Files
openlayers/src/ol/interaction/Draw.js
2021-09-10 16:11:38 +02:00

1274 lines
39 KiB
JavaScript

/**
* @module ol/interaction/Draw
*/
import Circle from '../geom/Circle.js';
import Event from '../events/Event.js';
import EventType from '../events/EventType.js';
import Feature from '../Feature.js';
import GeometryType from '../geom/GeometryType.js';
import InteractionProperty from './Property.js';
import LineString from '../geom/LineString.js';
import MapBrowserEvent from '../MapBrowserEvent.js';
import MapBrowserEventType from '../MapBrowserEventType.js';
import MultiLineString from '../geom/MultiLineString.js';
import MultiPoint from '../geom/MultiPoint.js';
import MultiPolygon from '../geom/MultiPolygon.js';
import Point from '../geom/Point.js';
import PointerInteraction from './Pointer.js';
import Polygon, {fromCircle, makeRegular} from '../geom/Polygon.js';
import VectorLayer from '../layer/Vector.js';
import VectorSource from '../source/Vector.js';
import {FALSE, TRUE} from '../functions.js';
import {always, noModifierKeys, shiftKeyOnly} from '../events/condition.js';
import {
boundingExtent,
getBottomLeft,
getBottomRight,
getTopLeft,
getTopRight,
} from '../extent.js';
import {createEditingStyle} from '../style/Style.js';
import {fromUserCoordinate, getUserProjection} from '../proj.js';
import {squaredDistance as squaredCoordinateDistance} from '../coordinate.js';
/**
* @typedef {Object} Options
* @property {import("../geom/GeometryType.js").default} type Geometry type of
* the geometries being drawn with this instance.
* @property {number} [clickTolerance=6] The maximum distance in pixels between
* "down" and "up" for a "up" event to be considered a "click" event and
* actually add a point/vertex to the geometry being drawn. The default of `6`
* was chosen for the draw interaction to behave correctly on mouse as well as
* on touch devices.
* @property {import("../Collection.js").default<Feature>} [features]
* Destination collection for the drawn features.
* @property {VectorSource} [source] Destination source for
* the drawn features.
* @property {number} [dragVertexDelay=500] Delay in milliseconds after pointerdown
* before the current vertex can be dragged to its exact position.
* @property {number} [snapTolerance=12] Pixel distance for snapping to the
* drawing finish. Must be greater than `0`.
* @property {boolean} [stopClick=false] Stop click, singleclick, and
* doubleclick events from firing during drawing.
* @property {number} [maxPoints] The number of points that can be drawn before
* a polygon ring or line string is finished. By default there is no
* restriction.
* @property {number} [minPoints] The number of points that must be drawn
* before a polygon ring or line string can be finished. Default is `3` for
* polygon rings and `2` for line strings.
* @property {import("../events/condition.js").Condition} [finishCondition] A function
* that takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a
* boolean to indicate whether the drawing can be finished. Not used when drawing
* POINT or MULTI_POINT geometries.
* @property {import("../style/Style.js").StyleLike} [style]
* Style for sketch features.
* @property {GeometryFunction} [geometryFunction]
* Function that is called when a geometry's coordinates are updated.
* @property {string} [geometryName] Geometry name to use for features created
* by the draw interaction.
* @property {import("../events/condition.js").Condition} [condition] A function that
* takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a
* boolean to indicate whether that event should be handled.
* By default {@link module:ol/events/condition.noModifierKeys}, i.e. a click,
* adds a vertex or deactivates freehand drawing.
* @property {boolean} [freehand=false] Operate in freehand mode for lines,
* polygons, and circles. This makes the interaction always operate in freehand
* mode and takes precedence over any `freehandCondition` option.
* @property {import("../events/condition.js").Condition} [freehandCondition]
* Condition that activates freehand drawing for lines and polygons. This
* function takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and
* returns a boolean to indicate whether that event should be handled. The
* default is {@link module:ol/events/condition.shiftKeyOnly}, meaning that the
* Shift key activates freehand drawing.
* @property {boolean} [wrapX=false] Wrap the world horizontally on the sketch
* overlay.
*/
/**
* Coordinate type when drawing points.
* @typedef {import("../coordinate.js").Coordinate} PointCoordType
*/
/**
* Coordinate type when drawing lines.
* @typedef {Array<import("../coordinate.js").Coordinate>} LineCoordType
*/
/**
* Coordinate type when drawing polygons.
* @typedef {Array<Array<import("../coordinate.js").Coordinate>>} PolyCoordType
*/
/**
* Types used for drawing coordinates.
