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7eed099b4e9d60165d8bcb4bcf7a4b1d635b65c2
openlayers/lib/OpenLayers/Renderer
History
ahocevar fe6047859f Always copy graphicName symbols, because there were too many issues with use/defs. Ctrl-Click and Shift-Click now works as expected on graphicName symbols. p=marcjansen, r=me (closes #2985)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@10976 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
2010-12-29 12:06:46 +00:00
..
Canvas.js
avoid double redraw when panning/zooming. p=tsauerwein,r=erilem (closes #2801)
2010-10-28 06:44:35 +00:00
Elements.js
Make sure that the background node is removed when redrawing with a different symbolizer. Thanks ahtih for this excellent debut patch. p=ahtih, r=me (closes #2891)
2010-10-20 14:01:36 +00:00
SVG.js
Always copy graphicName symbols, because there were too many issues with use/defs. Ctrl-Click and Shift-Click now works as expected on graphicName symbols. p=marcjansen, r=me (closes #2985)
2010-12-29 12:06:46 +00:00
VML.js
Avoid VML rendering issues with zero area inner rings. We don't actually do an expensive area calculation, but just make sure that we have at least three distinct points. This version is slightly different from Tim's previous patch: it compares the VML path components rathter than the geometry components, which is less expensive and more reliable (because the VML path uses integers). p=tschaub,me r=me (closes #2876)
2010-10-15 13:47:35 +00:00
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