334 lines
9.8 KiB
JavaScript
334 lines
9.8 KiB
JavaScript
/**
|
|
* @module ol/renderer/webgl/VectorLayer
|
|
*/
|
|
import {getUid, inherits} from '../../index.js';
|
|
import LayerType from '../../LayerType.js';
|
|
import ViewHint from '../../ViewHint.js';
|
|
import {buffer, containsExtent, createEmpty} from '../../extent.js';
|
|
import WebGLReplayGroup from '../../render/webgl/ReplayGroup.js';
|
|
import {defaultOrder as defaultRenderOrder, getTolerance as getRenderTolerance, getSquaredTolerance as getSquaredRenderTolerance, renderFeature} from '../vector.js';
|
|
import WebGLLayerRenderer from '../webgl/Layer.js';
|
|
import {apply as applyTransform} from '../../transform.js';
|
|
|
|
/**
|
|
* @constructor
|
|
* @extends {module:ol/renderer/webgl/Layer}
|
|
* @param {module:ol/renderer/webgl/Map} mapRenderer Map renderer.
|
|
* @param {module:ol/layer/Vector} vectorLayer Vector layer.
|
|
* @api
|
|
*/
|
|
const WebGLVectorLayerRenderer = function(mapRenderer, vectorLayer) {
|
|
|
|
WebGLLayerRenderer.call(this, mapRenderer, vectorLayer);
|
|
|
|
/**
|
|
* @private
|
|
* @type {boolean}
|
|
*/
|
|
this.dirty_ = false;
|
|
|
|
/**
|
|
* @private
|
|
* @type {number}
|
|
*/
|
|
this.renderedRevision_ = -1;
|
|
|
|
/**
|
|
* @private
|
|
* @type {number}
|
|
*/
|
|
this.renderedResolution_ = NaN;
|
|
|
|
/**
|
|
* @private
|
|
* @type {module:ol/extent~Extent}
|
|
*/
|
|
this.renderedExtent_ = createEmpty();
|
|
|
|
/**
|
|
* @private
|
|
* @type {function(module:ol/Feature, module:ol/Feature): number|null}
|
|
*/
|
|
this.renderedRenderOrder_ = null;
|
|
|
|
/**
|
|
* @private
|
|
* @type {module:ol/render/webgl/ReplayGroup}
|
|
*/
|
|
this.replayGroup_ = null;
|
|
|
|
/**
|
|
* The last layer state.
|
|
* @private
|
|
* @type {?module:ol/layer/Layer~State}
|
|
*/
|
|
this.layerState_ = null;
|
|
|
|
};
|
|
|
|
inherits(WebGLVectorLayerRenderer, WebGLLayerRenderer);
|
|
|
|
|
|
/**
|
|
* Determine if this renderer handles the provided layer.
|
|
* @param {module:ol/layer/Layer} layer The candidate layer.
|
|
* @return {boolean} The renderer can render the layer.
|
|
*/
|
|
WebGLVectorLayerRenderer['handles'] = function(layer) {
|
|
return layer.getType() === LayerType.VECTOR;
|
|
};
|
|
|
|
|
|
/**
|
|
* Create a layer renderer.
|
|
* @param {module:ol/renderer/Map} mapRenderer The map renderer.
|
|
* @param {module:ol/layer/Layer} layer The layer to be rendererd.
|
|
* @return {module:ol/renderer/webgl/VectorLayer} The layer renderer.