* @typedef {PointCoordType|LineCoordType|PolyCoordType} SketchCoordType
*/
/**
* Function that takes an array of coordinates and an optional existing geometry
* and a projection as arguments, and returns a geometry. The optional existing
* geometry is the geometry that is returned when the function is called without
* a second argument.
* @typedef {function(!SketchCoordType, import("../geom/SimpleGeometry.js").default,
* import("../proj/Projection.js").default):
* import("../geom/SimpleGeometry.js").default} GeometryFunction
*/
/**
* Draw mode. This collapses multi-part geometry types with their single-part
* cousins.
* @enum {string}
*/
const Mode = {
POINT: 'Point',
LINE_STRING: 'LineString',
POLYGON: 'Polygon',
CIRCLE: 'Circle',
};
/**
* @enum {string}
*/
const DrawEventType = {
/**
* Triggered upon feature draw start
* @event DrawEvent#drawstart
* @api
*/
DRAWSTART: 'drawstart',
/**
* Triggered upon feature draw end
* @event DrawEvent#drawend
* @api
*/
DRAWEND: 'drawend',
/**
* Triggered upon feature draw abortion
* @event DrawEvent#drawabort
* @api
*/
DRAWABORT: 'drawabort',
};
/**
* @classdesc
* Events emitted by {@link module:ol/interaction/Draw~Draw} instances are
* instances of this type.
*/
export class DrawEvent extends Event {
/**
* @param {DrawEventType} type Type.
* @param {Feature} feature The feature drawn.
*/
constructor(type, feature) {
super(type);
/**
* The feature being drawn.
* @type {Feature}
* @api
*/
this.feature = feature;
}
}
/***
* @template Return
* @typedef {import("../Observable").OnSignature<import("../Observable").EventTypes, import("../events/Event.js").default, Return> &
* import("../Observable").OnSignature<import("../ObjectEventType").Types|
* 'change:active', import("../Object").ObjectEvent, Return> &
* import("../Observable").OnSignature<'drawabort'|'drawend'|'drawstart', DrawEvent, Return> &
* import("../Observable").CombinedOnSignature<import("../Observable").EventTypes|import("../ObjectEventType").Types|
* 'change:active'|'drawabort'|'drawend'|'drawstart', Return>} DrawOnSignature
*/
/**
* @classdesc
* Interaction for drawing feature geometries.
*
* @fires DrawEvent
* @api
*/
class Draw extends PointerInteraction {
/**
* @param {Options} options Options.
*/
constructor(options) {
const pointerOptions = /** @type {import("./Pointer.js").Options} */ (
options
);
if (!pointerOptions.stopDown) {
pointerOptions.stopDown = FALSE;
}
super(pointerOptions);
/***
* @type {DrawOnSignature<import("../events").EventsKey>}
*/
this.on;
/***
* @type {DrawOnSignature<import("../events").EventsKey>}
*/
this.once;
/***
* @type {DrawOnSignature<void>}
*/
this.un;
/**
* @type {boolean}
* @private
*/
this.shouldHandle_ = false;
/**
* @type {import("../pixel.js").Pixel}
* @private
*/
this.downPx_ = null;
/**
* @type {?}
* @private
*/
this.downTimeout_;
/**
* @type {number|undefined}
* @private
*/
this.lastDragTime_;
/**
* Pointer type of the last pointermove event
* @type {string}
* @private
*/
this.pointerType_;
/**
* @type {boolean}
* @private
*/
this.freehand_ = false;
/**
* Target source for drawn features.
* @type {VectorSource}
* @private
*/
this.source_ = options.source ? options.source : null;
/**
* Target collection for drawn features.
* @type {import("../Collection.js").default<Feature>}
* @private
*/
this.features_ = options.features ? options.features : null;
/**
* Pixel distance for snapping.
* @type {number}
* @private
*/
this.snapTolerance_ = options.snapTolerance ? options.snapTolerance : 12;
/**
* Geometry type.
* @type {import("../geom/GeometryType.js").default}
* @private
*/
this.type_ = /** @type {import("../geom/GeometryType.js").default} */ (
options.type
);
/**
* Drawing mode (derived from geometry type.
* @type {Mode}
* @private
*/
this.mode_ = getMode(this.type_);
/**
* Stop click, singleclick, and doubleclick events from firing during drawing.
* Default is `false`.
* @type {boolean}
* @private
*/
this.stopClick_ = !!options.stopClick;
/**
* The number of points that must be drawn before a polygon ring or line
* string can be finished. The default is 3 for polygon rings and 2 for
* line strings.
* @type {number}
* @private
*/
this.minPoints_ = options.minPoints
? options.minPoints
: this.mode_ === Mode.POLYGON
? 3
: 2;
/**
* The number of points that can be drawn before a polygon ring or line string
* is finished. The default is no restriction.
