244 lines
9.0 KiB
JavaScript
244 lines
9.0 KiB
JavaScript
import {getUid} from '../../../../../src/ol/index.js';
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import _ol_Feature_ from '../../../../../src/ol/Feature.js';
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import Circle from '../../../../../src/ol/geom/Circle.js';
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import _ol_render_webgl_CircleReplay_ from '../../../../../src/ol/render/webgl/CircleReplay.js';
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import _ol_render_webgl_circlereplay_defaultshader_ from '../../../../../src/ol/render/webgl/circlereplay/defaultshader.js';
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import _ol_render_webgl_circlereplay_defaultshader_Locations_ from '../../../../../src/ol/render/webgl/circlereplay/defaultshader/Locations.js';
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import _ol_style_Fill_ from '../../../../../src/ol/style/Fill.js';
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import _ol_style_Stroke_ from '../../../../../src/ol/style/Stroke.js';
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describe('ol.render.webgl.CircleReplay', function() {
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var replay;
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var strokeStyle = new _ol_style_Stroke_({
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color: [0, 255, 0, 0.4]
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});
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var fillStyle = new _ol_style_Fill_({
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color: [255, 0, 0, 1]
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});
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beforeEach(function() {
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var tolerance = 0.1;
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var maxExtent = [-10000, -20000, 10000, 20000];
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replay = new _ol_render_webgl_CircleReplay_(tolerance, maxExtent);
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});
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describe('#setFillStrokeStyle', function() {
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it('set expected states', function() {
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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expect(replay.state_).not.be(null);
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expect(replay.state_.strokeColor).to.eql([0, 1, 0, 0.4]);
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expect(replay.state_.lineWidth).to.be(1);
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expect(replay.state_.fillColor).to.eql([1, 0, 0, 1]);
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expect(replay.state_.changed).to.be(true);
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expect(replay.styles_).to.have.length(1);
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});
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it('sets a transparent stroke, if none provided', function() {
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replay.setFillStrokeStyle(fillStyle, null);
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expect(replay.state_.strokeColor).to.eql([0, 0, 0, 0]);
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});
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it('sets a transparent fill, if none provided', function() {
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replay.setFillStrokeStyle(null, strokeStyle);
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expect(replay.state_.fillColor).to.eql([0, 0, 0, 0]);
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});
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});
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describe('#drawCircle', function() {
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it('sets the buffer data', function() {
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var circle = new Circle([0, 0], 5000);
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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replay.drawCircle(circle, null);
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expect(replay.vertices).to.have.length(16);
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expect(replay.indices).to.have.length(6);
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expect(replay.state_.changed).to.be(false);
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expect(replay.startIndices).to.have.length(1);
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expect(replay.startIndicesFeature).to.have.length(1);
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expect(replay.radius_).to.be(5000);
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});
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it('does not draw if radius is zero', function() {
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var circle = new Circle([0, 0], 0);
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replay.drawCircle(circle, null);
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expect(replay.vertices).to.have.length(0);
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expect(replay.indices).to.have.length(0);
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expect(replay.startIndices).to.have.length(0);
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expect(replay.startIndicesFeature).to.have.length(0);
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});
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it('resets state and removes style if it belongs to a zero radius circle', function() {
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var circle = new Circle([0, 0], 0);
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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replay.setFillStrokeStyle(null, strokeStyle);
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replay.drawCircle(circle, null);
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expect(replay.styles_).to.have.length(1);
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expect(replay.state_).not.be(null);
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expect(replay.state_.strokeColor).to.eql([0, 1, 0, 0.4]);
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expect(replay.state_.lineWidth).to.be(1);
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expect(replay.state_.fillColor).to.eql([1, 0, 0, 1]);
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expect(replay.state_.changed).to.be(false);
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});
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});
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describe('#drawCoordinates_', function() {
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it('envelopes the circle into a right isosceles triangle', function() {
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replay.radius_ = 5000;
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replay.drawCoordinates_([0, 0], 0, 2, 2);
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expect(replay.vertices).to.eql([0, 0, 0, 5000, 0, 0, 1, 5000,
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0, 0, 2, 5000, 0, 0, 3, 5000]);
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expect(replay.indices).to.eql([0, 1, 2, 2, 3, 0]);
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});
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});
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describe('#setUpProgram', function() {
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var context, gl;
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beforeEach(function() {
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context = {
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getProgram: function() {},
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useProgram: function() {}
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};
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gl = {
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enableVertexAttribArray: function() {},
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vertexAttribPointer: function() {},
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uniform1f: function() {},
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uniform2fv: function() {},
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getUniformLocation: function() {},
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getAttribLocation: function() {}
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};
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});
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it('returns the locations used by the shaders', function() {
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var locations = replay.setUpProgram(gl, context, [2, 2], 1);
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expect(locations).to.be.a(
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_ol_render_webgl_circlereplay_defaultshader_Locations_);
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});
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it('gets and compiles the shaders', function() {
