Files
openlayers/src/ol/interaction/Draw.js
2019-02-04 09:58:49 +01:00

1053 lines
32 KiB
JavaScript

/**
* @module ol/interaction/Draw
*/
import EventType from '../events/EventType.js';
import Feature from '../Feature.js';
import MapBrowserEventType from '../MapBrowserEventType.js';
import MapBrowserPointerEvent from '../MapBrowserPointerEvent.js';
import {getChangeEventType} from '../Object.js';
import {squaredDistance as squaredCoordinateDistance} from '../coordinate.js';
import {listen} from '../events.js';
import Event from '../events/Event.js';
import {noModifierKeys, always, shiftKeyOnly} from '../events/condition.js';
import {boundingExtent, getBottomLeft, getBottomRight, getTopLeft, getTopRight} from '../extent.js';
import {TRUE, FALSE} from '../functions.js';
import Circle from '../geom/Circle.js';
import GeometryType from '../geom/GeometryType.js';
import LineString from '../geom/LineString.js';
import MultiLineString from '../geom/MultiLineString.js';
import MultiPoint from '../geom/MultiPoint.js';
import MultiPolygon from '../geom/MultiPolygon.js';
import {POINTER_TYPE} from '../pointer/MouseSource.js';
import Point from '../geom/Point.js';
import Polygon, {fromCircle, makeRegular} from '../geom/Polygon.js';
import PointerInteraction from './Pointer.js';
import InteractionProperty from './Property.js';
import VectorLayer from '../layer/Vector.js';
import VectorSource from '../source/Vector.js';
import {createEditingStyle} from '../style/Style.js';
/**
* @typedef {Object} Options
* @property {GeometryType} type Geometry type of
* the geometries being drawn with this instance.
* @property {number} [clickTolerance=6] The maximum distance in pixels between
* "down" and "up" for a "up" event to be considered a "click" event and
* actually add a point/vertex to the geometry being drawn. The default of `6`
* was chosen for the draw interaction to behave correctly on mouse as well as
* on touch devices.
* @property {import("../Collection.js").default<Feature>} [features]
* Destination collection for the drawn features.
* @property {VectorSource} [source] Destination source for
* the drawn features.
* @property {number} [dragVertexDelay=500] Delay in milliseconds after pointerdown
* before the current vertex can be dragged to its exact position.
* @property {number} [snapTolerance=12] Pixel distance for snapping to the
* drawing finish.
* @property {boolean} [stopClick=false] Stop click, singleclick, and
* doubleclick events from firing during drawing.
* @property {number} [maxPoints] The number of points that can be drawn before
* a polygon ring or line string is finished. By default there is no
* restriction.
* @property {number} [minPoints] The number of points that must be drawn
* before a polygon ring or line string can be finished. Default is `3` for
* polygon rings and `2` for line strings.
* @property {import("../events/condition.js").Condition} [finishCondition] A function
* that takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a
* boolean to indicate whether the drawing can be finished.
* @property {import("../style/Style.js").StyleLike} [style]
* Style for sketch features.
* @property {GeometryFunction} [geometryFunction]
* Function that is called when a geometry's coordinates are updated.
* @property {string} [geometryName] Geometry name to use for features created
* by the draw interaction.
* @property {import("../events/condition.js").Condition} [condition] A function that
* takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and returns a
* boolean to indicate whether that event should be handled.
* By default {@link module:ol/events/condition~noModifierKeys}, i.e. a click,
* adds a vertex or deactivates freehand drawing.
* @property {boolean} [freehand=false] Operate in freehand mode for lines,
* polygons, and circles. This makes the interaction always operate in freehand
* mode and takes precedence over any `freehandCondition` option.
* @property {import("../events/condition.js").Condition} [freehandCondition]
* Condition that activates freehand drawing for lines and polygons. This
* function takes an {@link module:ol/MapBrowserEvent~MapBrowserEvent} and
* returns a boolean to indicate whether that event should be handled. The
* default is {@link module:ol/events/condition~shiftKeyOnly}, meaning that the
* Shift key activates freehand drawing.