* @type {number}
* @private
*/
this.maxPoints_ =
this.mode_ === Mode.CIRCLE
? 2
: options.maxPoints
? options.maxPoints
: Infinity;
/**
* A function to decide if a potential finish coordinate is permissible
* @private
* @type {import("../events/condition.js").Condition}
*/
this.finishCondition_ = options.finishCondition
? options.finishCondition
: TRUE;
let geometryFunction = options.geometryFunction;
if (!geometryFunction) {
const mode = this.mode_;
if (mode === Mode.CIRCLE) {
/**
* @param {!LineCoordType} coordinates The coordinates.
* @param {import("../geom/SimpleGeometry.js").default|undefined} geometry Optional geometry.
* @param {import("../proj/Projection.js").default} projection The view projection.
* @return {import("../geom/SimpleGeometry.js").default} A geometry.
*/
geometryFunction = function (coordinates, geometry, projection) {
const circle = geometry
? /** @type {Circle} */ (geometry)
: new Circle([NaN, NaN]);
const center = fromUserCoordinate(coordinates[0], projection);
const squaredLength = squaredCoordinateDistance(
center,
fromUserCoordinate(coordinates[coordinates.length - 1], projection)
);
circle.setCenterAndRadius(center, Math.sqrt(squaredLength));
const userProjection = getUserProjection();
if (userProjection) {
circle.transform(projection, userProjection);
}
return circle;
};
} else {
let Constructor;
if (mode === Mode.POINT) {
Constructor = Point;
} else if (mode === Mode.LINE_STRING) {
Constructor = LineString;
} else if (mode === Mode.POLYGON) {
Constructor = Polygon;
}
/**
* @param {!LineCoordType} coordinates The coordinates.
* @param {import("../geom/SimpleGeometry.js").default|undefined} geometry Optional geometry.
* @param {import("../proj/Projection.js").default} projection The view projection.
* @return {import("../geom/SimpleGeometry.js").default} A geometry.
*/
geometryFunction = function (coordinates, geometry, projection) {
if (geometry) {
if (mode === Mode.POLYGON) {
if (coordinates[0].length) {
// Add a closing coordinate to match the first
geometry.setCoordinates([
coordinates[0].concat([coordinates[0][0]]),
]);
} else {
geometry.setCoordinates([]);
}
} else {
geometry.setCoordinates(coordinates);
}
} else {
geometry = new Constructor(coordinates);
}
return geometry;
};
}
}
/**
* @type {GeometryFunction}
* @private
*/
this.geometryFunction_ = geometryFunction;
/**
* @type {number}
* @private
*/
this.dragVertexDelay_ =
options.dragVertexDelay !== undefined ? options.dragVertexDelay : 500;
/**
* Finish coordinate for the feature (first point for polygons, last point for
* linestrings).
* @type {import("../coordinate.js").Coordinate}
* @private
*/
this.finishCoordinate_ = null;
/**
* Sketch feature.
* @type {Feature}
* @private
*/
this.sketchFeature_ = null;
/**
* Sketch point.
* @type {Feature<Point>}
* @private
*/
this.sketchPoint_ = null;
/**
* Sketch coordinates. Used when drawing a line or polygon.
* @type {SketchCoordType}
* @private
*/
this.sketchCoords_ = null;
/**
* Sketch line. Used when drawing polygon.
* @type {Feature<LineString>}
* @private
*/
this.sketchLine_ = null;
/**
* Sketch line coordinates. Used when drawing a polygon or circle.
* @type {LineCoordType}
* @private
*/
this.sketchLineCoords_ = null;
/**
* Squared tolerance for handling up events. If the squared distance
* between a down and up event is greater than this tolerance, up events
* will not be handled.
* @type {number}
* @private
*/
this.squaredClickTolerance_ = options.clickTolerance
? options.clickTolerance * options.clickTolerance
: 36;
/**
* Draw overlay where our sketch features are drawn.
* @type {VectorLayer}
* @private
*/
this.overlay_ = new VectorLayer({
source: new VectorSource({
useSpatialIndex: false,
wrapX: options.wrapX ? options.wrapX : false,
}),
style: options.style ? options.style : getDefaultStyleFunction(),
updateWhileInteracting: true,
});
/**
* Name of the geometry attribute for newly created features.
* @type {string|undefined}
* @private
*/
this.geometryName_ = options.geometryName;
/**
* @private
* @type {import("../events/condition.js").Condition}
*/
this.condition_ = options.condition ? options.condition : noModifierKeys;
/**
* @private
* @type {import("../events/condition.js").Condition}
*/
this.freehandCondition_;
if (options.freehand) {
this.freehandCondition_ = always;
} else {
this.freehandCondition_ = options.freehandCondition
? options.freehandCondition
: shiftKeyOnly;
}
this.addChangeListener(InteractionProperty.ACTIVE, this.updateState_);
}
/**
* Remove the interaction from its current map and attach it to the new map.
