that Andreas has been working so hard on. I think this is the single most awesome commit I've ever had the pleasure of committing. The results of this commit are described on http://trac.openlayers.org/wiki/Styles: essentially, this makes it possible to style features in all kinds of fun ways based on rules, and will also form the underlying basis for #533. Things this patch adds: * OL.Rule classes. These classes allow you to do tests against the propertie of a feature, and set a style based on these properties -- so you can compare the 'speedlimit' property of a line, and test if it is > 60, and if it is greater than 60, render it in a different color. You can also test combinations of rules using the OL.Rule.Logical class, and test featureids with the FeatureID class. * OL.Style class: The OL.Style class lets you wrap up Rules into styles that can be used with drawFeature to draw the feature in the selected style. * OL.Layer.Vector.drawFeature will check if the given style is an OL.Style object, and if so, it will draw the feature accordingly. examples/georss-flickr.html shows usage of these classes. Many, many thanks go to Andreas for all his hard work on this: this code really is very pretty, and includes unit tests for all the classes (and we know that I am a big fan of tests.) Three cheers for Andreas: Hip hip, hooray! hip hip, hooray! hip hip, hooray! git-svn-id: http://svn.openlayers.org/trunk/openlayers@5429 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
205 lines
7.2 KiB
JavaScript
205 lines
7.2 KiB
JavaScript
/* Copyright (c) 2006-2007 MetaCarta, Inc., published under the Clear BSD
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* license. See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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/**
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* @requires: OpenLayers/Rule.js
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*
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* Class: OpenLayers.Rule.Comparison
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*
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* This class represents the comparison rules, as being used for rule-based
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* SLD styling
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*
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* Inherits from
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* - <OpenLayers.Rule>
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*/
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OpenLayers.Rule.Comparison = OpenLayers.Class(OpenLayers.Rule, {
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/**
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* APIProperty: type
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* {String} type: type of the comparison. This is one of
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* - OpenLayers.Rule.Comparison.EQUAL_TO = "==";
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* - OpenLayers.Rule.Comparison.NOT_EQUAL_TO = "!=";
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* - OpenLayers.Rule.Comparison.LESS_THAN = "<";
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* - OpenLayers.Rule.Comparison.GREATER_THAN = ">";
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* - OpenLayers.Rule.Comparison.LESS_THAN_OR_EQUAL_TO = "<=";
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* - OpenLayers.Rule.Comparison.GREATER_THAN_OR_EQUAL_TO = ">=";
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* - OpenLayers.Rule.Comparison.BETWEEN = "..";
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* - OpenLayers.Rule.Comparison.LIKE = "~";
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*/
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type: null,
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/**
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* APIProperty: property
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* {String}
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* name of the feature attribute to compare
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*/
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property: null,
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/**
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* APIProperty: value
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* {Number} or {String}
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* comparison value for binary comparisons. In the case of a String, this
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* can be a combination of text and propertyNames in the form
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* "literal ${propertyName}"
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*/
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value: null,
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/**
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* APIProperty: lowerBoundary
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* {Number} or {String}
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* lower boundary for between comparisons. In the case of a String, this
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* can be a combination of text and propertyNames in the form
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* "literal ${propertyName}"
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*/
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lowerBoundary: null,
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/**
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* APIProperty: upperBoundary
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* {Number} or {String}
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* upper boundary for between comparisons. In the case of a String, this
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* can be a combination of text and propertyNames in the form
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* "literal ${propertyName}"
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*/
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upperBoundary: null,
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/**
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* Constructor: OpenLayers.Rule.Logical
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* Creates a logical rule (And, Or, Not).
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*
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* Parameters:
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* params - {Object} Hash of parameters for this rule:
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* -
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* - value:
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* options - {Object} An optional object with properties to set on the
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* rule
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*
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* Returns:
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* {<OpenLayers.Rule>}
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*/
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initialize: function(options) {
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OpenLayers.Rule.prototype.initialize.apply(
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this, [options]);
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},
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/**
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* APIMethod: evaluate
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* evaluates this rule for a specific feature
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*
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* Parameters:
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* feature - {<OpenLayers.Feature>} feature to apply the rule to.
