Files
openlayers/lib/OpenLayers/Geometry/LinearRing.js
crschmidt 3948913bfc Merge all changes from the naturaldocs sandbox. This brings all the work that
has been done in the NaturalDocs branch back to trunk. Thanks to everyone who
helped out in making this happen. (I could list people, but the list would
be long, and I'm already mentally on vacation.)


git-svn-id: http://svn.openlayers.org/trunk/openlayers@3545 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
2007-06-29 15:59:20 +00:00

138 lines
5.2 KiB
JavaScript

/* Copyright (c) 2006 MetaCarta, Inc., published under a modified BSD license.
* See http://svn.openlayers.org/trunk/openlayers/repository-license.txt
* for the full text of the license. */
/**
* @requires OpenLayers/Geometry/LineString.js
*
* Class: OpenLayers.Geometry.LinearRing
*
* A Linear Ring is a special LineString which is closed. It closes itself
* automatically on every addPoint/removePoint by adding a copy of the first
* point as the last point.
*
* Also, as it is the first in the line family to close itself, a getArea()
* function is defined to calculate the enclosed area of the linearRing
*
* Inherits:
* - <OpenLayers.Geometry.LineString>
*/
OpenLayers.Geometry.LinearRing = OpenLayers.Class.create();
OpenLayers.Geometry.LinearRing.prototype =
OpenLayers.Class.inherit(OpenLayers.Geometry.LineString, {
/**
* Property: componentTypes
* {Array(String)} An array of class names representing the types of
* components that the collection can include. A null
* value means the component types are not restricted.
*/
componentTypes: ["OpenLayers.Geometry.Point"],
/**
* Constructor: OpenLayers.Geometry.LinearRing
* Linear rings are constructed with an array of points. This array
* can represent a closed or open ring. If the ring is open (the last
* point does not equal the first point), the constructor will close
* the ring. If the ring is already closed (the last point does equal
* the first point), it will be left closed.
*
* Parameters:
* points - {Array(<OpenLayers.Geometry.Point>)} points
*/
initialize: function(points) {
OpenLayers.Geometry.LineString.prototype.initialize.apply(this,
arguments);
},
/**
* APIMethod: addComponent
* Adds a point to geometry components. If the point is to be added to
* the end of the components array and it is the same as the last point
* already in that array, the duplicate point is not added. This has
* the effect of closing the ring if it is not already closed, and
* doing the right thing if it is already closed. This behavior can
* be overridden by calling the method with a non-null index as the
* second argument.
*
* Parameter:
* point - {<OpenLayers.Geometry.Point>}
* index - {Integer} Index into the array to insert the component
*
* Return:
* {Boolean} Was the Point successfully added?
*/
addComponent: function(point, index) {
var added = false;
//remove last point
var lastPoint = this.components[this.components.length-1];
OpenLayers.Geometry.Collection.prototype.removeComponent.apply(this,
[lastPoint]);
// given an index, add the point
// without an index only add non-duplicate points
if(index != null || !point.equals(lastPoint)) {
added = OpenLayers.Geometry.Collection.prototype.addComponent.apply(this,
arguments);
}
//append copy of first point
var firstPoint = this.components[0];
OpenLayers.Geometry.Collection.prototype.addComponent.apply(this,
[firstPoint.clone()]);
return added;
},
/**
* APIMethod: removeComponent
* Removes a point from geometry components.
*
* Parameters:
* point - {<OpenLayers.Geometry.Point>}
*/
removeComponent: function(point) {
if (this.components.length > 4) {
//remove last point
var lastPoint = this.components[this.components.length-1];
OpenLayers.Geometry.Collection.prototype.removeComponent.apply(this,
[lastPoint]);
//remove our point
OpenLayers.Geometry.Collection.prototype.removeComponent.apply(this,
arguments);
//append copy of first point
var firstPoint = this.components[0];
OpenLayers.Geometry.Collection.prototype.addComponent.apply(this,
[firstPoint.clone()]);
}
},
/**
* APIMethod: getArea
* Note - The area is positive if the ring is oriented CW, otherwise
* it will be negative.
*
* Return:
* {Float} The signed area for a ring.
*/
getArea: function() {
var area = 0.0;
if ( this.components && (this.components.length > 2)) {
var sum = 0.0;
for (var i = 0; i < this.components.length - 1; i++) {
var b = this.components[i];
var c = this.components[i+1];
sum += (b.x + c.x) * (c.y - b.y);
}
area = - sum / 2.0;
}
return area;
},
/** @final @type String */
CLASS_NAME: "OpenLayers.Geometry.LinearRing"
});