Files
openlayers/src/ol/source/Raster.js
2018-03-19 14:31:04 +01:00

480 lines
12 KiB
JavaScript

/**
* @module ol/source/Raster
*/
import {getUid, inherits} from '../index.js';
import ImageCanvas from '../ImageCanvas.js';
import TileQueue from '../TileQueue.js';
import {createCanvasContext2D} from '../dom.js';
import {listen} from '../events.js';
import Event from '../events/Event.js';
import EventType from '../events/EventType.js';
import {Processor} from 'pixelworks/lib/index';
import {equals, getCenter, getHeight, getWidth} from '../extent.js';
import ImageLayer from '../layer/Image.js';
import TileLayer from '../layer/Tile.js';
import {assign} from '../obj.js';
import CanvasImageLayerRenderer from '../renderer/canvas/ImageLayer.js';
import CanvasTileLayerRenderer from '../renderer/canvas/TileLayer.js';
import ImageSource from '../source/Image.js';
import RasterOperationType from '../source/RasterOperationType.js';
import SourceState from '../source/State.js';
import TileSource from '../source/Tile.js';
import {create as createTransform} from '../transform.js';
/**
* @enum {string}
*/
const RasterEventType = {
/**
* Triggered before operations are run.
* @event ol.source.Raster.Event#beforeoperations
* @api
*/
BEFOREOPERATIONS: 'beforeoperations',
/**
* Triggered after operations are run.
* @event ol.source.Raster.Event#afteroperations
* @api
*/
AFTEROPERATIONS: 'afteroperations'
};
/**
* @classdesc
* Events emitted by {@link ol.source.Raster} instances are instances of this
* type.
*
* @constructor
* @extends {module:ol/events/Event~Event}
* @implements {oli.source.RasterEvent}
* @param {string} type Type.
* @param {module:ol/PluggableMap~FrameState} frameState The frame state.
* @param {Object} data An object made available to operations.
*/
const RasterSourceEvent = function(type, frameState, data) {
Event.call(this, type);
/**
* The raster extent.
* @type {module:ol/extent~Extent}
* @api
*/
this.extent = frameState.extent;
/**
* The pixel resolution (map units per pixel).
* @type {number}
* @api
*/
this.resolution = frameState.viewState.resolution / frameState.pixelRatio;
/**
* An object made available to all operations. This can be used by operations
* as a storage object (e.g. for calculating statistics).
* @type {Object}
* @api
*/
this.data = data;
};
inherits(RasterSourceEvent, Event);
/**
* @classdesc
* A source that transforms data from any number of input sources using an
* {@link ol.RasterOperation} function to transform input pixel values into
* output pixel values.
*
* @constructor
* @extends {ol.source.Image}
* @fires ol.source.Raster.Event
* @param {olx.source.RasterOptions} options Options.
* @api
*/
const RasterSource = function(options) {
/**
* @private
* @type {*}
*/
this.worker_ = null;
/**
* @private
* @type {ol.source.RasterOperationType}
*/
this.operationType_ = options.operationType !== undefined ?
options.operationType : RasterOperationType.PIXEL;
/**
* @private
* @type {number}
*/
this.threads_ = options.threads !== undefined ? options.threads : 1;
/**
* @private
* @type {Array.<ol.renderer.canvas.Layer>}
*/
this.renderers_ = createRenderers(options.sources);
for (let r = 0, rr = this.renderers_.length; r < rr; ++r) {
listen(this.renderers_[r], EventType.CHANGE,
this.changed, this);
}
/**
* @private
* @type {module:ol/TileQueue~TileQueue}
*/
this.tileQueue_ = new TileQueue(
function() {
return 1;
},
this.changed.bind(this));
const layerStatesArray = getLayerStatesArray(this.renderers_);
const layerStates = {};
for (let i = 0, ii = layerStatesArray.length; i < ii; ++i) {
layerStates[getUid(layerStatesArray[i].layer)] = layerStatesArray[i];
}
/**
* The most recently requested frame state.
* @type {module:ol/PluggableMap~FrameState}
* @private
*/
this.requestedFrameState_;
/**
* The most recently rendered image canvas.
* @type {ol.ImageCanvas}
* @private
*/
this.renderedImageCanvas_ = null;
/**
* The most recently rendered revision.
