45 lines
1.9 KiB
HTML
45 lines
1.9 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<title>OpenLayers Offline Storage Example</title>
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<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
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<link rel="stylesheet" href="style.css" type="text/css">
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<style type="text/css">
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.olControlAttribution {
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bottom: 0;
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}
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</style>
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<script src="../lib/OpenLayers.js"></script>
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<script>OpenLayers.Console = window.console || OpenLayers.Console;</script>
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<script src="offline-storage.js"></script>
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</head>
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<body onload="init()">
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<h1 id="title">Offline Storage Example</h1>
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<div id="tags">
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mobile, local storage, persistence, cache, html5
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</div>
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<div id="shortdesc">Caching viewed tiles</div>
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<div id="map" class="smallmap"></div>
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<div>Cache status: <span id="hits"></span> <span id="status"></span></div>
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<div><input id="read" type="checkbox">Read from cache [<input id="tileloadstart" name="type" type="radio">try cache first] [<input id="tileerror" name="type" type="radio">try online first<sup>1</sup>]</div>
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<div><input id="write" type="checkbox">Write to cache</div>
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<div><button id="clear">Clear cached tiles</button><button id="seed">Seed current extent</button>
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<br>
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<p><sup>1</sup> <small>Disconnect your device from the network to test - only works for same origin layers.</small></p>
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<br>
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<div id="docs">
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<p>This example shows how to use the CacheWrite control to cache tiles
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that are being viewed in the browser's local storage, and how to use
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the CacheRead control to use cached tiles when offline or on a slow
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connection. See <a href="offline-storage.js">offline-storage.js</a>
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for the source code.</p>
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</div>
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</body>
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</html>
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