* @property {boolean} [wrapX=false] Wrap the world horizontally on the sketch
* overlay.
*/
/**
* Coordinate type when drawing points.
* @typedef {import("../coordinate.js").Coordinate} PointCoordType
*/
/**
* Coordinate type when drawing lines.
* @typedef {Array<import("../coordinate.js").Coordinate>} LineCoordType
*/
/**
* Coordinate type when drawing polygons.
* @typedef {Array<Array<import("../coordinate.js").Coordinate>>} PolyCoordType
*/
/**
* Types used for drawing coordinates.
* @typedef {PointCoordType|LineCoordType|PolyCoordType} SketchCoordType
*/
/**
* Function that takes an array of coordinates and an optional existing geometry as
* arguments, and returns a geometry. The optional existing geometry is the
* geometry that is returned when the function is called without a second
* argument.
* @typedef {function(!SketchCoordType, import("../geom/SimpleGeometry.js").default=):
* import("../geom/SimpleGeometry.js").default} GeometryFunction
*/
/**
* Draw mode. This collapses multi-part geometry types with their single-part
* cousins.
* @enum {string}
*/
const Mode = {
POINT: 'Point',
LINE_STRING: 'LineString',
POLYGON: 'Polygon',
CIRCLE: 'Circle'
};
/**
* @enum {string}
*/
const DrawEventType = {
/**
* Triggered upon feature draw start
* @event DrawEvent#drawstart
* @api
*/
DRAWSTART: 'drawstart',
/**
* Triggered upon feature draw end
* @event DrawEvent#drawend
* @api
*/
DRAWEND: 'drawend'
};
/**
* @classdesc
* Events emitted by {@link module:ol/interaction/Draw~Draw} instances are
* instances of this type.
*/
class DrawEvent extends Event {
/**
* @param {DrawEventType} type Type.
* @param {Feature} feature The feature drawn.
*/
constructor(type, feature) {
super(type);
/**
* The feature being drawn.
* @type {Feature}
* @api
*/
this.feature = feature;
}
}
/**
* @classdesc
* Interaction for drawing feature geometries.
*
* @fires DrawEvent
* @api
*/
class Draw extends PointerInteraction {
/**
* @param {Options} options Options.
*/
constructor(options) {
const pointerOptions = /** @type {import("./Pointer.js").Options} */ (options);
if (!pointerOptions.stopDown) {
pointerOptions.stopDown = FALSE;
}
super(pointerOptions);
/**
* @type {boolean}
* @private
*/
this.shouldHandle_ = false;
/**
* @type {import("../pixel.js").Pixel}
* @private
*/
this.downPx_ = null;
/**
* @type {?}
* @private
*/
this.downTimeout_;
/**
* @type {number|undefined}
* @private
*/
this.lastDragTime_;
/**
* @type {boolean}
* @private
*/
this.freehand_ = false;
/**
* Target source for drawn features.
* @type {VectorSource}
* @private
*/
this.source_ = options.source ? options.source : null;
/**
* Target collection for drawn features.
* @type {import("../Collection.js").default<Feature>}
* @private
*/
this.features_ = options.features ? options.features : null;
/**
* Pixel distance for snapping.
* @type {number}
* @private
*/
this.snapTolerance_ = options.snapTolerance ? options.snapTolerance : 12;
/**
* Geometry type.
* @type {GeometryType}
* @private
*/
this.type_ = /** @type {GeometryType} */ (options.type);
/**
* Drawing mode (derived from geometry type.
* @type {Mode}
* @private
*/
this.mode_ = getMode(this.type_);
/**
* Stop click, singleclick, and doubleclick events from firing during drawing.
* Default is `false`.
* @type {boolean}
* @private
*/
this.stopClick_ = !!options.stopClick;
/**
* The number of points that must be drawn before a polygon ring or line
* string can be finished. The default is 3 for polygon rings and 2 for
* line strings.