* @type {number}
*/
this.renderedRevision_;
/**
* @private
* @type {module:ol/PluggableMap~FrameState}
*/
this.frameState_ = {
animate: false,
coordinateToPixelTransform: createTransform(),
extent: null,
focus: null,
index: 0,
layerStates: layerStates,
layerStatesArray: layerStatesArray,
pixelRatio: 1,
pixelToCoordinateTransform: createTransform(),
postRenderFunctions: [],
size: [0, 0],
skippedFeatureUids: {},
tileQueue: this.tileQueue_,
time: Date.now(),
usedTiles: {},
viewState: /** @type {olx.ViewState} */ ({
rotation: 0
}),
viewHints: [],
wantedTiles: {}
};
ImageSource.call(this, {});
if (options.operation !== undefined) {
this.setOperation(options.operation, options.lib);
}
};
inherits(RasterSource, ImageSource);
/**
* Set the operation.
* @param {ol.RasterOperation} operation New operation.
* @param {Object=} opt_lib Functions that will be available to operations run
* in a worker.
* @api
*/
RasterSource.prototype.setOperation = function(operation, opt_lib) {
this.worker_ = new Processor({
operation: operation,
imageOps: this.operationType_ === RasterOperationType.IMAGE,
queue: 1,
lib: opt_lib,
threads: this.threads_
});
this.changed();
};
/**
* Update the stored frame state.
* @param {module:ol/extent~Extent} extent The view extent (in map units).
* @param {number} resolution The view resolution.
* @param {module:ol/proj/Projection~Projection} projection The view projection.
* @return {module:ol/PluggableMap~FrameState} The updated frame state.
* @private
*/
RasterSource.prototype.updateFrameState_ = function(extent, resolution, projection) {
const frameState = /** @type {module:ol/PluggableMap~FrameState} */ (assign({}, this.frameState_));
frameState.viewState = /** @type {olx.ViewState} */ (assign({}, frameState.viewState));
const center = getCenter(extent);
frameState.extent = extent.slice();
frameState.focus = center;
frameState.size[0] = Math.round(getWidth(extent) / resolution);
frameState.size[1] = Math.round(getHeight(extent) / resolution);
frameState.time = Date.now();
frameState.animate = false;
const viewState = frameState.viewState;
viewState.center = center;
viewState.projection = projection;
viewState.resolution = resolution;
return frameState;
};
/**
* Determine if all sources are ready.
* @return {boolean} All sources are ready.
* @private
*/
RasterSource.prototype.allSourcesReady_ = function() {
let ready = true;
let source;
for (let i = 0, ii = this.renderers_.length; i < ii; ++i) {
source = this.renderers_[i].getLayer().getSource();
if (source.getState() !== SourceState.READY) {
ready = false;
break;
}
}
return ready;
};
/**
* @inheritDoc
*/
RasterSource.prototype.getImage = function(extent, resolution, pixelRatio, projection) {
if (!this.allSourcesReady_()) {
return null;
}
const frameState = this.updateFrameState_(extent, resolution, projection);
this.requestedFrameState_ = frameState;
// check if we can't reuse the existing ol.ImageCanvas
if (this.renderedImageCanvas_) {
const renderedResolution = this.renderedImageCanvas_.getResolution();
const renderedExtent = this.renderedImageCanvas_.getExtent();
if (resolution !== renderedResolution || !equals(extent, renderedExtent)) {
this.renderedImageCanvas_ = null;
}
}
if (!this.renderedImageCanvas_ || this.getRevision() !== this.renderedRevision_) {
this.processSources_();
}
frameState.tileQueue.loadMoreTiles(16, 16);
if (frameState.animate) {
requestAnimationFrame(this.changed.bind(this));
}
return this.renderedImageCanvas_;
};
/**
* Start processing source data.
* @private
*/
RasterSource.prototype.processSources_ = function() {
const frameState = this.requestedFrameState_;
const len = this.renderers_.length;
const imageDatas = new Array(len);
for (let i = 0; i < len; ++i) {
const imageData = getImageData(
this.renderers_[i], frameState, frameState.layerStatesArray[i]);
if (imageData) {
imageDatas[i] = imageData;
} else {
return;
}
}
const data = {};
this.dispatchEvent(new RasterSourceEvent(RasterEventType.BEFOREOPERATIONS, frameState, data));
this.worker_.process(imageDatas, data, this.onWorkerComplete_.bind(this, frameState));
};
/**
* Called when pixel processing is complete.