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*
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* Returns:
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* {boolean} true if the rule applies, false if it does not
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*/
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evaluate: function(feature) {
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var attributes = feature.attributes || feature.data;
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switch(this.type) {
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case OpenLayers.Rule.Comparison.EQUAL_TO:
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case OpenLayers.Rule.Comparison.LESS_THAN:
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case OpenLayers.Rule.Comparison.GREATER_THAN:
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case OpenLayers.Rule.Comparison.LESS_THAN_OR_EQUAL_TO:
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case OpenLayers.Rule.Comparison.GREATER_THAN_OR_EQUAL_TO:
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return this.binaryCompare(feature, this.property, this.value);
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case OpenLayers.Rule.Comparison.BETWEEN:
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var result =
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attributes[this.property] > this.lowerBoundary;
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result = result &&
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attributes[this.property] < this.upperBoundary;
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return result;
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case OpenLayers.Rule.Comparison.LIKE:
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var regexp = new RegExp(this.value,
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"gi");
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return regexp.test(attributes[this.property]);
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}
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},
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/**
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* APIMethod: value2regex
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* Converts the value of this rule into a regular expression string,
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* according to the wildcard characters specified. This method has to
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* be called after instantiation of this class, if the value is not a
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* regular expression already.
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*
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* Parameters:
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* wildCard - {<Char>} wildcard character in the above value, default
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* is "*"
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* singleChar - {<Char>) single-character wildcard in the above value
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* default is "."
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* escape - {<Char>) escape character in the above value, default is
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* "!"
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*
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* Returns:
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* {String} regular expression string
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*/
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value2regex: function(wildCard, singleChar, escapeChar) {
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if (wildCard == ".") {
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var msg = "'.' is an unsupported wildCard character for "+
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"OpenLayers.Rule.Comparison";
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OpenLayers.Console.error(msg);
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return null;
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}
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// set UMN MapServer defaults for unspecified parameters
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wildCard = wildCard ? wildCard : "*";
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singleChar = singleChar ? singleChar : ".";
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escapeChar = escapeChar ? escapeChar : "!";
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this.value = this.value.replace(
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new RegExp("\\"+escapeChar, "g"), "\\");
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this.value = this.value.replace(
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new RegExp("\\"+singleChar, "g"), ".");
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this.value = this.value.replace(
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new RegExp("\\"+wildCard, "g"), ".*");
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this.value = this.value.replace(
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new RegExp("\\\\.\\*", "g"), "\\"+wildCard);
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this.value = this.value.replace(
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new RegExp("\\\\\\.", "g"), "\\"+singleChar);
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return this.value;
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},
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/**
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* Function: binaryCompare
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* Compares a feature property to a rule value
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*
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* Parameters:
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* feature - {<OpenLayers.Feature>}
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* property - {String} or {Number}
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* value - {String} or {Number}, same as property
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*
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* Returns:
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* {boolean}
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*/
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binaryCompare: function(feature, property, value) {
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var attributes = feature.attributes || feature.data;
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switch (this.type) {
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case OpenLayers.Rule.Comparison.EQUAL_TO:
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return attributes[property] == value;
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case OpenLayers.Rule.Comparison.NOT_EQUAL_TO:
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return attributes[property] != value;
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case OpenLayers.Rule.Comparison.LESS_THAN:
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return attributes[property] < value;
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case OpenLayers.Rule.Comparison.GREATER_THAN:
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return attributes[property] > value;
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case OpenLayers.Rule.Comparison.LESS_THAN_OR_EQUAL_TO:
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return attributes[property] <= value;
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case OpenLayers.Rule.Comparison.GREATER_THAN_OR_EQUAL_TO:
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return attributes[property] >= value;
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}
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},
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CLASS_NAME: "OpenLayers.Rule.Comparison"
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});
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OpenLayers.Rule.Comparison.EQUAL_TO = "==";
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OpenLayers.Rule.Comparison.NOT_EQUAL_TO = "!=";
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OpenLayers.Rule.Comparison.LESS_THAN = "<";
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OpenLayers.Rule.Comparison.GREATER_THAN = ">";
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OpenLayers.Rule.Comparison.LESS_THAN_OR_EQUAL_TO = "<=";
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OpenLayers.Rule.Comparison.GREATER_THAN_OR_EQUAL_TO = ">=";
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OpenLayers.Rule.Comparison.BETWEEN = "..";
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OpenLayers.Rule.Comparison.LIKE = "~";
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