Files
openlayers/src/ol/renderer/canvas/ImageLayer.js
2022-07-15 20:30:38 +02:00

276 lines
7.6 KiB
JavaScript

/**
* @module ol/renderer/canvas/ImageLayer
*/
import CanvasLayerRenderer from './Layer.js';
import ImageState from '../../ImageState.js';
import ViewHint from '../../ViewHint.js';
import {ENABLE_RASTER_REPROJECTION} from '../../reproj/common.js';
import {IMAGE_SMOOTHING_DISABLED, IMAGE_SMOOTHING_ENABLED} from './common.js';
import {
apply as applyTransform,
compose as composeTransform,
makeInverse,
toString as toTransformString,
} from '../../transform.js';
import {assign} from '../../obj.js';
import {
containsCoordinate,
containsExtent,
getHeight,
getIntersection,
getWidth,
intersects as intersectsExtent,
isEmpty,
} from '../../extent.js';
import {fromUserExtent} from '../../proj.js';
/**
* @classdesc
* Canvas renderer for image layers.
* @api
*/
class CanvasImageLayerRenderer extends CanvasLayerRenderer {
/**
* @param {import("../../layer/Image.js").default} imageLayer Image layer.
*/
constructor(imageLayer) {
super(imageLayer);
/**
* @protected
* @type {?import("../../ImageBase.js").default}
*/
this.image_ = null;
}
/**
* @return {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} Image.
*/
getImage() {
return !this.image_ ? null : this.image_.getImage();
}
/**
* Determine whether render should be called.
* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
* @return {boolean} Layer is ready to be rendered.
*/
prepareFrame(frameState) {
const layerState = frameState.layerStatesArray[frameState.layerIndex];
const pixelRatio = frameState.pixelRatio;
const viewState = frameState.viewState;
const viewResolution = viewState.resolution;
const imageSource = this.getLayer().getSource();
const hints = frameState.viewHints;
let renderedExtent = frameState.extent;
if (layerState.extent !== undefined) {
renderedExtent = getIntersection(
renderedExtent,
fromUserExtent(layerState.extent, viewState.projection)
);
}
if (
!hints[ViewHint.ANIMATING] &&
!hints[ViewHint.INTERACTING] &&
!isEmpty(renderedExtent)
) {
if (imageSource) {
let projection = viewState.projection;
if (!ENABLE_RASTER_REPROJECTION) {
const sourceProjection = imageSource.getProjection();
if (sourceProjection) {
projection = sourceProjection;
}
}
const image = imageSource.getImage(
renderedExtent,
viewResolution,
pixelRatio,
projection
);
if (image) {
if (this.loadImage(image)) {
this.image_ = image;
} else if (image.getState() === ImageState.EMPTY) {
this.image_ = null;
}
}
} else {
this.image_ = null;
}
}
return !!this.image_;
}
/**
* @param {import("../../pixel.js").Pixel} pixel Pixel.
* @return {Uint8ClampedArray} Data at the pixel location.
*/
getData(pixel) {
const frameState = this.frameState;
if (!frameState) {
return null;
}
const layer = this.getLayer();
const coordinate = applyTransform(
frameState.pixelToCoordinateTransform,
pixel.slice()
);
const layerExtent = layer.getExtent();
if (layerExtent) {
if (!containsCoordinate(layerExtent, coordinate)) {
return null;
}
}
const imageExtent = this.image_.getExtent();
const img = this.image_.getImage();
const imageMapWidth = getWidth(imageExtent);
const col = Math.floor(
img.width * ((coordinate[0] - imageExtent[0]) / imageMapWidth)
);
if (col < 0 || col >= img.width) {
return null;
}
const imageMapHeight = getHeight(imageExtent);
const row = Math.floor(
img.height * ((imageExtent[3] - coordinate[1]) / imageMapHeight)
);
if (row < 0 || row >= img.height) {
return null;
}
return this.getImageData(img, col, row);
}
/**
* Render the layer.
* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
* @param {HTMLElement} target Target that may be used to render content to.
* @return {HTMLElement} The rendered element.
*/
renderFrame(frameState, target) {
const image = this.image_;
const imageExtent = image.getExtent();
const imageResolution = image.getResolution();
const imagePixelRatio = image.getPixelRatio();
const layerState = frameState.layerStatesArray[frameState.layerIndex];
const pixelRatio = frameState.pixelRatio;
const viewState = frameState.viewState;
const viewCenter = viewState.center;
const viewResolution = viewState.resolution;
const scale =
(pixelRatio * imageResolution) / (viewResolution * imagePixelRatio);
const extent = frameState.extent;
const resolution = viewState.resolution;
const rotation = viewState.rotation;
// desired dimensions of the canvas in pixels
const width = Math.round((getWidth(extent) / resolution) * pixelRatio);
const height = Math.round((getHeight(extent) / resolution) * pixelRatio);
// set forward and inverse pixel transforms
composeTransform(
this.pixelTransform,
frameState.size[0] / 2,
frameState.size[1] / 2,
1 / pixelRatio,
1 / pixelRatio,
rotation,
-width / 2,
-height / 2
);
makeInverse(this.inversePixelTransform, this.pixelTransform);
const canvasTransform = toTransformString(this.pixelTransform);
this.useContainer(target, canvasTransform, this.getBackground(frameState));
const context = this.context;
const canvas = context.canvas;
if (canvas.width != width || canvas.height != height) {
canvas.width = width;
canvas.height = height;
} else if (!this.containerReused) {
context.clearRect(0, 0, width, height);
}
// clipped rendering if layer extent is set
let clipped = false;
let render = true;
if (layerState.extent) {
const layerExtent = fromUserExtent(
layerState.extent,
viewState.projection
);
render = intersectsExtent(layerExtent, frameState.extent);
clipped = render && !containsExtent(layerExtent, frameState.extent);
if (clipped) {
this.clipUnrotated(context, frameState, layerExtent);
}
}
const img = image.getImage();
const transform = composeTransform(
this.tempTransform,
width / 2,
height / 2,
scale,
scale,
0,
(imagePixelRatio * (imageExtent[0] - viewCenter[0])) / imageResolution,
(imagePixelRatio * (viewCenter[1] - imageExtent[3])) / imageResolution
);
this.renderedResolution = (imageResolution * pixelRatio) / imagePixelRatio;
const dw = img.width * transform[0];
const dh = img.height * transform[3];
if (!this.getLayer().getSource().getInterpolate()) {
assign(context, IMAGE_SMOOTHING_DISABLED);
}
this.preRender(context, frameState);
if (render && dw >= 0.5 && dh >= 0.5) {
const dx = transform[4];
const dy = transform[5];
const opacity = layerState.opacity;
let previousAlpha;
if (opacity !== 1) {
previousAlpha = context.globalAlpha;
context.globalAlpha = opacity;
}
context.drawImage(img, 0, 0, +img.width, +img.height, dx, dy, dw, dh);
if (opacity !== 1) {
context.globalAlpha = previousAlpha;
}
}
this.postRender(context, frameState);
if (clipped) {
context.restore();
}
assign(context, IMAGE_SMOOTHING_ENABLED);
if (canvasTransform !== canvas.style.transform) {
canvas.style.transform = canvasTransform;
}
return this.container;
}
}
export default CanvasImageLayerRenderer;