|
|
*/
|
|
WebGLVectorLayerRenderer['create'] = function(mapRenderer, layer) {
|
|
return new WebGLVectorLayerRenderer(
|
|
/** @type {module:ol/renderer/webgl/Map} */ (mapRenderer),
|
|
/** @type {module:ol/layer/Vector} */ (layer)
|
|
);
|
|
};
|
|
|
|
|
|
/**
|
|
* @inheritDoc
|
|
*/
|
|
WebGLVectorLayerRenderer.prototype.composeFrame = function(frameState, layerState, context) {
|
|
this.layerState_ = layerState;
|
|
const viewState = frameState.viewState;
|
|
const replayGroup = this.replayGroup_;
|
|
const size = frameState.size;
|
|
const pixelRatio = frameState.pixelRatio;
|
|
const gl = this.mapRenderer.getGL();
|
|
if (replayGroup && !replayGroup.isEmpty()) {
|
|
gl.enable(gl.SCISSOR_TEST);
|
|
gl.scissor(0, 0, size[0] * pixelRatio, size[1] * pixelRatio);
|
|
replayGroup.replay(context,
|
|
viewState.center, viewState.resolution, viewState.rotation,
|
|
size, pixelRatio, layerState.opacity,
|
|
layerState.managed ? frameState.skippedFeatureUids : {});
|
|
gl.disable(gl.SCISSOR_TEST);
|
|
}
|
|
|
|
};
|
|
|
|
|
|
/**
|
|
* @inheritDoc
|
|
*/
|
|
WebGLVectorLayerRenderer.prototype.disposeInternal = function() {
|
|
const replayGroup = this.replayGroup_;
|
|
if (replayGroup) {
|
|
const context = this.mapRenderer.getContext();
|
|
replayGroup.getDeleteResourcesFunction(context)();
|
|
this.replayGroup_ = null;
|
|
}
|
|
WebGLLayerRenderer.prototype.disposeInternal.call(this);
|
|
};
|
|
|
|
|
|
/**
|
|
* @inheritDoc
|
|
*/
|
|
WebGLVectorLayerRenderer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg) {
|
|
if (!this.replayGroup_ || !this.layerState_) {
|
|
return undefined;
|
|
} else {
|
|
const context = this.mapRenderer.getContext();
|
|
const viewState = frameState.viewState;
|
|
const layer = this.getLayer();
|
|
const layerState = this.layerState_;
|
|
/** @type {!Object.<string, boolean>} */
|
|
const features = {};
|
|
return this.replayGroup_.forEachFeatureAtCoordinate(coordinate,
|
|
context, viewState.center, viewState.resolution, viewState.rotation,
|
|
frameState.size, frameState.pixelRatio, layerState.opacity,
|
|
{},
|
|
/**
|
|
* @param {module:ol/Feature|module:ol/render/Feature} feature Feature.
|
|
* @return {?} Callback result.
|
|
*/
|
|
function(feature) {
|
|
const key = getUid(feature).toString();
|
|
if (!(key in features)) {
|
|
features[key] = true;
|
|
return callback.call(thisArg, feature, layer);
|
|
}
|
|
});
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* @inheritDoc
|
|
*/
|
|
WebGLVectorLayerRenderer.prototype.hasFeatureAtCoordinate = function(coordinate, frameState) {
|
|
if (!this.replayGroup_ || !this.layerState_) {
|
|
return false;
|
|
} else {
|
|
const context = this.mapRenderer.getContext();
|
|
const viewState = frameState.viewState;
|
|
const layerState = this.layerState_;
|
|
return this.replayGroup_.hasFeatureAtCoordinate(coordinate,
|
|
context, viewState.center, viewState.resolution, viewState.rotation,
|
|
frameState.size, frameState.pixelRatio, layerState.opacity,
|
|
frameState.skippedFeatureUids);
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* @inheritDoc
|
|
*/
|
|
WebGLVectorLayerRenderer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
|
|
const coordinate = applyTransform(
|
|
frameState.pixelToCoordinateTransform, pixel.slice());
|
|
const hasFeature = this.hasFeatureAtCoordinate(coordinate, frameState);
|
|
|
|
if (hasFeature) {
|
|
return callback.call(thisArg, this.getLayer(), null);
|
|
} else {
|
|
return undefined;
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* Handle changes in image style state.
|
|
* @param {module:ol/events/Event} event Image style change event.