* @type {number}
* @private
*/
this.minPoints_ = options.minPoints ?
options.minPoints :
(this.mode_ === Mode.POLYGON ? 3 : 2);
/**
* The number of points that can be drawn before a polygon ring or line string
* is finished. The default is no restriction.
* @type {number}
* @private
*/
this.maxPoints_ = options.maxPoints ? options.maxPoints : Infinity;
/**
* A function to decide if a potential finish coordinate is permissible
* @private
* @type {import("../events/condition.js").Condition}
*/
this.finishCondition_ = options.finishCondition ? options.finishCondition : TRUE;
let geometryFunction = options.geometryFunction;
if (!geometryFunction) {
if (this.type_ === GeometryType.CIRCLE) {
/**
* @param {!LineCoordType} coordinates The coordinates.
* @param {import("../geom/SimpleGeometry.js").default=} opt_geometry Optional geometry.
* @return {import("../geom/SimpleGeometry.js").default} A geometry.
*/
geometryFunction = function(coordinates, opt_geometry) {
const circle = opt_geometry ? /** @type {Circle} */ (opt_geometry) :
new Circle([NaN, NaN]);
const squaredLength = squaredCoordinateDistance(
coordinates[0], coordinates[1]);
circle.setCenterAndRadius(coordinates[0], Math.sqrt(squaredLength));
return circle;
};
} else {
let Constructor;
const mode = this.mode_;
if (mode === Mode.POINT) {
Constructor = Point;
} else if (mode === Mode.LINE_STRING) {
Constructor = LineString;
} else if (mode === Mode.POLYGON) {
Constructor = Polygon;
}
/**
* @param {!LineCoordType} coordinates The coordinates.
* @param {import("../geom/SimpleGeometry.js").default=} opt_geometry Optional geometry.
* @return {import("../geom/SimpleGeometry.js").default} A geometry.
*/
geometryFunction = function(coordinates, opt_geometry) {
let geometry = opt_geometry;
if (geometry) {
if (mode === Mode.POLYGON) {
if (coordinates[0].length) {
// Add a closing coordinate to match the first
geometry.setCoordinates([coordinates[0].concat([coordinates[0][0]])]);
} else {
geometry.setCoordinates([]);
}
} else {
geometry.setCoordinates(coordinates);
}
} else {
geometry = new Constructor(coordinates);
}
return geometry;
};
}
}
/**
* @type {GeometryFunction}
* @private
*/
this.geometryFunction_ = geometryFunction;
/**
* @type {number}
* @private
*/
this.dragVertexDelay_ = options.dragVertexDelay !== undefined ? options.dragVertexDelay : 500;
/**
* Finish coordinate for the feature (first point for polygons, last point for
* linestrings).
* @type {import("../coordinate.js").Coordinate}
* @private
*/
this.finishCoordinate_ = null;
/**
* Sketch feature.
* @type {Feature}
* @private
*/
this.sketchFeature_ = null;
/**
* Sketch point.
* @type {Feature}
* @private
*/
this.sketchPoint_ = null;
/**
* Sketch coordinates. Used when drawing a line or polygon.
* @type {SketchCoordType}
* @private
*/
this.sketchCoords_ = null;
/**
* Sketch line. Used when drawing polygon.
* @type {Feature}
* @private
*/
this.sketchLine_ = null;
/**
* Sketch line coordinates. Used when drawing a polygon or circle.
* @type {LineCoordType}
* @private
*/
this.sketchLineCoords_ = null;
/**
* Squared tolerance for handling up events. If the squared distance
* between a down and up event is greater than this tolerance, up events
* will not be handled.
* @type {number}
* @private
*/
this.squaredClickTolerance_ = options.clickTolerance ?
options.clickTolerance * options.clickTolerance : 36;
/**
* Draw overlay where our sketch features are drawn.
* @type {VectorLayer}
* @private
*/
this.overlay_ = new VectorLayer({
source: new VectorSource({
useSpatialIndex: false,
wrapX: options.wrapX ? options.wrapX : false
}),
style: options.style ? options.style :
getDefaultStyleFunction(),
updateWhileInteracting: true
});
/**
* Name of the geometry attribute for newly created features.