* Subclasses may set up event handlers to get notified about changes to
* the map here.
* @param {import("../PluggableMap.js").default} map Map.
*/
setMap(map) {
super.setMap(map);
this.updateState_();
}
/**
* Get the overlay layer that this interaction renders sketch features to.
* @return {VectorLayer} Overlay layer.
* @api
*/
getOverlay() {
return this.overlay_;
}
/**
* Handles the {@link module:ol/MapBrowserEvent map browser event} and may actually draw or finish the drawing.
* @param {import("../MapBrowserEvent.js").default} event Map browser event.
* @return {boolean} `false` to stop event propagation.
* @api
*/
handleEvent(event) {
if (event.originalEvent.type === EventType.CONTEXTMENU) {
// Avoid context menu for long taps when drawing on mobile
event.originalEvent.preventDefault();
}
this.freehand_ =
this.mode_ !== Mode.POINT && this.freehandCondition_(event);
let move = event.type === MapBrowserEventType.POINTERMOVE;
let pass = true;
if (
!this.freehand_ &&
this.lastDragTime_ &&
event.type === MapBrowserEventType.POINTERDRAG
) {
const now = Date.now();
if (now - this.lastDragTime_ >= this.dragVertexDelay_) {
this.downPx_ = event.pixel;
this.shouldHandle_ = !this.freehand_;
move = true;
} else {
this.lastDragTime_ = undefined;
}
if (this.shouldHandle_ && this.downTimeout_ !== undefined) {
clearTimeout(this.downTimeout_);
this.downTimeout_ = undefined;
}
}
if (
this.freehand_ &&
event.type === MapBrowserEventType.POINTERDRAG &&
this.sketchFeature_ !== null
) {
this.addToDrawing_(event.coordinate);
pass = false;
} else if (
this.freehand_ &&
event.type === MapBrowserEventType.POINTERDOWN
) {
pass = false;
} else if (move && this.getPointerCount() < 2) {
pass = event.type === MapBrowserEventType.POINTERMOVE;
if (pass && this.freehand_) {
this.handlePointerMove_(event);
if (this.shouldHandle_) {
// Avoid page scrolling when freehand drawing on mobile
event.originalEvent.preventDefault();
}
} else if (
event.originalEvent.pointerType === 'mouse' ||
(event.type === MapBrowserEventType.POINTERDRAG &&
this.downTimeout_ === undefined)
) {
this.handlePointerMove_(event);
}
} else if (event.type === MapBrowserEventType.DBLCLICK) {
pass = false;
}
return super.handleEvent(event) && pass;
}
/**
* Handle pointer down events.
* @param {import("../MapBrowserEvent.js").default} event Event.
* @return {boolean} If the event was consumed.
*/
handleDownEvent(event) {
this.shouldHandle_ = !this.freehand_;
if (this.freehand_) {
this.downPx_ = event.pixel;
if (!this.finishCoordinate_) {
this.startDrawing_(event.coordinate);
}
return true;
} else if (this.condition_(event)) {
this.lastDragTime_ = Date.now();
this.downTimeout_ = setTimeout(
function () {
this.handlePointerMove_(
new MapBrowserEvent(
MapBrowserEventType.POINTERMOVE,
event.map,
event.originalEvent,
false,
event.frameState
)
);
}.bind(this),
this.dragVertexDelay_
);
this.downPx_ = event.pixel;
return true;
} else {
this.lastDragTime_ = undefined;
return false;
}
}
/**
* Handle pointer up events.
* @param {import("../MapBrowserEvent.js").default} event Event.
* @return {boolean} If the event was consumed.
*/
handleUpEvent(event) {
let pass = true;
if (this.getPointerCount() === 0) {
if (this.downTimeout_) {
clearTimeout(this.downTimeout_);
this.downTimeout_ = undefined;
}
this.handlePointerMove_(event);
if (this.shouldHandle_) {
const startingToDraw = !this.finishCoordinate_;
if (startingToDraw) {
this.startDrawing_(event.coordinate);
}
if (!startingToDraw && this.freehand_) {
this.finishDrawing();
} else if (
!this.freehand_ &&
(!startingToDraw || this.mode_ === Mode.POINT)
) {
if (this.atFinish_(event.pixel)) {
if (this.finishCondition_(event)) {
this.finishDrawing();
}
} else {
this.addToDrawing_(event.coordinate);
}
}
pass = false;
} else if (this.freehand_) {
this.abortDrawing();
}
}
if (!pass && this.stopClick_) {
event.preventDefault();
}
return pass;
}
/**
* Handle move events.
