Files
openlayers/src/ol/control/MousePosition.js
2019-09-04 21:37:38 +02:00

261 lines
6.9 KiB
JavaScript

/**
* @module ol/control/MousePosition
*/
import {listen} from '../events.js';
import EventType from '../pointer/EventType.js';
import {getChangeEventType} from '../Object.js';
import Control from './Control.js';
import {getTransformFromProjections, identityTransform, get as getProjection} from '../proj.js';
import '@openlayers/pepjs';
/**
* @type {string}
*/
const PROJECTION = 'projection';
/**
* @type {string}
*/
const COORDINATE_FORMAT = 'coordinateFormat';
/**
* @typedef {Object} Options
* @property {string} [className='ol-mouse-position'] CSS class name.
* @property {import("../coordinate.js").CoordinateFormat} [coordinateFormat] Coordinate format.
* @property {import("../proj.js").ProjectionLike} [projection] Projection. Default is the view projection.
* @property {function(import("../MapEvent.js").default)} [render] Function called when the
* control should be re-rendered. This is called in a `requestAnimationFrame`
* callback.
* @property {HTMLElement|string} [target] Specify a target if you want the
* control to be rendered outside of the map's viewport.
* @property {string} [undefinedHTML=' '] Markup to show when coordinates are not
* available (e.g. when the pointer leaves the map viewport). By default, the last position
* will be replaced with `' '` (` `) when the pointer leaves the viewport. To
* retain the last rendered position, set this option to something falsey (like an empty
* string `''`).
*/
/**
* @classdesc
* A control to show the 2D coordinates of the mouse cursor. By default, these
* are in the view projection, but can be in any supported projection.
* By default the control is shown in the top right corner of the map, but this
* can be changed by using the css selector `.ol-mouse-position`.
*
* On touch devices, which usually do not have a mouse cursor, the coordinates
* of the currently touched position are shown.
*
* @api
*/
class MousePosition extends Control {
/**
* @param {Options=} opt_options Mouse position options.
*/
constructor(opt_options) {
const options = opt_options ? opt_options : {};
const element = document.createElement('div');
element.className = options.className !== undefined ? options.className : 'ol-mouse-position';
super({
element: element,
render: options.render || render,
target: options.target
});
this.addEventListener(getChangeEventType(PROJECTION), this.handleProjectionChanged_);
if (options.coordinateFormat) {
this.setCoordinateFormat(options.coordinateFormat);
}
if (options.projection) {
this.setProjection(options.projection);
}
/**
* @private
* @type {string}
*/
this.undefinedHTML_ = options.undefinedHTML !== undefined ? options.undefinedHTML : ' ';
/**
* @private
* @type {boolean}
*/
this.renderOnMouseOut_ = !!this.undefinedHTML_;
/**
* @private
* @type {string}
*/
this.renderedHTML_ = element.innerHTML;
/**
* @private
* @type {import("../proj/Projection.js").default}
*/
this.mapProjection_ = null;
/**
* @private
* @type {?import("../proj.js").TransformFunction}
*/
this.transform_ = null;
}
/**
* @private
*/
handleProjectionChanged_() {
this.transform_ = null;
}
/**
* Return the coordinate format type used to render the current position or
* undefined.
* @return {import("../coordinate.js").CoordinateFormat|undefined} The format to render the current
* position in.
* @observable
* @api
*/
getCoordinateFormat() {
return (
/** @type {import("../coordinate.js").CoordinateFormat|undefined} */ (this.get(COORDINATE_FORMAT))
);
}
/**
* Return the projection that is used to report the mouse position.
* @return {import("../proj/Projection.js").default|undefined} The projection to report mouse
* position in.
* @observable
* @api
*/
getProjection() {
return (
/** @type {import("../proj/Projection.js").default|undefined} */ (this.get(PROJECTION))
);
}
/**
* @param {Event} event Browser event.
* @protected
*/
handleMouseMove(event) {
const map = this.getMap();
this.updateHTML_(map.getEventPixel(event));
}
/**
* @param {Event} event Browser event.
* @protected
*/
handleMouseOut(event) {
this.updateHTML_(null);
}
/**
* @inheritDoc
* @api
*/
setMap(map) {
super.setMap(map);
if (map) {
const viewport = map.getViewport();
this.listenerKeys.push(
listen(viewport, EventType.POINTERMOVE, this.handleMouseMove, this)
);
if (this.renderOnMouseOut_) {
this.listenerKeys.push(
listen(viewport, EventType.POINTEROUT, this.handleMouseOut, this)
);
}
}
}
/**
* Set the coordinate format type used to render the current position.
* @param {import("../coordinate.js").CoordinateFormat} format The format to render the current
* position in.
* @observable
* @api
*/
setCoordinateFormat(format) {
this.set(COORDINATE_FORMAT, format);
}
/**
* Set the projection that is used to report the mouse position.
* @param {import("../proj.js").ProjectionLike} projection The projection to report mouse
* position in.
* @observable
* @api
*/
setProjection(projection) {
this.set(PROJECTION, getProjection(projection));
}
/**
* @param {?import("../pixel.js").Pixel} pixel Pixel.
* @private
*/
updateHTML_(pixel) {
let html = this.undefinedHTML_;
if (pixel && this.mapProjection_) {
if (!this.transform_) {
const projection = this.getProjection();
if (projection) {
this.transform_ = getTransformFromProjections(
this.mapProjection_, projection);
} else {
this.transform_ = identityTransform;
}
}
const map = this.getMap();
const coordinate = map.getCoordinateFromPixel(pixel);
if (coordinate) {
this.transform_(coordinate, coordinate);
const coordinateFormat = this.getCoordinateFormat();
if (coordinateFormat) {
html = coordinateFormat(coordinate);
} else {
html = coordinate.toString();
}
}
}
if (!this.renderedHTML_ || html !== this.renderedHTML_) {
this.element.innerHTML = html;
this.renderedHTML_ = html;
}
}
}
/**
* Update the projection. Rendering of the coordinates is done in
* `handleMouseMove` and `handleMouseUp`.
* @param {import("../MapEvent.js").default} mapEvent Map event.
* @this {MousePosition}
* @api
*/
export function render(mapEvent) {
const frameState = mapEvent.frameState;
if (!frameState) {
this.mapProjection_ = null;
} else {
if (this.mapProjection_ != frameState.viewState.projection) {
this.mapProjection_ = frameState.viewState.projection;
this.transform_ = null;
}
}
}
export default MousePosition;