407 lines
14 KiB
JavaScript
407 lines
14 KiB
JavaScript
/**
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* @module ol/source/TileImage
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*/
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import {ENABLE_RASTER_REPROJECTION} from '../reproj/common.js';
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import {getUid} from '../util.js';
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import ImageTile from '../ImageTile.js';
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import TileCache from '../TileCache.js';
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import TileState from '../TileState.js';
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import {listen} from '../events.js';
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import EventType from '../events/EventType.js';
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import {equivalent, get as getProjection} from '../proj.js';
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import ReprojTile from '../reproj/Tile.js';
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import UrlTile from './UrlTile.js';
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import {getKey, getKeyZXY} from '../tilecoord.js';
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import {getForProjection as getTileGridForProjection} from '../tilegrid.js';
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/**
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* @typedef {Object} Options
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* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
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* @property {boolean} [attributionsCollapsible=true] Attributions are collapsible.
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* @property {number} [cacheSize] Tile cache size. The default depends on the screen size. Will increase if too small.
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* @property {null|string} [crossOrigin] The `crossOrigin` attribute for loaded images. Note that
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* you must provide a `crossOrigin` value if you want to access pixel data with the Canvas renderer.
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* See https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image for more detail.
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* @property {boolean} [opaque=true] Whether the layer is opaque.
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* @property {import("../proj.js").ProjectionLike} [projection] Projection. Default is the view projection.
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* @property {number} [reprojectionErrorThreshold=0.5] Maximum allowed reprojection error (in pixels).
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* Higher values can increase reprojection performance, but decrease precision.
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* @property {import("./State.js").default} [state] Source state.
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* @property {typeof import("../ImageTile.js").default} [tileClass] Class used to instantiate image tiles.
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* Default is {@link module:ol/ImageTile~ImageTile}.
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* @property {import("../tilegrid/TileGrid.js").default} [tileGrid] Tile grid.
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* @property {import("../Tile.js").LoadFunction} [tileLoadFunction] Optional function to load a tile given a URL. The default is
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* ```js
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* function(imageTile, src) {
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* imageTile.getImage().src = src;
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* };
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* ```
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* @property {number} [tilePixelRatio=1] The pixel ratio used by the tile service. For example, if the tile
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* service advertizes 256px by 256px tiles but actually sends 512px
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* by 512px images (for retina/hidpi devices) then `tilePixelRatio`
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* should be set to `2`.
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* @property {import("../Tile.js").UrlFunction} [tileUrlFunction] Optional function to get tile URL given a tile coordinate and the projection.
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* @property {string} [url] URL template. Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
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* A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`, may be
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* used instead of defining each one separately in the `urls` option.
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* @property {Array<string>} [urls] An array of URL templates.
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* @property {boolean} [wrapX] Whether to wrap the world horizontally. The default, is to
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* request out-of-bounds tiles from the server. When set to `false`, only one
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* world will be rendered. When set to `true`, tiles will be requested for one
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* world only, but they will be wrapped horizontally to render multiple worlds.
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* @property {number} [transition] Duration of the opacity transition for rendering.
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* To disable the opacity transition, pass `transition: 0`.
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* @property {string} [key] Optional tile key for proper cache fetching
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* @property {number} [zDirection=0] Indicate which resolution should be used
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* by a renderer if the view resolution does not match any resolution of the tile source.
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* If 0, the nearest resolution will be used. If 1, the nearest lower resolution
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* will be used. If -1, the nearest higher resolution will be used.
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*/
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/**
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* @classdesc
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* Base class for sources providing images divided into a tile grid.
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*
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* @fires import("./Tile.js").TileSourceEvent
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* @api
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*/
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class TileImage extends UrlTile {
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/**
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* @param {!Options} options Image tile options.
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*/
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constructor(options) {
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super({
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attributions: options.attributions,
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cacheSize: options.cacheSize,
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opaque: options.opaque,
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projection: options.projection,
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state: options.state,
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tileGrid: options.tileGrid,
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tileLoadFunction: options.tileLoadFunction ?
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options.tileLoadFunction : defaultTileLoadFunction,
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tilePixelRatio: options.tilePixelRatio,
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tileUrlFunction: options.tileUrlFunction,
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url: options.url,
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urls: options.urls,
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wrapX: options.wrapX,
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transition: options.transition,
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key: options.key,
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attributionsCollapsible: options.attributionsCollapsible,
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zDirection: options.zDirection
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});
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/**
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* @protected
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* @type {?string}
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*/
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this.crossOrigin =
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options.crossOrigin !== undefined ? options.crossOrigin : null;
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/**
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* @protected
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* @type {typeof ImageTile}
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*/
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this.tileClass = options.tileClass !== undefined ?