* @type {string|undefined}
* @private
*/
this.geometryName_ = options.geometryName;
/**
* @private
* @type {import("../events/condition.js").Condition}
*/
this.condition_ = options.condition ? options.condition : noModifierKeys;
/**
* @private
* @type {import("../events/condition.js").Condition}
*/
this.freehandCondition_;
if (options.freehand) {
this.freehandCondition_ = always;
} else {
this.freehandCondition_ = options.freehandCondition ?
options.freehandCondition : shiftKeyOnly;
}
listen(this,
getChangeEventType(InteractionProperty.ACTIVE),
this.updateState_, this);
}
/**
* @inheritDoc
*/
setMap(map) {
super.setMap(map);
this.updateState_();
}
/**
* Get the overlay layer that this interaction renders sketch features to.
* @return {VectorLayer} Overlay layer.
* @api
*/
getOverlay() {
return this.overlay_;
}
/**
* Handles the {@link module:ol/MapBrowserEvent map browser event} and may actually draw or finish the drawing.
* @override
* @api
*/
handleEvent(event) {
if (event.originalEvent.type === EventType.CONTEXTMENU) {
// Avoid context menu for long taps when drawing on mobile
event.preventDefault();
}
this.freehand_ = this.mode_ !== Mode.POINT && this.freehandCondition_(event);
let move = event.type === MapBrowserEventType.POINTERMOVE;
let pass = true;
if (!this.freehand_ && this.lastDragTime_ && event.type === MapBrowserEventType.POINTERDRAG) {
const now = Date.now();
if (now - this.lastDragTime_ >= this.dragVertexDelay_) {
this.downPx_ = event.pixel;
this.shouldHandle_ = !this.freehand_;
move = true;
} else {
this.lastDragTime_ = undefined;
}
if (this.shouldHandle_ && this.downTimeout_ !== undefined) {
clearTimeout(this.downTimeout_);
this.downTimeout_ = undefined;
}
}
if (this.freehand_ &&
event.type === MapBrowserEventType.POINTERDRAG &&
this.sketchFeature_ !== null) {
this.addToDrawing_(event);
pass = false;
} else if (this.freehand_ &&
event.type === MapBrowserEventType.POINTERDOWN) {
pass = false;
} else if (move) {
pass = event.type === MapBrowserEventType.POINTERMOVE;
if (pass && this.freehand_) {
pass = this.handlePointerMove_(event);
} else if (/** @type {MapBrowserPointerEvent} */ (event).pointerEvent.pointerType == POINTER_TYPE ||
(event.type === MapBrowserEventType.POINTERDRAG && this.downTimeout_ === undefined)) {
this.handlePointerMove_(event);
}
} else if (event.type === MapBrowserEventType.DBLCLICK) {
pass = false;
}
return super.handleEvent(event) && pass;
}
/**
* @inheritDoc
*/
handleDownEvent(event) {
this.shouldHandle_ = !this.freehand_;
if (this.freehand_) {
this.downPx_ = event.pixel;
if (!this.finishCoordinate_) {
this.startDrawing_(event);
}
return true;
} else if (this.condition_(event)) {
this.lastDragTime_ = Date.now();
this.downTimeout_ = setTimeout(function() {
this.handlePointerMove_(new MapBrowserPointerEvent(
MapBrowserEventType.POINTERMOVE, event.map, event.pointerEvent, false, event.frameState));
}.bind(this), this.dragVertexDelay_);
this.downPx_ = event.pixel;
return true;
} else {
this.lastDragTime_ = undefined;
return false;
}
}
/**
* @inheritDoc
*/
handleUpEvent(event) {
let pass = true;
if (this.downTimeout_) {
clearTimeout(this.downTimeout_);
this.downTimeout_ = undefined;
}
this.handlePointerMove_(event);
const circleMode = this.mode_ === Mode.CIRCLE;
if (this.shouldHandle_) {
if (!this.finishCoordinate_) {
this.startDrawing_(event);
if (this.mode_ === Mode.POINT) {
this.finishDrawing();
}
} else if (this.freehand_ || circleMode) {
this.finishDrawing();
} else if (this.atFinish_(event)) {
if (this.finishCondition_(event)) {
this.finishDrawing();
}
} else {
this.addToDrawing_(event);
}
pass = false;
} else if (this.freehand_) {
this.finishCoordinate_ = null;
this.abortDrawing_();
}
if (!pass && this.stopClick_) {
event.stopPropagation();
}
return pass;
}
/**
* Handle move events.