* @param {module:ol/PluggableMap~FrameState} frameState The frame state.
* @param {Error} err Any error during processing.
* @param {ImageData} output The output image data.
* @param {Object} data The user data.
* @private
*/
RasterSource.prototype.onWorkerComplete_ = function(frameState, err, output, data) {
if (err || !output) {
return;
}
// do nothing if extent or resolution changed
const extent = frameState.extent;
const resolution = frameState.viewState.resolution;
if (resolution !== this.requestedFrameState_.viewState.resolution ||
!equals(extent, this.requestedFrameState_.extent)) {
return;
}
let context;
if (this.renderedImageCanvas_) {
context = this.renderedImageCanvas_.getImage().getContext('2d');
} else {
const width = Math.round(getWidth(extent) / resolution);
const height = Math.round(getHeight(extent) / resolution);
context = createCanvasContext2D(width, height);
this.renderedImageCanvas_ = new ImageCanvas(extent, resolution, 1, context.canvas);
}
context.putImageData(output, 0, 0);
this.changed();
this.renderedRevision_ = this.getRevision();
this.dispatchEvent(new RasterSourceEvent(RasterEventType.AFTEROPERATIONS, frameState, data));
};
/**
* A reusable canvas context.
* @type {CanvasRenderingContext2D}
* @private
*/
let sharedContext = null;
/**
* Get image data from a renderer.
* @param {ol.renderer.canvas.Layer} renderer Layer renderer.
* @param {module:ol/PluggableMap~FrameState} frameState The frame state.
* @param {module:ol/layer/Layer~State} layerState The layer state.
* @return {ImageData} The image data.
*/
function getImageData(renderer, frameState, layerState) {
if (!renderer.prepareFrame(frameState, layerState)) {
return null;
}
const width = frameState.size[0];
const height = frameState.size[1];
if (!sharedContext) {
sharedContext = createCanvasContext2D(width, height);
} else {
const canvas = sharedContext.canvas;
if (canvas.width !== width || canvas.height !== height) {
sharedContext = createCanvasContext2D(width, height);
} else {
sharedContext.clearRect(0, 0, width, height);
}
}
renderer.composeFrame(frameState, layerState, sharedContext);
return sharedContext.getImageData(0, 0, width, height);
}
/**
* Get a list of layer states from a list of renderers.
* @param {Array.<ol.renderer.canvas.Layer>} renderers Layer renderers.
* @return {Array.<module:ol/layer/Layer~State>} The layer states.
*/
function getLayerStatesArray(renderers) {
return renderers.map(function(renderer) {
return renderer.getLayer().getLayerState();
});
}
/**
* Create renderers for all sources.
* @param {Array.<ol.source.Source>} sources The sources.
* @return {Array.<ol.renderer.canvas.Layer>} Array of layer renderers.
*/
function createRenderers(sources) {
const len = sources.length;
const renderers = new Array(len);
for (let i = 0; i < len; ++i) {
renderers[i] = createRenderer(sources[i]);
}
return renderers;
}
/**
* Create a renderer for the provided source.
* @param {ol.source.Source} source The source.
* @return {ol.renderer.canvas.Layer} The renderer.
*/
function createRenderer(source) {
let renderer = null;
if (source instanceof TileSource) {
renderer = createTileRenderer(source);
} else if (source instanceof ImageSource) {
renderer = createImageRenderer(source);
}
return renderer;
}
/**
* Create an image renderer for the provided source.
* @param {ol.source.Image} source The source.
* @return {ol.renderer.canvas.Layer} The renderer.
*/
function createImageRenderer(source) {
const layer = new ImageLayer({source: source});
return new CanvasImageLayerRenderer(layer);
}
/**
* Create a tile renderer for the provided source.
* @param {ol.source.Tile} source The source.
* @return {ol.renderer.canvas.Layer} The renderer.
*/
function createTileRenderer(source) {
const layer = new TileLayer({source: source});
return new CanvasTileLayerRenderer(layer);
}
/**
* @override
*/
RasterSource.prototype.getImageInternal = function() {
return null; // not implemented
};
export default RasterSource;