190 lines
5.6 KiB
JavaScript
190 lines
5.6 KiB
JavaScript
/**
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* @license
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* Latitude/longitude spherical geodesy formulae taken from
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* http://www.movable-type.co.uk/scripts/latlong.html
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* Licenced under CC-BY-3.0.
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*/
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// FIXME add intersection of two paths given start points and bearings
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// FIXME add rhumb lines
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goog.provide('ol.Sphere');
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goog.require('goog.math');
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goog.require('ol.Coordinate');
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/**
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* @constructor
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* @param {number} radius Radius.
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*/
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ol.Sphere = function(radius) {
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/**
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* @type {number}
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*/
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this.radius = radius;
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};
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/**
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* Returns the distance from c1 to c2 using the spherical law of cosines.
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*
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* @param {ol.Coordinate} c1 Coordinate 1.
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* @param {ol.Coordinate} c2 Coordinate 2.
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* @return {number} Spherical law of cosines distance.
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*/
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ol.Sphere.prototype.cosineDistance = function(c1, c2) {
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var lat1 = goog.math.toRadians(c1.y);
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var lat2 = goog.math.toRadians(c2.y);
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var deltaLon = goog.math.toRadians(c2.x - c1.x);
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return this.radius * Math.acos(
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Math.sin(lat1) * Math.sin(lat2) +
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Math.cos(lat1) * Math.cos(lat2) * Math.cos(deltaLon));
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};
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/**
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* Returns the distance of c3 from the great circle path defined by c1 and c2.
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*
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* @param {ol.Coordinate} c1 Coordinate 1.
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* @param {ol.Coordinate} c2 Coordinate 2.
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* @param {ol.Coordinate} c3 Coordinate 3.
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* @return {number} Cross-track distance.
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*/
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ol.Sphere.prototype.crossTrackDistance = function(c1, c2, c3) {
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var d12 = this.cosineDistance(c1, c2);
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var d13 = this.cosineDistance(c1, c2);
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var theta12 = goog.math.toRadians(this.initialBearing(c1, c2));
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var theta13 = goog.math.toRadians(this.initialBearing(c1, c3));
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return this.radius *
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Math.asin(Math.sin(d13 / this.radius) * Math.sin(theta13 - theta12));
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};
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/**
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* Returns the distance from c1 to c2 using Pythagoras's theorem on an
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* equirectangular projection.
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*
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* @param {ol.Coordinate} c1 Coordinate 1.
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* @param {ol.Coordinate} c2 Coordinate 2.
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* @return {number} Equirectangular distance.
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*/
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ol.Sphere.prototype.equirectangularDistance = function(c1, c2) {
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var lat1 = goog.math.toRadians(c1.y);
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var lat2 = goog.math.toRadians(c2.y);
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var deltaLon = goog.math.toRadians(c2.x - c1.x);
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var x = deltaLon * Math.cos((lat1 + lat2) / 2);
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var y = lat2 - lat1;
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return this.radius * Math.sqrt(x * x + y * y);
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};
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/**
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* Returns the final bearing from c1 to c2.
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*
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* @param {ol.Coordinate} c1 Coordinate 1.
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* @param {ol.Coordinate} c2 Coordinate 2.
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* @return {number} Initial bearing.
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*/
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ol.Sphere.prototype.finalBearing = function(c1, c2) {
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return (this.initialBearing(c2, c1) + 180) % 360;
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};
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/**
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* Returns the distance from c1 to c2 using the haversine formula.
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*
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* @param {ol.Coordinate} c1 Coordinate 1.
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* @param {ol.Coordinate} c2 Coordinate 2.
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* @return {number} Haversine distance.
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*/
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ol.Sphere.prototype.haversineDistance = function(c1, c2) {
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var lat1 = goog.math.toRadians(c1.y);
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var lat2 = goog.math.toRadians(c2.y);
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var deltaLatBy2 = (lat2 - lat1) / 2;
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var deltaLonBy2 = goog.math.toRadians(c2.x - c1.x) / 2;
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var a = Math.sin(deltaLatBy2) * Math.sin(deltaLatBy2) +
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Math.sin(deltaLonBy2) * Math.sin(deltaLonBy2) *
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Math.cos(lat1) * Math.cos(lat2);
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return 2 * this.radius * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
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};
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/**
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* Returns the initial bearing from c1 to c2.
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*
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* @param {ol.Coordinate} c1 Coordinate 1.
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* @param {ol.Coordinate} c2 Coordinate 2.
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* @return {number} Initial bearing.
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*/
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ol.Sphere.prototype.initialBearing = function(c1, c2) {
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var lat1 = goog.math.toRadians(c1.y);
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var lat2 = goog.math.toRadians(c2.y);
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var deltaLon = goog.math.toRadians(c2.x - c1.x);
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var y = Math.sin(deltaLon) * Math.cos(lat2);
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var x = Math.cos(lat1) * Math.sin(lat2) -
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Math.sin(lat1) * Math.cos(lat2) * Math.cos(deltaLon);
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return goog.math.toDegrees(Math.atan2(y, x));
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};
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/**
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* Returns the maximum latitude of the great circle defined by bearing and
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* latitude.
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*
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* @param {number} bearing Bearing.
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* @param {number} latitude Latitude.
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* @return {number} Maximum latitude.
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*/
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ol.Sphere.prototype.maximumLatitude = function(bearing, latitude) {
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return Math.cos(Math.abs(Math.sin(goog.math.toRadians(bearing)) *
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Math.cos(goog.math.toRadians(latitude))));
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};
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/**
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* Returns the midpoint between c1 and c2.
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*
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* @param {ol.Coordinate} c1 Coordinate 1.
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* @param {ol.Coordinate} c2 Coordinate 2.
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* @return {ol.Coordinate} Midpoint.
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*/
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ol.Sphere.prototype.midpoint = function(c1, c2) {
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var lat1 = goog.math.toRadians(c1.y);
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var lat2 = goog.math.toRadians(c2.y);
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var lon1 = goog.math.toRadians(c1.x);
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var deltaLon = goog.math.toRadians(c2.x - c1.x);
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var Bx = Math.cos(lat2) * Math.cos(deltaLon);
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var By = Math.cos(lat2) * Math.sin(deltaLon);
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var cosLat1PlusBx = Math.cos(lat1) + Bx;
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var lat = Math.atan2(Math.sin(lat1) + Math.sin(lat2),
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Math.sqrt(cosLat1PlusBx * cosLat1PlusBx + By * By));
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var lon = lon1 + Math.atan2(By, cosLat1PlusBx);
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return new ol.Coordinate(goog.math.toDegrees(lon), goog.math.toDegrees(lat));
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};
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/**
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* Returns the coordinate at the given distance and bearing from c.
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*
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* @param {ol.Coordinate} c1 Coordinate.
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* @param {number} distance Distance.
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* @param {number} bearing Bearing.
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* @return {ol.Coordinate} Coordinate.
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*/
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ol.Sphere.prototype.offset = function(c1, distance, bearing) {
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var lat1 = goog.math.toRadians(c1.y);
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var lon1 = goog.math.toRadians(c1.x);
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var dByR = distance / this.radius;
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var lat = Math.asin(
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Math.sin(lat1) * Math.cos(dByR) +
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Math.cos(lat1) * Math.sin(dByR) * Math.cos(bearing));
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var lon = lon1 + Math.atan2(
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Math.sin(bearing) * Math.sin(dByR) * Math.cos(lat1),
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Math.cos(dByR) - Math.sin(lat1) * Math.sin(lat));
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return new ol.Coordinate(goog.math.toDegrees(lon), goog.math.toDegrees(lat));
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};
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