* @param {import("../MapBrowserEvent.js").default} event A move event.
* @private
*/
handlePointerMove_(event) {
this.pointerType_ = event.originalEvent.pointerType;
if (
this.downPx_ &&
((!this.freehand_ && this.shouldHandle_) ||
(this.freehand_ && !this.shouldHandle_))
) {
const downPx = this.downPx_;
const clickPx = event.pixel;
const dx = downPx[0] - clickPx[0];
const dy = downPx[1] - clickPx[1];
const squaredDistance = dx * dx + dy * dy;
this.shouldHandle_ = this.freehand_
? squaredDistance > this.squaredClickTolerance_
: squaredDistance <= this.squaredClickTolerance_;
if (!this.shouldHandle_) {
return;
}
}
if (this.finishCoordinate_) {
this.modifyDrawing_(event.coordinate);
} else {
this.createOrUpdateSketchPoint_(event.coordinate.slice());
}
}
/**
* Determine if an event is within the snapping tolerance of the start coord.
* @param {import("../pixel.js").Pixel} pixel Pixel.
* @return {boolean} The event is within the snapping tolerance of the start.
* @private
*/
atFinish_(pixel) {
let at = false;
if (this.sketchFeature_) {
let potentiallyDone = false;
let potentiallyFinishCoordinates = [this.finishCoordinate_];
const mode = this.mode_;
if (mode === Mode.POINT) {
at = true;
} else if (mode === Mode.CIRCLE) {
at = this.sketchCoords_.length === 2;
} else if (mode === Mode.LINE_STRING) {
potentiallyDone = this.sketchCoords_.length > this.minPoints_;
} else if (mode === Mode.POLYGON) {
const sketchCoords = /** @type {PolyCoordType} */ (this.sketchCoords_);
potentiallyDone = sketchCoords[0].length > this.minPoints_;
potentiallyFinishCoordinates = [
sketchCoords[0][0],
sketchCoords[0][sketchCoords[0].length - 2],
];
}
if (potentiallyDone) {
const map = this.getMap();
for (let i = 0, ii = potentiallyFinishCoordinates.length; i < ii; i++) {
const finishCoordinate = potentiallyFinishCoordinates[i];
const finishPixel = map.getPixelFromCoordinate(finishCoordinate);
const dx = pixel[0] - finishPixel[0];
const dy = pixel[1] - finishPixel[1];
const snapTolerance = this.freehand_ ? 1 : this.snapTolerance_;
at = Math.sqrt(dx * dx + dy * dy) <= snapTolerance;
if (at) {
this.finishCoordinate_ = finishCoordinate;
break;
}
}
}
}
return at;
}
/**
* @param {import("../coordinate").Coordinate} coordinates Coordinate.
* @private
*/
createOrUpdateSketchPoint_(coordinates) {
if (!this.sketchPoint_) {
this.sketchPoint_ = new Feature(new Point(coordinates));
this.updateSketchFeatures_();
} else {
const sketchPointGeom = this.sketchPoint_.getGeometry();
sketchPointGeom.setCoordinates(coordinates);
}
}
/**
* @param {import("../geom/Polygon.js").default} geometry Polygon geometry.
* @private
*/
createOrUpdateCustomSketchLine_(geometry) {
if (!this.sketchLine_) {
this.sketchLine_ = new Feature();
}
const ring = geometry.getLinearRing(0);
let sketchLineGeom = this.sketchLine_.getGeometry();
if (!sketchLineGeom) {
sketchLineGeom = new LineString(
ring.getFlatCoordinates(),
ring.getLayout()
);
this.sketchLine_.setGeometry(sketchLineGeom);
} else {
sketchLineGeom.setFlatCoordinates(
ring.getLayout(),
ring.getFlatCoordinates()
);
sketchLineGeom.changed();
}
}
/**
* Start the drawing.
* @param {import("../coordinate.js").Coordinate} start Start coordinate.
* @private
*/
startDrawing_(start) {
const projection = this.getMap().getView().getProjection();
this.finishCoordinate_ = start;
if (this.mode_ === Mode.POINT) {
this.sketchCoords_ = start.slice();
} else if (this.mode_ === Mode.POLYGON) {
this.sketchCoords_ = [[start.slice(), start.slice()]];
this.sketchLineCoords_ = this.sketchCoords_[0];
} else {
this.sketchCoords_ = [start.slice(), start.slice()];
}
if (this.sketchLineCoords_) {
this.sketchLine_ = new Feature(new LineString(this.sketchLineCoords_));
}
const geometry = this.geometryFunction_(
this.sketchCoords_,
undefined,
projection
);
this.sketchFeature_ = new Feature();
if (this.geometryName_) {
this.sketchFeature_.setGeometryName(this.geometryName_);
}
this.sketchFeature_.setGeometry(geometry);
this.updateSketchFeatures_();
this.dispatchEvent(
new DrawEvent(DrawEventType.DRAWSTART, this.sketchFeature_)
);
}
/**
* Modify the drawing.