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options.tileClass : ImageTile;
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/**
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* @protected
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* @type {!Object<string, TileCache>}
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*/
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this.tileCacheForProjection = {};
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/**
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* @protected
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* @type {!Object<string, import("../tilegrid/TileGrid.js").default>}
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*/
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this.tileGridForProjection = {};
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/**
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* @private
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* @type {number|undefined}
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*/
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this.reprojectionErrorThreshold_ = options.reprojectionErrorThreshold;
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/**
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* @private
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* @type {boolean}
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*/
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this.renderReprojectionEdges_ = false;
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}
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/**
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* @inheritDoc
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*/
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canExpireCache() {
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if (!ENABLE_RASTER_REPROJECTION) {
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return super.canExpireCache();
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}
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if (this.tileCache.canExpireCache()) {
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return true;
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} else {
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for (const key in this.tileCacheForProjection) {
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if (this.tileCacheForProjection[key].canExpireCache()) {
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return true;
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}
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}
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}
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return false;
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}
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/**
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* @inheritDoc
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*/
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expireCache(projection, usedTiles) {
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if (!ENABLE_RASTER_REPROJECTION) {
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super.expireCache(projection, usedTiles);
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return;
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}
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const usedTileCache = this.getTileCacheForProjection(projection);
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this.tileCache.expireCache(this.tileCache == usedTileCache ? usedTiles : {});
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for (const id in this.tileCacheForProjection) {
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const tileCache = this.tileCacheForProjection[id];
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tileCache.expireCache(tileCache == usedTileCache ? usedTiles : {});
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}
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}
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/**
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* @inheritDoc
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*/
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getGutterForProjection(projection) {
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if (ENABLE_RASTER_REPROJECTION &&
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this.getProjection() && projection && !equivalent(this.getProjection(), projection)) {
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return 0;
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} else {
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return this.getGutter();
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}
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}
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/**
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* @return {number} Gutter.
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*/
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getGutter() {
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return 0;
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}
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/**
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* @inheritDoc
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*/
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getOpaque(projection) {
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if (ENABLE_RASTER_REPROJECTION &&
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this.getProjection() && projection && !equivalent(this.getProjection(), projection)) {
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return false;
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} else {
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return super.getOpaque(projection);
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}
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}
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/**
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* @inheritDoc
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*/
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getTileGridForProjection(projection) {
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if (!ENABLE_RASTER_REPROJECTION) {
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return super.getTileGridForProjection(projection);
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}
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const thisProj = this.getProjection();
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if (this.tileGrid && (!thisProj || equivalent(thisProj, projection))) {
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return this.tileGrid;
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} else {
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const projKey = getUid(projection);
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if (!(projKey in this.tileGridForProjection)) {
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this.tileGridForProjection[projKey] = getTileGridForProjection(projection);
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}
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return (
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/** @type {!import("../tilegrid/TileGrid.js").default} */ (this.tileGridForProjection[projKey])
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);
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}
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}
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/**
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* @inheritDoc
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*/
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getTileCacheForProjection(projection) {
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if (!ENABLE_RASTER_REPROJECTION) {
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return super.getTileCacheForProjection(projection);
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}
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const thisProj = this.getProjection(); if (!thisProj || equivalent(thisProj, projection)) {
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return this.tileCache;
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} else {
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const projKey = getUid(projection);
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if (!(projKey in this.tileCacheForProjection)) {
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this.tileCacheForProjection[projKey] = new TileCache(this.tileCache.highWaterMark);
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}
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return this.tileCacheForProjection[projKey];
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}
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}
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/**
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* @param {number} z Tile coordinate z.
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* @param {number} x Tile coordinate x.
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* @param {number} y Tile coordinate y.
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* @param {number} pixelRatio Pixel ratio.
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @param {string} key The key set on the tile.
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* @return {!import("../Tile.js").default} Tile.
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* @private
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*/
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createTile_(z, x, y, pixelRatio, projection, key) {
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const tileCoord = [z, x, y];
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const urlTileCoord = this.getTileCoordForTileUrlFunction(
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tileCoord, projection);
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const tileUrl = urlTileCoord ?
