*/
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EVENTMAP: {
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'click': {'in': 'click', 'out': 'clickout'},
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'mousemove': {'in': 'over', 'out': 'out'},
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'dblclick': {'in': 'dblclick', 'out': null},
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'mousedown': {'in': null, 'out': null},
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'mouseup': {'in': null, 'out': null},
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'touchstart': {'in': 'click', 'out': 'clickout'}
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},
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/**
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* Property: feature
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* {<OpenLayers.Feature.Vector>} The last feature that was hovered.
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*/
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feature: null,
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/**
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* Property: lastFeature
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* {<OpenLayers.Feature.Vector>} The last feature that was handled.
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*/
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lastFeature: null,
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/**
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* Property: down
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* {<OpenLayers.Pixel>} The location of the last mousedown.
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*/
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down: null,
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/**
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* Property: up
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* {<OpenLayers.Pixel>} The location of the last mouseup.
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*/
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up: null,
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/**
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* Property: clickTolerance
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* {Number} The number of pixels the mouse can move between mousedown
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* and mouseup for the event to still be considered a click.
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* Dragging the map should not trigger the click and clickout callbacks
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* unless the map is moved by less than this tolerance. Defaults to 4.
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*/
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clickTolerance: 4,
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/**
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* Property: geometryTypes
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* To restrict dragging to a limited set of geometry types, send a list
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* of strings corresponding to the geometry class names.
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*
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* @type Array(String)
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*/
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geometryTypes: null,
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/**
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* Property: stopClick
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* {Boolean} If stopClick is set to true, handled clicks do not
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* propagate to other click listeners. Otherwise, handled clicks
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* do propagate. Unhandled clicks always propagate, whatever the
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* value of stopClick. Defaults to true.
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*/
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stopClick: true,
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/**
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* Property: stopDown
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* {Boolean} If stopDown is set to true, handled mousedowns do not
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* propagate to other mousedown listeners. Otherwise, handled
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* mousedowns do propagate. Unhandled mousedowns always propagate,
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* whatever the value of stopDown. Defaults to true.
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*/
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stopDown: true,
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/**
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* Property: stopUp
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* {Boolean} If stopUp is set to true, handled mouseups do not
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* propagate to other mouseup listeners. Otherwise, handled mouseups
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* do propagate. Unhandled mouseups always propagate, whatever the
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* value of stopUp. Defaults to false.
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*/
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stopUp: false,
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/**
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* Constructor: OpenLayers.Handler.Feature
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*
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* Parameters:
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* control - {<OpenLayers.Control>}
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* layer - {<OpenLayers.Layer.Vector>}
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* callbacks - {Object} An object with a 'over' property whos value is
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* a function to be called when the mouse is over a feature. The
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* callback should expect to recieve a single argument, the feature.
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* options - {Object}
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*/
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initialize: function(control, layer, callbacks, options) {
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OpenLayers.Handler.prototype.initialize.apply(this, [control, callbacks, options]);
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this.layer = layer;
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},
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/**
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* Method: touchstart
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* Handle touchstart events
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean} Let the event propagate.
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*/
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touchstart: function(evt) {
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this.startTouch();
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return OpenLayers.Event.isMultiTouch(evt) ?
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true : this.mousedown(evt);
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},
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/**
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* Method: touchmove
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* Handle touchmove events. We just prevent the browser default behavior,
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* for Android Webkit not to select text when moving the finger after
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* selecting a feature.
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*
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* Parameters:
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* evt - {Event}
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*/
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touchmove: function(evt) {
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OpenLayers.Event.preventDefault(evt);
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},
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/**
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* Method: mousedown
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* Handle mouse down. Stop propagation if a feature is targeted by this
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* event (stops map dragging during feature selection).
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*
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* Parameters:
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* evt - {Event}
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*/
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mousedown: function(evt) {
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// Feature selection is only done with a left click. Other handlers may stop the
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// propagation of left-click mousedown events but not right-click mousedown events.
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// This mismatch causes problems when comparing the location of the down and up
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// events in the click function so it is important ignore right-clicks.
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if (OpenLayers.Event.isLeftClick(evt) || OpenLayers.Event.isSingleTouch(evt)) {
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this.down = evt.xy;
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}
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return this.handle(evt) ? !this.stopDown : true;
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},
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/**
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* Method: mouseup
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* Handle mouse up. Stop propagation if a feature is targeted by this
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* event.
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*
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* Parameters:
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* evt - {Event}
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*/
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mouseup: function(evt) {
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this.up = evt.xy;
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return this.handle(evt) ? !this.stopUp : true;
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},
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/**
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* Method: click
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* Handle click. Call the "click" callback if click on a feature,
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* or the "clickout" callback if click outside any feature.
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean}
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*/
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click: function(evt) {
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return this.handle(evt) ? !this.stopClick : true;
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},
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/**
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* Method: mousemove
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* Handle mouse moves. Call the "over" callback if moving in to a feature,
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* or the "out" callback if moving out of a feature.
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean}
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*/
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mousemove: function(evt) {
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if (!this.callbacks['over'] && !this.callbacks['out']) {
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return true;
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}
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this.handle(evt);
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return true;
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},
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/**
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* Method: dblclick
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* Handle dblclick. Call the "dblclick" callback if dblclick on a feature.
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean}
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*/
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dblclick: function(evt) {
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return !this.handle(evt);
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},
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/**
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* Method: geometryTypeMatches
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* Return true if the geometry type of the passed feature matches
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* one of the geometry types in the geometryTypes array.