* @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
* @private
*/
modifyDrawing_(coordinate) {
const map = this.getMap();
const geometry = this.sketchFeature_.getGeometry();
const projection = map.getView().getProjection();
let coordinates, last;
if (this.mode_ === Mode.POINT) {
last = this.sketchCoords_;
} else if (this.mode_ === Mode.POLYGON) {
coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];
last = coordinates[coordinates.length - 1];
if (this.atFinish_(map.getPixelFromCoordinate(coordinate))) {
// snap to finish
coordinate = this.finishCoordinate_.slice();
}
} else {
coordinates = this.sketchCoords_;
last = coordinates[coordinates.length - 1];
}
last[0] = coordinate[0];
last[1] = coordinate[1];
this.geometryFunction_(
/** @type {!LineCoordType} */ (this.sketchCoords_),
geometry,
projection
);
if (this.sketchPoint_) {
const sketchPointGeom = this.sketchPoint_.getGeometry();
sketchPointGeom.setCoordinates(coordinate);
}
if (
geometry.getType() === GeometryType.POLYGON &&
this.mode_ !== Mode.POLYGON
) {
this.createOrUpdateCustomSketchLine_(/** @type {Polygon} */ (geometry));
} else if (this.sketchLineCoords_) {
const sketchLineGeom = this.sketchLine_.getGeometry();
sketchLineGeom.setCoordinates(this.sketchLineCoords_);
}
this.updateSketchFeatures_();
}
/**
* Add a new coordinate to the drawing.
* @param {!PointCoordType} coordinate Coordinate
* @private
*/
addToDrawing_(coordinate) {
const geometry = this.sketchFeature_.getGeometry();
const projection = this.getMap().getView().getProjection();
let done;
let coordinates;
const mode = this.mode_;
if (mode === Mode.LINE_STRING || mode === Mode.CIRCLE) {
this.finishCoordinate_ = coordinate.slice();
coordinates = /** @type {LineCoordType} */ (this.sketchCoords_);
if (coordinates.length >= this.maxPoints_) {
if (this.freehand_) {
coordinates.pop();
} else {
done = true;
}
}
coordinates.push(coordinate.slice());
this.geometryFunction_(coordinates, geometry, projection);
} else if (mode === Mode.POLYGON) {
coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];
if (coordinates.length >= this.maxPoints_) {
if (this.freehand_) {
coordinates.pop();
} else {
done = true;
}
}
coordinates.push(coordinate.slice());
if (done) {
this.finishCoordinate_ = coordinates[0];
}
this.geometryFunction_(this.sketchCoords_, geometry, projection);
}
this.createOrUpdateSketchPoint_(coordinate.slice());
this.updateSketchFeatures_();
if (done) {
this.finishDrawing();
}
}
/**
* Remove last point of the feature currently being drawn. Does not do anything when
* drawing POINT or MULTI_POINT geometries.
* @api
*/
removeLastPoint() {
if (!this.sketchFeature_) {
return;
}
const geometry = this.sketchFeature_.getGeometry();
const projection = this.getMap().getView().getProjection();
let coordinates;
const mode = this.mode_;
if (mode === Mode.LINE_STRING || mode === Mode.CIRCLE) {
coordinates = /** @type {LineCoordType} */ (this.sketchCoords_);
coordinates.splice(-2, 1);
if (coordinates.length >= 2) {
this.finishCoordinate_ = coordinates[coordinates.length - 2].slice();
const finishCoordinate = this.finishCoordinate_.slice();
coordinates[coordinates.length - 1] = finishCoordinate;
this.createOrUpdateSketchPoint_(finishCoordinate);
}
this.geometryFunction_(coordinates, geometry, projection);
if (geometry.getType() === GeometryType.POLYGON && this.sketchLine_) {
this.createOrUpdateCustomSketchLine_(/** @type {Polygon} */ (geometry));
}
} else if (mode === Mode.POLYGON) {
coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];
coordinates.splice(-2, 1);
const sketchLineGeom = this.sketchLine_.getGeometry();
if (coordinates.length >= 2) {
const finishCoordinate = coordinates[coordinates.length - 2].slice();
coordinates[coordinates.length - 1] = finishCoordinate;
this.createOrUpdateSketchPoint_(finishCoordinate);
}
sketchLineGeom.setCoordinates(coordinates);
this.geometryFunction_(this.sketchCoords_, geometry, projection);
}
if (coordinates.length === 1) {
this.abortDrawing();
}
this.updateSketchFeatures_();
}
/**
* Stop drawing and add the sketch feature to the target layer.