* @param {import("../MapBrowserEvent.js").default} event A move event.
* @return {boolean} Pass the event to other interactions.
* @private
*/
handlePointerMove_(event) {
if (this.downPx_ &&
((!this.freehand_ && this.shouldHandle_) ||
(this.freehand_ && !this.shouldHandle_))) {
const downPx = this.downPx_;
const clickPx = event.pixel;
const dx = downPx[0] - clickPx[0];
const dy = downPx[1] - clickPx[1];
const squaredDistance = dx * dx + dy * dy;
this.shouldHandle_ = this.freehand_ ?
squaredDistance > this.squaredClickTolerance_ :
squaredDistance <= this.squaredClickTolerance_;
if (!this.shouldHandle_) {
return true;
}
}
if (this.finishCoordinate_) {
this.modifyDrawing_(event);
} else {
this.createOrUpdateSketchPoint_(event);
}
return true;
}
/**
* Determine if an event is within the snapping tolerance of the start coord.
* @param {import("../MapBrowserEvent.js").default} event Event.
* @return {boolean} The event is within the snapping tolerance of the start.
* @private
*/
atFinish_(event) {
let at = false;
if (this.sketchFeature_) {
let potentiallyDone = false;
let potentiallyFinishCoordinates = [this.finishCoordinate_];
if (this.mode_ === Mode.LINE_STRING) {
potentiallyDone = this.sketchCoords_.length > this.minPoints_;
} else if (this.mode_ === Mode.POLYGON) {
const sketchCoords = /** @type {PolyCoordType} */ (this.sketchCoords_);
potentiallyDone = sketchCoords[0].length > this.minPoints_;
potentiallyFinishCoordinates = [sketchCoords[0][0], sketchCoords[0][sketchCoords[0].length - 2]];
}
if (potentiallyDone) {
const map = event.map;
for (let i = 0, ii = potentiallyFinishCoordinates.length; i < ii; i++) {
const finishCoordinate = potentiallyFinishCoordinates[i];
const finishPixel = map.getPixelFromCoordinate(finishCoordinate);
const pixel = event.pixel;
const dx = pixel[0] - finishPixel[0];
const dy = pixel[1] - finishPixel[1];
const snapTolerance = this.freehand_ ? 1 : this.snapTolerance_;
at = Math.sqrt(dx * dx + dy * dy) <= snapTolerance;
if (at) {
this.finishCoordinate_ = finishCoordinate;
break;
}
}
}
}
return at;
}
/**
* @param {import("../MapBrowserEvent.js").default} event Event.
* @private
*/
createOrUpdateSketchPoint_(event) {
const coordinates = event.coordinate.slice();
if (!this.sketchPoint_) {
this.sketchPoint_ = new Feature(new Point(coordinates));
this.updateSketchFeatures_();
} else {
const sketchPointGeom = /** @type {Point} */ (this.sketchPoint_.getGeometry());
sketchPointGeom.setCoordinates(coordinates);
}
}
/**
* Start the drawing.
* @param {import("../MapBrowserEvent.js").default} event Event.