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sinon.spy(context, 'getProgram');
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sinon.spy(context, 'useProgram');
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replay.setUpProgram(gl, context, [2, 2], 1);
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expect(context.getProgram.calledWithExactly(
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_ol_render_webgl_circlereplay_defaultshader_.fragment,
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_ol_render_webgl_circlereplay_defaultshader_.vertex)).to.be(true);
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expect(context.useProgram.calledOnce).to.be(true);
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});
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it('initializes the attrib pointers', function() {
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sinon.spy(gl, 'getAttribLocation');
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sinon.spy(gl, 'vertexAttribPointer');
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sinon.spy(gl, 'enableVertexAttribArray');
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replay.setUpProgram(gl, context, [2, 2], 1);
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expect(gl.vertexAttribPointer.callCount).to.be(gl.getAttribLocation.callCount);
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expect(gl.enableVertexAttribArray.callCount).to.be(
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gl.getAttribLocation.callCount);
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});
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});
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describe('#shutDownProgram', function() {
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var context, gl;
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beforeEach(function() {
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context = {
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getProgram: function() {},
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useProgram: function() {}
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};
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gl = {
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enableVertexAttribArray: function() {},
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disableVertexAttribArray: function() {},
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vertexAttribPointer: function() {},
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uniform1f: function() {},
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uniform2fv: function() {},
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getUniformLocation: function() {},
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getAttribLocation: function() {}
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};
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});
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it('disables the attrib pointers', function() {
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sinon.spy(gl, 'getAttribLocation');
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sinon.spy(gl, 'disableVertexAttribArray');
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var locations = replay.setUpProgram(gl, context, [2, 2], 1);
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replay.shutDownProgram(gl, locations);
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expect(gl.disableVertexAttribArray.callCount).to.be(
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gl.getAttribLocation.callCount);
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});
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});
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describe('#drawReplay', function() {
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var gl, context;
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var feature1 = new _ol_Feature_({
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geometry: new Circle([0, 0], 5000)
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});
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var feature2 = new _ol_Feature_({
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geometry: new Circle([10, 10], 5000)
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});
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var feature3 = new _ol_Feature_({
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geometry: new Circle([20, 20], 5000)
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});
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beforeEach(function() {
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gl = {};
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context = {};
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replay.setFillStyle_ = function() {};
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replay.setStrokeStyle_ = function() {};
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replay.drawElements = function() {};
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sinon.spy(replay, 'setFillStyle_');
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sinon.spy(replay, 'setStrokeStyle_');
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sinon.spy(replay, 'drawElements');
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});
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it('draws the elements in a single call if they have the same style', function() {
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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replay.drawCircle(feature1.getGeometry(), feature1);
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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replay.drawCircle(feature2.getGeometry(), feature2);
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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replay.drawCircle(feature3.getGeometry(), feature3);
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replay.startIndices.push(replay.indices.length);
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replay.drawReplay(gl, context, {}, false);
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expect(replay.setFillStyle_.calledOnce).to.be(true);
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expect(replay.setStrokeStyle_.calledOnce).to.be(true);
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expect(replay.drawElements.calledOnce).to.be(true);
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});
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it('draws the elements in batches if there are multiple styles', function() {
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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replay.drawCircle(feature1.getGeometry(), feature1);
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replay.setFillStrokeStyle(fillStyle, null);
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replay.drawCircle(feature2.getGeometry(), feature2);
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replay.setFillStrokeStyle(strokeStyle, null);
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replay.drawCircle(feature3.getGeometry(), feature3);
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replay.startIndices.push(replay.indices.length);
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replay.drawReplay(gl, context, {}, false);
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expect(replay.setFillStyle_.calledThrice).to.be(true);
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expect(replay.setStrokeStyle_.calledThrice).to.be(true);
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expect(replay.drawElements.calledThrice).to.be(true);
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});
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it('can skip elements if needed', function() {
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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replay.drawCircle(feature1.getGeometry(), feature1);
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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replay.drawCircle(feature2.getGeometry(), feature2);
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replay.setFillStrokeStyle(fillStyle, strokeStyle);
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replay.drawCircle(feature3.getGeometry(), feature3);
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replay.startIndices.push(replay.indices.length);
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var skippedFeatHash = {};
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skippedFeatHash[getUid(feature2).toString()] = true;
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replay.drawReplay(gl, context, skippedFeatHash, false);
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expect(replay.setFillStyle_.calledOnce).to.be(true);
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expect(replay.setStrokeStyle_.calledOnce).to.be(true);
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expect(replay.drawElements.calledTwice).to.be(true);
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});
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});
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});
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