* The {@link module:ol/interaction/Draw~DrawEventType.DRAWEND} event is
* dispatched before inserting the feature.
* @api
*/
finishDrawing() {
const sketchFeature = this.abortDrawing_();
if (!sketchFeature) {
return;
}
let coordinates = this.sketchCoords_;
const geometry = sketchFeature.getGeometry();
const projection = this.getMap().getView().getProjection();
if (this.mode_ === Mode.LINE_STRING) {
// remove the redundant last point
coordinates.pop();
this.geometryFunction_(coordinates, geometry, projection);
} else if (this.mode_ === Mode.POLYGON) {
// remove the redundant last point in ring
/** @type {PolyCoordType} */ (coordinates)[0].pop();
this.geometryFunction_(coordinates, geometry, projection);
coordinates = geometry.getCoordinates();
}
// cast multi-part geometries
if (this.type_ === GeometryType.MULTI_POINT) {
sketchFeature.setGeometry(
new MultiPoint([/** @type {PointCoordType} */ (coordinates)])
);
} else if (this.type_ === GeometryType.MULTI_LINE_STRING) {
sketchFeature.setGeometry(
new MultiLineString([/** @type {LineCoordType} */ (coordinates)])
);
} else if (this.type_ === GeometryType.MULTI_POLYGON) {
sketchFeature.setGeometry(
new MultiPolygon([/** @type {PolyCoordType} */ (coordinates)])
);
}
// First dispatch event to allow full set up of feature
this.dispatchEvent(new DrawEvent(DrawEventType.DRAWEND, sketchFeature));
// Then insert feature
if (this.features_) {
this.features_.push(sketchFeature);
}
if (this.source_) {
this.source_.addFeature(sketchFeature);
}
}
/**
* Stop drawing without adding the sketch feature to the target layer.
* @return {Feature} The sketch feature (or null if none).
* @private
*/
abortDrawing_() {
this.finishCoordinate_ = null;
const sketchFeature = this.sketchFeature_;
this.sketchFeature_ = null;
this.sketchPoint_ = null;
this.sketchLine_ = null;
this.overlay_.getSource().clear(true);
return sketchFeature;
}
/**
* Stop drawing without adding the sketch feature to the target layer.
* @api
*/
abortDrawing() {
const sketchFeature = this.abortDrawing_();
if (sketchFeature) {
this.dispatchEvent(new DrawEvent(DrawEventType.DRAWABORT, sketchFeature));
}
}
/**
* Append coordinates to the end of the geometry that is currently being drawn.
* This can be used when drawing LineStrings or Polygons. Coordinates will
* either be appended to the current LineString or the outer ring of the current
* Polygon. If no geometry is being drawn, a new one will be created.
* @param {!LineCoordType} coordinates Linear coordinates to be appended to
* the coordinate array.
* @api
*/
appendCoordinates(coordinates) {
const mode = this.mode_;
const newDrawing = !this.sketchFeature_;
if (newDrawing) {
this.startDrawing_(coordinates[0]);
}
/** @type {LineCoordType} */
let sketchCoords;
if (mode === Mode.LINE_STRING || mode === Mode.CIRCLE) {
sketchCoords = /** @type {LineCoordType} */ (this.sketchCoords_);
} else if (mode === Mode.POLYGON) {
sketchCoords =
this.sketchCoords_ && this.sketchCoords_.length
? /** @type {PolyCoordType} */ (this.sketchCoords_)[0]
: [];
} else {
return;
}
if (newDrawing) {
sketchCoords.shift();
}
// Remove last coordinate from sketch drawing (this coordinate follows cursor position)
sketchCoords.pop();
// Append coordinate list
for (let i = 0; i < coordinates.length; i++) {
this.addToDrawing_(coordinates[i]);
}
const ending = coordinates[coordinates.length - 1];
// Duplicate last coordinate for sketch drawing (cursor position)
this.addToDrawing_(ending);
this.modifyDrawing_(ending);
}
/**
* Initiate draw mode by starting from an existing geometry which will
* receive new additional points. This only works on features with
* `LineString` geometries, where the interaction will extend lines by adding
* points to the end of the coordinates array.
* This will change the original feature, instead of drawing a copy.
*
* The function will dispatch a `drawstart` event.
*
* @param {!Feature<LineString>} feature Feature to be extended.