* @private
*/
startDrawing_(event) {
const start = event.coordinate;
this.finishCoordinate_ = start;
if (this.mode_ === Mode.POINT) {
this.sketchCoords_ = start.slice();
} else if (this.mode_ === Mode.POLYGON) {
this.sketchCoords_ = [[start.slice(), start.slice()]];
this.sketchLineCoords_ = this.sketchCoords_[0];
} else {
this.sketchCoords_ = [start.slice(), start.slice()];
}
if (this.sketchLineCoords_) {
this.sketchLine_ = new Feature(
new LineString(this.sketchLineCoords_));
}
const geometry = this.geometryFunction_(this.sketchCoords_);
this.sketchFeature_ = new Feature();
if (this.geometryName_) {
this.sketchFeature_.setGeometryName(this.geometryName_);
}
this.sketchFeature_.setGeometry(geometry);
this.updateSketchFeatures_();
this.dispatchEvent(new DrawEvent(DrawEventType.DRAWSTART, this.sketchFeature_));
}
/**
* Modify the drawing.
* @param {import("../MapBrowserEvent.js").default} event Event.
* @private
*/
modifyDrawing_(event) {
let coordinate = event.coordinate;
const geometry = /** @type {import("../geom/SimpleGeometry.js").default} */ (this.sketchFeature_.getGeometry());
let coordinates, last;
if (this.mode_ === Mode.POINT) {
last = this.sketchCoords_;
} else if (this.mode_ === Mode.POLYGON) {
coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];
last = coordinates[coordinates.length - 1];
if (this.atFinish_(event)) {
// snap to finish
coordinate = this.finishCoordinate_.slice();
}
} else {
coordinates = this.sketchCoords_;
last = coordinates[coordinates.length - 1];
}
last[0] = coordinate[0];
last[1] = coordinate[1];
this.geometryFunction_(/** @type {!LineCoordType} */ (this.sketchCoords_), geometry);
if (this.sketchPoint_) {
const sketchPointGeom = /** @type {Point} */ (this.sketchPoint_.getGeometry());
sketchPointGeom.setCoordinates(coordinate);
}
/** @type {LineString} */
let sketchLineGeom;
if (geometry.getType() == GeometryType.POLYGON &&
this.mode_ !== Mode.POLYGON) {
if (!this.sketchLine_) {
this.sketchLine_ = new Feature();
}
const ring = /** @type {Polygon} */ (geometry).getLinearRing(0);
sketchLineGeom = /** @type {LineString} */ (this.sketchLine_.getGeometry());
if (!sketchLineGeom) {
sketchLineGeom = new LineString(ring.getFlatCoordinates(), ring.getLayout());
this.sketchLine_.setGeometry(sketchLineGeom);
} else {
sketchLineGeom.setFlatCoordinates(
ring.getLayout(), ring.getFlatCoordinates());
sketchLineGeom.changed();
}
} else if (this.sketchLineCoords_) {
sketchLineGeom = /** @type {LineString} */ (this.sketchLine_.getGeometry());
sketchLineGeom.setCoordinates(this.sketchLineCoords_);
}
this.updateSketchFeatures_();
}
/**
* Add a new coordinate to the drawing.
* @param {import("../MapBrowserEvent.js").default} event Event.
* @private
*/
addToDrawing_(event) {
const coordinate = event.coordinate;
const geometry = /** @type {import("../geom/SimpleGeometry.js").default} */ (this.sketchFeature_.getGeometry());
let done;
let coordinates;
if (this.mode_ === Mode.LINE_STRING) {
this.finishCoordinate_ = coordinate.slice();
coordinates = /** @type {LineCoordType} */ (this.sketchCoords_);
if (coordinates.length >= this.maxPoints_) {
if (this.freehand_) {
coordinates.pop();
} else {
done = true;
}
}
coordinates.push(coordinate.slice());
this.geometryFunction_(coordinates, geometry);
} else if (this.mode_ === Mode.POLYGON) {
coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];
if (coordinates.length >= this.maxPoints_) {
if (this.freehand_) {
coordinates.pop();
} else {
done = true;
}
}
coordinates.push(coordinate.slice());
if (done) {
this.finishCoordinate_ = coordinates[0];
}
this.geometryFunction_(this.sketchCoords_, geometry);
}
this.updateSketchFeatures_();
if (done) {
this.finishDrawing();
}
}
/**
* Remove last point of the feature currently being drawn.
