Files
openlayers/src/ol/renderer/canvas/ImageLayer.js
Frederic Junod 427c73ddf9 Remove unnecessary type cast
`npx tsc` output is the same before and after the changes.
2019-02-05 11:46:12 +01:00

168 lines
4.8 KiB
JavaScript

/**
* @module ol/renderer/canvas/ImageLayer
*/
import {ENABLE_RASTER_REPROJECTION} from '../../reproj/common.js';
import ViewHint from '../../ViewHint.js';
import {containsExtent, intersects} from '../../extent.js';
import {getIntersection, isEmpty} from '../../extent.js';
import CanvasLayerRenderer from './Layer.js';
import {compose as composeTransform, makeInverse, toString as transformToString} from '../../transform.js';
/**
* @classdesc
* Canvas renderer for image layers.
* @api
*/
class CanvasImageLayerRenderer extends CanvasLayerRenderer {
/**
* @param {import("../../layer/Image.js").default} imageLayer Image layer.
*/
constructor(imageLayer) {
super(imageLayer);
/**
* @protected
* @type {?import("../../ImageBase.js").default}
*/
this.image_ = null;
}
/**
* @inheritDoc
*/
getImage() {
return !this.image_ ? null : this.image_.getImage();
}
/**
* @inheritDoc
*/
prepareFrame(frameState, layerState) {
const pixelRatio = frameState.pixelRatio;
const viewState = frameState.viewState;
const viewResolution = viewState.resolution;
const imageSource = this.getLayer().getSource();
const hints = frameState.viewHints;
let renderedExtent = frameState.extent;
if (layerState.extent !== undefined) {
renderedExtent = getIntersection(renderedExtent, layerState.extent);
}
if (!hints[ViewHint.ANIMATING] && !hints[ViewHint.INTERACTING] && !isEmpty(renderedExtent)) {
let projection = viewState.projection;
if (!ENABLE_RASTER_REPROJECTION) {
const sourceProjection = imageSource.getProjection();
if (sourceProjection) {
projection = sourceProjection;
}
}
const image = imageSource.getImage(renderedExtent, viewResolution, pixelRatio, projection);
if (image && this.loadImage(image)) {
this.image_ = image;
}
}
return !!this.image_;
}
/**
* @inheritDoc
*/
renderFrame(frameState, layerState) {
const image = this.image_;
const imageExtent = image.getExtent();
const imageResolution = image.getResolution();
const imagePixelRatio = image.getPixelRatio();
const pixelRatio = frameState.pixelRatio;
const viewState = frameState.viewState;
const viewCenter = viewState.center;
const viewResolution = viewState.resolution;
const size = frameState.size;
const scale = pixelRatio * imageResolution / (viewResolution * imagePixelRatio);
let width = Math.round(size[0] * pixelRatio);
let height = Math.round(size[1] * pixelRatio);
const rotation = viewState.rotation;
if (rotation) {
const size = Math.round(Math.sqrt(width * width + height * height));
width = height = size;
}
// set forward and inverse pixel transforms
composeTransform(this.pixelTransform_,
frameState.size[0] / 2, frameState.size[1] / 2,
1 / pixelRatio, 1 / pixelRatio,
rotation,
-width / 2, -height / 2
);
makeInverse(this.inversePixelTransform_, this.pixelTransform_);
const context = this.context;
const canvas = context.canvas;
if (canvas.width != width || canvas.height != height) {
canvas.width = width;
canvas.height = height;
} else {
context.clearRect(0, 0, width, height);
}
// clipped rendering if layer extent is set
const extent = layerState.extent;
const clipped = extent !== undefined &&
!containsExtent(extent, frameState.extent) &&
intersects(extent, frameState.extent);
if (clipped) {
this.clip(context, frameState, extent);
}
const img = image.getImage();
const transform = composeTransform(this.tempTransform_,
width / 2, height / 2,
scale, scale,
0,
imagePixelRatio * (imageExtent[0] - viewCenter[0]) / imageResolution,
imagePixelRatio * (viewCenter[1] - imageExtent[3]) / imageResolution);
this.renderedResolution = imageResolution * pixelRatio / imagePixelRatio;
const dx = transform[4];
const dy = transform[5];
const dw = img.width * transform[0];
const dh = img.height * transform[3];
this.preRender(context, frameState);
if (dw >= 0.5 && dh >= 0.5) {
this.context.drawImage(img, 0, 0, +img.width, +img.height,
Math.round(dx), Math.round(dy), Math.round(dw), Math.round(dh));
}
this.postRender(context, frameState);
if (clipped) {
context.restore();
}
const opacity = layerState.opacity;
if (opacity !== parseFloat(canvas.style.opacity)) {
canvas.style.opacity = opacity;
}
const canvasTransform = transformToString(this.pixelTransform_);
if (canvasTransform !== canvas.style.transform) {
canvas.style.transform = canvasTransform;
}
return canvas;
}
}
export default CanvasImageLayerRenderer;