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this.tileUrlFunction(urlTileCoord, pixelRatio, projection) : undefined;
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const tile = new this.tileClass(
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tileCoord,
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tileUrl !== undefined ? TileState.IDLE : TileState.EMPTY,
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tileUrl !== undefined ? tileUrl : '',
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this.crossOrigin,
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this.tileLoadFunction,
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this.tileOptions);
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tile.key = key;
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listen(tile, EventType.CHANGE,
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this.handleTileChange, this);
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return tile;
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}
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/**
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* @inheritDoc
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*/
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getTile(z, x, y, pixelRatio, projection) {
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const sourceProjection = /** @type {!import("../proj/Projection.js").default} */ (this.getProjection());
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if (!ENABLE_RASTER_REPROJECTION ||
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!sourceProjection || !projection || equivalent(sourceProjection, projection)) {
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return this.getTileInternal(z, x, y, pixelRatio, sourceProjection || projection);
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} else {
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const cache = this.getTileCacheForProjection(projection);
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const tileCoord = [z, x, y];
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let tile;
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const tileCoordKey = getKey(tileCoord);
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if (cache.containsKey(tileCoordKey)) {
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tile = /** @type {!import("../Tile.js").default} */ (cache.get(tileCoordKey));
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}
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const key = this.getKey();
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if (tile && tile.key == key) {
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return tile;
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} else {
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const sourceTileGrid = this.getTileGridForProjection(sourceProjection);
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const targetTileGrid = this.getTileGridForProjection(projection);
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const wrappedTileCoord =
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this.getTileCoordForTileUrlFunction(tileCoord, projection);
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const newTile = new ReprojTile(
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sourceProjection, sourceTileGrid,
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projection, targetTileGrid,
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tileCoord, wrappedTileCoord, this.getTilePixelRatio(pixelRatio),
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this.getGutter(),
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function(z, x, y, pixelRatio) {
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return this.getTileInternal(z, x, y, pixelRatio, sourceProjection);
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}.bind(this), this.reprojectionErrorThreshold_,
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this.renderReprojectionEdges_);
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newTile.key = key;
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if (tile) {
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newTile.interimTile = tile;
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newTile.refreshInterimChain();
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cache.replace(tileCoordKey, newTile);
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} else {
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cache.set(tileCoordKey, newTile);
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}
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return newTile;
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}
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}
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}
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/**
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* @param {number} z Tile coordinate z.
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* @param {number} x Tile coordinate x.
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* @param {number} y Tile coordinate y.
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* @param {number} pixelRatio Pixel ratio.
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* @param {!import("../proj/Projection.js").default} projection Projection.
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* @return {!import("../Tile.js").default} Tile.
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* @protected
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*/
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getTileInternal(z, x, y, pixelRatio, projection) {
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let tile = null;
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const tileCoordKey = getKeyZXY(z, x, y);
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const key = this.getKey();
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if (!this.tileCache.containsKey(tileCoordKey)) {
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tile = this.createTile_(z, x, y, pixelRatio, projection, key);
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this.tileCache.set(tileCoordKey, tile);
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} else {
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tile = this.tileCache.get(tileCoordKey);
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if (tile.key != key) {
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// The source's params changed. If the tile has an interim tile and if we
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// can use it then we use it. Otherwise we create a new tile. In both
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// cases we attempt to assign an interim tile to the new tile.
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const interimTile = tile;
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tile = this.createTile_(z, x, y, pixelRatio, projection, key);
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//make the new tile the head of the list,
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if (interimTile.getState() == TileState.IDLE) {
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//the old tile hasn't begun loading yet, and is now outdated, so we can simply discard it
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tile.interimTile = interimTile.interimTile;
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} else {
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tile.interimTile = interimTile;
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}
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tile.refreshInterimChain();
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this.tileCache.replace(tileCoordKey, tile);
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}
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}
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return tile;
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}
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/**
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* Sets whether to render reprojection edges or not (usually for debugging).
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* @param {boolean} render Render the edges.
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* @api
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*/
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setRenderReprojectionEdges(render) {
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if (!ENABLE_RASTER_REPROJECTION ||
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this.renderReprojectionEdges_ == render) {
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return;
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}
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this.renderReprojectionEdges_ = render;
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for (const id in this.tileCacheForProjection) {
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this.tileCacheForProjection[id].clear();
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}
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this.changed();
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}
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/**
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* Sets the tile grid to use when reprojecting the tiles to the given
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* projection instead of the default tile grid for the projection.
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*
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* This can be useful when the default tile grid cannot be created
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* (e.g. projection has no extent defined) or
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* for optimization reasons (custom tile size, resolutions, ...).
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*
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* @param {import("../proj.js").ProjectionLike} projection Projection.
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* @param {import("../tilegrid/TileGrid.js").default} tilegrid Tile grid to use for the projection.
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* @api
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*/
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setTileGridForProjection(projection, tilegrid) {
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if (ENABLE_RASTER_REPROJECTION) {
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const proj = getProjection(projection);
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if (proj) {
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const projKey = getUid(proj);
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if (!(projKey in this.tileGridForProjection)) {
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this.tileGridForProjection[projKey] = tilegrid;
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}
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}
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}
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}
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}
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/**
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* @param {ImageTile} imageTile Image tile.
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* @param {string} src Source.
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*/
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function defaultTileLoadFunction(imageTile, src) {
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/** @type {HTMLImageElement|HTMLVideoElement} */ (imageTile.getImage()).src = src;
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}
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export default TileImage;
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