* @api
*/
removeLastPoint() {
if (!this.sketchFeature_) {
return;
}
const geometry = /** @type {import("../geom/SimpleGeometry.js").default} */ (this.sketchFeature_.getGeometry());
let coordinates;
/** @type {LineString} */
let sketchLineGeom;
if (this.mode_ === Mode.LINE_STRING) {
coordinates = /** @type {LineCoordType} */ (this.sketchCoords_);
coordinates.splice(-2, 1);
this.geometryFunction_(coordinates, geometry);
if (coordinates.length >= 2) {
this.finishCoordinate_ = coordinates[coordinates.length - 2].slice();
}
} else if (this.mode_ === Mode.POLYGON) {
coordinates = /** @type {PolyCoordType} */ (this.sketchCoords_)[0];
coordinates.splice(-2, 1);
sketchLineGeom = /** @type {LineString} */ (this.sketchLine_.getGeometry());
sketchLineGeom.setCoordinates(coordinates);
this.geometryFunction_(this.sketchCoords_, geometry);
}
if (coordinates.length === 0) {
this.finishCoordinate_ = null;
}
this.updateSketchFeatures_();
}
/**
* Stop drawing and add the sketch feature to the target layer.
* The {@link module:ol/interaction/Draw~DrawEventType.DRAWEND} event is
* dispatched before inserting the feature.
* @api
*/
finishDrawing() {
const sketchFeature = this.abortDrawing_();
if (!sketchFeature) {
return;
}
let coordinates = this.sketchCoords_;
const geometry = /** @type {import("../geom/SimpleGeometry.js").default} */ (sketchFeature.getGeometry());
if (this.mode_ === Mode.LINE_STRING) {
// remove the redundant last point
coordinates.pop();
this.geometryFunction_(coordinates, geometry);
} else if (this.mode_ === Mode.POLYGON) {
// remove the redundant last point in ring
/** @type {PolyCoordType} */ (coordinates)[0].pop();
this.geometryFunction_(coordinates, geometry);
coordinates = geometry.getCoordinates();
}
// cast multi-part geometries
if (this.type_ === GeometryType.MULTI_POINT) {
sketchFeature.setGeometry(new MultiPoint([/** @type {PointCoordType} */(coordinates)]));
} else if (this.type_ === GeometryType.MULTI_LINE_STRING) {
sketchFeature.setGeometry(new MultiLineString([/** @type {LineCoordType} */(coordinates)]));
} else if (this.type_ === GeometryType.MULTI_POLYGON) {
sketchFeature.setGeometry(new MultiPolygon([/** @type {PolyCoordType} */(coordinates)]));
}
// First dispatch event to allow full set up of feature
this.dispatchEvent(new DrawEvent(DrawEventType.DRAWEND, sketchFeature));
// Then insert feature
if (this.features_) {
this.features_.push(sketchFeature);
}
if (this.source_) {
this.source_.addFeature(sketchFeature);
}
}
/**
* Stop drawing without adding the sketch feature to the target layer.
* @return {Feature} The sketch feature (or null if none).
* @private
*/
abortDrawing_() {
this.finishCoordinate_ = null;
const sketchFeature = this.sketchFeature_;
if (sketchFeature) {
this.sketchFeature_ = null;
this.sketchPoint_ = null;
this.sketchLine_ = null;
this.overlay_.getSource().clear(true);
}
return sketchFeature;
}
/**
* Extend an existing geometry by adding additional points. This only works
* on features with `LineString` geometries, where the interaction will
* extend lines by adding points to the end of the coordinates array.
* @param {!Feature} feature Feature to be extended.
* @api
*/
extend(feature) {
const geometry = feature.getGeometry();
const lineString = /** @type {LineString} */ (geometry);
this.sketchFeature_ = feature;
this.sketchCoords_ = lineString.getCoordinates();
const last = this.sketchCoords_[this.sketchCoords_.length - 1];
this.finishCoordinate_ = last.slice();
this.sketchCoords_.push(last.slice());
this.updateSketchFeatures_();
this.dispatchEvent(new DrawEvent(DrawEventType.DRAWSTART, this.sketchFeature_));
}
/**
* Redraw the sketch features.
