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openlayers/examples/webgl-shaded-relief.html
2021-08-18 11:24:37 +02:00

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---
layout: example.html
title: Shaded Relief (with WebGL)
shortdesc: Calculate shaded relief from elevation data
docs: >
<p>
For the shaded relief, a single tiled source of elevation data is used as input.
The shaded relief is calculated by the layer's <code>style</code> with a <code>color</code>
expression. The style variables are updated when the user drags one of the sliders. The
<code>band</code> operator is used to sample data from neighboring pixels for calculating slope and
aspect, which is done with the <code>['band', bandIndex, xOffset, yOffset]</code> syntax.
</p>
tags: "webgl, shaded relief"
---
<div id="map" class="map"></div>
<table class="controls">
<tr>
<td><label for="vert">vertical exaggeration:</label></td>
<td><input id="vert" type="range" min="1" max="5" value="1"/></td>
<td><span id="vertOut"></span> x</td>
</tr>
<tr>
<td><label for="sunEl">sun elevation:</label></td>
<td><input id="sunEl" type="range" min="0" max="90" value="45"/></td>
<td><span id="sunElOut"></span> °</td>
</tr>
<tr>
<td><label for="sunAz">sun azimuth:</label></td>
<td><input id="sunAz" type="range" min="0" max="360" value="45"/></td>
<td><span id="sunAzOut"></span> °</td>
</tr>
</table>