|
|
* @private
|
|
*/
|
|
WebGLVectorLayerRenderer.prototype.handleStyleImageChange_ = function(event) {
|
|
this.renderIfReadyAndVisible();
|
|
};
|
|
|
|
|
|
/**
|
|
* @inheritDoc
|
|
*/
|
|
WebGLVectorLayerRenderer.prototype.prepareFrame = function(frameState, layerState, context) {
|
|
const vectorLayer = /** @type {module:ol/layer/Vector} */ (this.getLayer());
|
|
const vectorSource = vectorLayer.getSource();
|
|
|
|
const animating = frameState.viewHints[ViewHint.ANIMATING];
|
|
const interacting = frameState.viewHints[ViewHint.INTERACTING];
|
|
const updateWhileAnimating = vectorLayer.getUpdateWhileAnimating();
|
|
const updateWhileInteracting = vectorLayer.getUpdateWhileInteracting();
|
|
|
|
if (!this.dirty_ && (!updateWhileAnimating && animating) ||
|
|
(!updateWhileInteracting && interacting)) {
|
|
return true;
|
|
}
|
|
|
|
const frameStateExtent = frameState.extent;
|
|
const viewState = frameState.viewState;
|
|
const projection = viewState.projection;
|
|
const resolution = viewState.resolution;
|
|
const pixelRatio = frameState.pixelRatio;
|
|
const vectorLayerRevision = vectorLayer.getRevision();
|
|
const vectorLayerRenderBuffer = vectorLayer.getRenderBuffer();
|
|
let vectorLayerRenderOrder = vectorLayer.getRenderOrder();
|
|
|
|
if (vectorLayerRenderOrder === undefined) {
|
|
vectorLayerRenderOrder = defaultRenderOrder;
|
|
}
|
|
|
|
const extent = buffer(frameStateExtent,
|
|
vectorLayerRenderBuffer * resolution);
|
|
|
|
if (!this.dirty_ &&
|
|
this.renderedResolution_ == resolution &&
|
|
this.renderedRevision_ == vectorLayerRevision &&
|
|
this.renderedRenderOrder_ == vectorLayerRenderOrder &&
|
|
containsExtent(this.renderedExtent_, extent)) {
|
|
return true;
|
|
}
|
|
|
|
if (this.replayGroup_) {
|
|
frameState.postRenderFunctions.push(
|
|
this.replayGroup_.getDeleteResourcesFunction(context));
|
|
}
|
|
|
|
this.dirty_ = false;
|
|
|
|
const replayGroup = new WebGLReplayGroup(
|
|
getRenderTolerance(resolution, pixelRatio),
|
|
extent, vectorLayer.getRenderBuffer());
|
|
vectorSource.loadFeatures(extent, resolution, projection);
|
|
/**
|
|
* @param {module:ol/Feature} feature Feature.
|
|
* @this {module:ol/renderer/webgl/VectorLayer}
|
|
*/
|
|
const render = function(feature) {
|
|
let styles;
|
|
const styleFunction = feature.getStyleFunction() || vectorLayer.getStyleFunction();
|
|
if (styleFunction) {
|
|
styles = styleFunction(feature, resolution);
|
|
}
|
|
if (styles) {
|
|
const dirty = this.renderFeature(
|
|
feature, resolution, pixelRatio, styles, replayGroup);
|
|
this.dirty_ = this.dirty_ || dirty;
|
|
}
|
|
};
|
|
if (vectorLayerRenderOrder) {
|
|
/** @type {Array.<module:ol/Feature>} */
|
|
const features = [];
|
|
vectorSource.forEachFeatureInExtent(extent,
|
|
/**
|
|
* @param {module:ol/Feature} feature Feature.
|
|
*/
|
|
function(feature) {
|
|
features.push(feature);
|
|
}, this);
|
|
features.sort(vectorLayerRenderOrder);
|
|
features.forEach(render.bind(this));
|
|
} else {
|
|
vectorSource.forEachFeatureInExtent(extent, render, this);
|
|
}
|
|
replayGroup.finish(context);
|
|
|
|
this.renderedResolution_ = resolution;
|
|
this.renderedRevision_ = vectorLayerRevision;
|
|
this.renderedRenderOrder_ = vectorLayerRenderOrder;
|
|
this.renderedExtent_ = extent;
|
|
this.replayGroup_ = replayGroup;
|
|
|
|
return true;
|
|
};
|
|
|
|
|
|
/**
|
|
* @param {module:ol/Feature} feature Feature.
|
|
* @param {number} resolution Resolution.
|
|
* @param {number} pixelRatio Pixel ratio.
|
|
* @param {(module:ol/style/Style|Array.<module:ol/style/Style>)} styles The style or array of
|
|
* styles.
|
|
* @param {module:ol/render/webgl/ReplayGroup} replayGroup Replay group.
|
|
* @return {boolean} `true` if an image is loading.
|
|
*/
|
|
WebGLVectorLayerRenderer.prototype.renderFeature = function(feature, resolution, pixelRatio, styles, replayGroup) {
|
|
if (!styles) {
|
|
return false;
|
|
}
|
|
let loading = false;
|
|
if (Array.isArray(styles)) {
|
|
for (let i = styles.length - 1, ii = 0; i >= ii; --i) {
|
|
loading = renderFeature(
|
|
replayGroup, feature, styles[i],
|
|
getSquaredRenderTolerance(resolution, pixelRatio),
|
|
this.handleStyleImageChange_, this) || loading;
|
|
}
|
|
} else {
|
|
loading = renderFeature(
|
|
replayGroup, feature, styles,
|
|
getSquaredRenderTolerance(resolution, pixelRatio),
|
|
this.handleStyleImageChange_, this) || loading;
|
|
}
|
|
return loading;
|
|
};
|
|
export default WebGLVectorLayerRenderer;
|