* @private
*/
updateSketchFeatures_() {
const sketchFeatures = [];
if (this.sketchFeature_) {
sketchFeatures.push(this.sketchFeature_);
}
if (this.sketchLine_) {
sketchFeatures.push(this.sketchLine_);
}
if (this.sketchPoint_) {
sketchFeatures.push(this.sketchPoint_);
}
const overlaySource = this.overlay_.getSource();
overlaySource.clear(true);
overlaySource.addFeatures(sketchFeatures);
}
/**
* @private
*/
updateState_() {
const map = this.getMap();
const active = this.getActive();
if (!map || !active) {
this.abortDrawing_();
}
this.overlay_.setMap(active ? map : null);
}
}
/**
* @return {import("../style/Style.js").StyleFunction} Styles.
*/
function getDefaultStyleFunction() {
const styles = createEditingStyle();
return function(feature, resolution) {
return styles[feature.getGeometry().getType()];
};
}
/**
* Create a `geometryFunction` for `type: 'Circle'` that will create a regular
* polygon with a user specified number of sides and start angle instead of an
* `import("../geom/Circle.js").Circle` geometry.
* @param {number=} opt_sides Number of sides of the regular polygon. Default is
* 32.
* @param {number=} opt_angle Angle of the first point in radians. 0 means East.
* Default is the angle defined by the heading from the center of the
* regular polygon to the current pointer position.
* @return {GeometryFunction} Function that draws a
* polygon.
* @api
*/
export function createRegularPolygon(opt_sides, opt_angle) {
return function(coordinates, opt_geometry) {
const center = /** @type {LineCoordType} */ (coordinates)[0];
const end = /** @type {LineCoordType} */ (coordinates)[1];
const radius = Math.sqrt(
squaredCoordinateDistance(center, end));
const geometry = opt_geometry ? /** @type {Polygon} */ (opt_geometry) :
fromCircle(new Circle(center), opt_sides);
let angle = opt_angle;
if (!opt_angle) {
const x = end[0] - center[0];
const y = end[1] - center[1];
angle = Math.atan(y / x) - (x < 0 ? Math.PI : 0);
}
makeRegular(geometry, center, radius, angle);
return geometry;
};
}
/**
* Create a `geometryFunction` that will create a box-shaped polygon (aligned
* with the coordinate system axes). Use this with the draw interaction and
* `type: 'Circle'` to return a box instead of a circle geometry.
* @return {GeometryFunction} Function that draws a box-shaped polygon.
* @api
*/
export function createBox() {
return (
function(coordinates, opt_geometry) {
const extent = boundingExtent(/** @type {LineCoordType} */ (coordinates));
const boxCoordinates = [[
getBottomLeft(extent),
getBottomRight(extent),
getTopRight(extent),
getTopLeft(extent),
getBottomLeft(extent)
]];
let geometry = opt_geometry;
if (geometry) {
geometry.setCoordinates(boxCoordinates);
} else {
geometry = new Polygon(boxCoordinates);
}
return geometry;
}
);
}
/**
* Get the drawing mode. The mode for mult-part geometries is the same as for
* their single-part cousins.
* @param {GeometryType} type Geometry type.
* @return {Mode} Drawing mode.
*/
function getMode(type) {
let mode;
if (type === GeometryType.POINT ||
type === GeometryType.MULTI_POINT) {
mode = Mode.POINT;
} else if (type === GeometryType.LINE_STRING ||
type === GeometryType.MULTI_LINE_STRING) {
mode = Mode.LINE_STRING;
} else if (type === GeometryType.POLYGON ||
type === GeometryType.MULTI_POLYGON) {
mode = Mode.POLYGON;
} else if (type === GeometryType.CIRCLE) {
mode = Mode.CIRCLE;
}
return (
/** @type {!Mode} */ (mode)
);
}
export default Draw;