* @api
*/
extend(feature) {
const geometry = feature.getGeometry();
const lineString = geometry;
this.sketchFeature_ = feature;
this.sketchCoords_ = lineString.getCoordinates();
const last = this.sketchCoords_[this.sketchCoords_.length - 1];
this.finishCoordinate_ = last.slice();
this.sketchCoords_.push(last.slice());
this.sketchPoint_ = new Feature(new Point(last));
this.updateSketchFeatures_();
this.dispatchEvent(
new DrawEvent(DrawEventType.DRAWSTART, this.sketchFeature_)
);
}
/**
* Redraw the sketch features.
* @private
*/
updateSketchFeatures_() {
const sketchFeatures = [];
if (this.sketchFeature_) {
sketchFeatures.push(this.sketchFeature_);
}
if (this.sketchLine_) {
sketchFeatures.push(this.sketchLine_);
}
if (this.sketchPoint_) {
sketchFeatures.push(this.sketchPoint_);
}
const overlaySource = this.overlay_.getSource();
overlaySource.clear(true);
overlaySource.addFeatures(sketchFeatures);
}
/**
* @private
*/
updateState_() {
const map = this.getMap();
const active = this.getActive();
if (!map || !active) {
this.abortDrawing();
}
this.overlay_.setMap(active ? map : null);
}
}
/**
* @return {import("../style/Style.js").StyleFunction} Styles.
*/
function getDefaultStyleFunction() {
const styles = createEditingStyle();
return function (feature, resolution) {
return styles[feature.getGeometry().getType()];
};
}
/**
* Create a `geometryFunction` for `type: 'Circle'` that will create a regular
* polygon with a user specified number of sides and start angle instead of a
* `import("../geom/Circle.js").Circle` geometry.
* @param {number} [opt_sides] Number of sides of the regular polygon.
* Default is 32.
* @param {number} [opt_angle] Angle of the first point in counter-clockwise
* radians. 0 means East.
* Default is the angle defined by the heading from the center of the
* regular polygon to the current pointer position.
* @return {GeometryFunction} Function that draws a polygon.
* @api
*/
export function createRegularPolygon(opt_sides, opt_angle) {
return function (coordinates, opt_geometry, projection) {
const center = fromUserCoordinate(
/** @type {LineCoordType} */ (coordinates)[0],
projection
);
const end = fromUserCoordinate(
/** @type {LineCoordType} */ (coordinates)[coordinates.length - 1],
projection
);
const radius = Math.sqrt(squaredCoordinateDistance(center, end));
const geometry = opt_geometry
? /** @type {Polygon} */ (opt_geometry)
: fromCircle(new Circle(center), opt_sides);
let angle = opt_angle;
if (!opt_angle && opt_angle !== 0) {
const x = end[0] - center[0];
const y = end[1] - center[1];
angle = Math.atan2(y, x);
}
makeRegular(geometry, center, radius, angle);
const userProjection = getUserProjection();
if (userProjection) {
geometry.transform(projection, userProjection);
}
return geometry;
};
}
/**
* Create a `geometryFunction` that will create a box-shaped polygon (aligned
* with the coordinate system axes). Use this with the draw interaction and
* `type: 'Circle'` to return a box instead of a circle geometry.
* @return {GeometryFunction} Function that draws a box-shaped polygon.
* @api
*/
export function createBox() {
return function (coordinates, opt_geometry, projection) {
const extent = boundingExtent(
/** @type {LineCoordType} */ ([
coordinates[0],
coordinates[coordinates.length - 1],
]).map(function (coordinate) {
return fromUserCoordinate(coordinate, projection);
})
);
const boxCoordinates = [
[
getBottomLeft(extent),
getBottomRight(extent),
getTopRight(extent),
getTopLeft(extent),
getBottomLeft(extent),
],
];
let geometry = opt_geometry;
if (geometry) {
geometry.setCoordinates(boxCoordinates);
} else {
geometry = new Polygon(boxCoordinates);
}
const userProjection = getUserProjection();
if (userProjection) {
geometry.transform(projection, userProjection);
}
return geometry;
};
}
/**
* Get the drawing mode. The mode for multi-part geometries is the same as for
* their single-part cousins.
* @param {import("../geom/GeometryType.js").default} type Geometry type.
* @return {Mode} Drawing mode.
*/
function getMode(type) {
switch (type) {
case GeometryType.POINT:
case GeometryType.MULTI_POINT:
return Mode.POINT;
case GeometryType.LINE_STRING:
case GeometryType.MULTI_LINE_STRING:
return Mode.LINE_STRING;
case GeometryType.POLYGON:
case GeometryType.MULTI_POLYGON:
return Mode.POLYGON;
case GeometryType.CIRCLE:
return Mode.CIRCLE;
default:
throw new Error('Invalid type: ' + type);
}
}
export default Draw;