git-svn-id: http://svn.openlayers.org/trunk/openlayers@12082 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
77 lines
2.3 KiB
HTML
77 lines
2.3 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<title>OpenLayers Teleporter Example</title>
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<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
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<link rel="stylesheet" href="style.css" type="text/css">
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<script src="../lib/OpenLayers.js"></script>
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<style type="text/css">
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#wrapper {
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position: relative;
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}
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.spot1 {
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width: 250px;
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}
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.spot2 {
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width: 300px;
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position: absolute;
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left: 300px;
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top: 0;
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}
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</style>
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<script type="text/javascript">
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var map, layer, spot=1;
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function init(){
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map = new OpenLayers.Map({
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div: "spot1"
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});
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map.addControl(new OpenLayers.Control.OverviewMap());
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layer = new OpenLayers.Layer.WMS( "OpenLayers WMS",
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"http://vmap0.tiles.osgeo.org/wms/vmap0",
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{layers: 'basic'} );
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map.addLayer(layer);
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map.zoomTo(2);
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}
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function teleport() {
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if (spot == 1) {
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spot = 2;
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} else {
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spot = 1;
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}
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map.render("spot" + spot);
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}
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</script>
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</head>
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<body onload="init()">
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<h1 id="title">Map "Teleportation" and Rendering</h1>
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<div id="tags">
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map, rendering
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</div>
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<p id="shortdesc">Call the map's render method to change its container.</p>
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<div id="wrapper">
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<div id="spot1" class="smallmap spot1"></div>
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<div id="spot2" class="smallmap spot2"></div>
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</div>
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<input type="button" onclick="teleport()" value="Teleport!"></input>
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<div id="docs">
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<p>This example demonstrates how a map can be rendered initially in one
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container and then moved to a new container. At any point after map
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construction, the map's render method can be called with the id of
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an empty container, moving the map to the new container.</p>
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</div>
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</body>
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</html>
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