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*
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* Parameters:
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* feature - {<OpenLayers.Vector.Feature>}
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*
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* Returns:
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* {Boolean}
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*/
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geometryTypeMatches: function(feature) {
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return this.geometryTypes == null ||
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OpenLayers.Util.indexOf(this.geometryTypes,
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feature.geometry.CLASS_NAME) > -1;
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},
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/**
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* Method: handle
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean} The event occurred over a relevant feature.
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*/
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handle: function(evt) {
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if(this.feature && !this.feature.layer) {
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// feature has been destroyed
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this.feature = null;
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}
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var type = evt.type;
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var handled = false;
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var previouslyIn = !!(this.feature); // previously in a feature
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var click = (type == "click" || type == "dblclick" || type == "touchstart");
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this.feature = this.layer.getFeatureFromEvent(evt);
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if(this.feature && !this.feature.layer) {
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// feature has been destroyed
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this.feature = null;
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}
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if(this.lastFeature && !this.lastFeature.layer) {
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// last feature has been destroyed
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this.lastFeature = null;
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}
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if(this.feature) {
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if(type === "touchstart") {
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// stop the event to prevent Android Webkit from
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// "flashing" the map div
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OpenLayers.Event.preventDefault(evt);
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}
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var inNew = (this.feature != this.lastFeature);
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if(this.geometryTypeMatches(this.feature)) {
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// in to a feature
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if(previouslyIn && inNew) {
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// out of last feature and in to another
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if(this.lastFeature) {
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this.triggerCallback(type, 'out', [this.lastFeature]);
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}
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this.triggerCallback(type, 'in', [this.feature]);
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} else if(!previouslyIn || click) {
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// in feature for the first time
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this.triggerCallback(type, 'in', [this.feature]);
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}
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this.lastFeature = this.feature;
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handled = true;
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} else {
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// not in to a feature
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if(this.lastFeature && (previouslyIn && inNew || click)) {
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// out of last feature for the first time
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this.triggerCallback(type, 'out', [this.lastFeature]);
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}
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// next time the mouse goes in a feature whose geometry type
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// doesn't match we don't want to call the 'out' callback
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// again, so let's set this.feature to null so that
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// previouslyIn will evaluate to false the next time
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// we enter handle. Yes, a bit hackish...
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this.feature = null;
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}
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} else if(this.lastFeature && (previouslyIn || click)) {
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this.triggerCallback(type, 'out', [this.lastFeature]);
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}
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return handled;
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},
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/**
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* Method: triggerCallback
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* Call the callback keyed in the event map with the supplied arguments.
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* For click and clickout, the <clickTolerance> is checked first.
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*
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* Parameters:
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* type - {String}
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*/
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triggerCallback: function(type, mode, args) {
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var key = this.EVENTMAP[type][mode];
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if(key) {
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if(type == 'click' && this.up && this.down) {
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// for click/clickout, only trigger callback if tolerance is met
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var dpx = Math.sqrt(
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Math.pow(this.up.x - this.down.x, 2) +
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Math.pow(this.up.y - this.down.y, 2)
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);
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if(dpx <= this.clickTolerance) {
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this.callback(key, args);
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}
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// we're done with this set of events now: clear the cached
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// positions so we can't trip over them later (this can occur
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// if one of the up/down events gets eaten before it gets to us
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// but we still get the click)
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this.up = this.down = null;
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} else {
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this.callback(key, args);
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}
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}
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},
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/**
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* Method: activate
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* Turn on the handler. Returns false if the handler was already active.
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*
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* Returns:
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* {Boolean}
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*/
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activate: function() {
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var activated = false;
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if(OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
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this.moveLayerToTop();
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this.map.events.on({
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"removelayer": this.handleMapEvents,
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"changelayer": this.handleMapEvents,
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scope: this
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});
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activated = true;
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}
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return activated;
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},
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/**
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* Method: deactivate
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* Turn off the handler. Returns false if the handler was already active.
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*
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* Returns:
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* {Boolean}
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*/
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deactivate: function() {
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var deactivated = false;
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if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
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this.moveLayerBack();
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this.feature = null;
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this.lastFeature = null;
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this.down = null;
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this.up = null;
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this.map.events.un({
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"removelayer": this.handleMapEvents,
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"changelayer": this.handleMapEvents,
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scope: this
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});
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deactivated = true;
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}
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return deactivated;
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},
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/**
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* Method: handleMapEvents
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*
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* Parameters:
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* evt - {Object}
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*/
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handleMapEvents: function(evt) {
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if (evt.type == "removelayer" || evt.property == "order") {
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this.moveLayerToTop();
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}
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},
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/**
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* Method: moveLayerToTop
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* Moves the layer for this handler to the top, so mouse events can reach
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* it.
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*/
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moveLayerToTop: function() {
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var index = Math.max(this.map.Z_INDEX_BASE['Feature'] - 1,
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this.layer.getZIndex()) + 1;
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this.layer.setZIndex(index);
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},
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/**
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* Method: moveLayerBack
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* Moves the layer back to the position determined by the map's layers
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* array.
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*/
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moveLayerBack: function() {
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var index = this.layer.getZIndex() - 1;
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if (index >= this.map.Z_INDEX_BASE['Feature']) {
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this.layer.setZIndex(index);
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} else {
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this.map.setLayerZIndex(this.layer,
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this.map.getLayerIndex(this.layer));
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}
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},
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CLASS_NAME: "OpenLayers.Handler.Feature"
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});
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