Files
openlayers/src/ol/MapBrowserEventHandler.js

290 lines
8.2 KiB
JavaScript

/**
* @module ol/MapBrowserEventHandler
*/
import 'pepjs';
import {DEVICE_PIXEL_RATIO} from './has.js';
import MapBrowserEventType from './MapBrowserEventType.js';
import MapBrowserPointerEvent from './MapBrowserPointerEvent.js';
import {listen, unlistenByKey} from './events.js';
import EventTarget from './events/Target.js';
import PointerEventType from './pointer/EventType.js';
class MapBrowserEventHandler extends EventTarget {
/**
* @param {import("./PluggableMap.js").default} map The map with the viewport to listen to events on.
* @param {number=} moveTolerance The minimal distance the pointer must travel to trigger a move.
*/
constructor(map, moveTolerance) {
super();
/**
* This is the element that we will listen to the real events on.
* @type {import("./PluggableMap.js").default}
* @private
*/
this.map_ = map;
/**
* @type {any}
* @private
*/
this.clickTimeoutId_;
/**
* @type {boolean}
* @private
*/
this.dragging_ = false;
/**
* @type {!Array<import("./events.js").EventsKey>}
* @private
*/
this.dragListenerKeys_ = [];
/**
* @type {number}
* @private
*/
this.moveTolerance_ = moveTolerance ?
moveTolerance * DEVICE_PIXEL_RATIO : DEVICE_PIXEL_RATIO;
/**
* The most recent "down" type event (or null if none have occurred).
* Set on pointerdown.
* @type {PointerEvent}
* @private
*/
this.down_ = null;
const element = this.map_.getViewport();
element.setAttribute('touch-action', 'none');
/**
* @type {number}
* @private
*/
this.activePointers_ = 0;
/**
* @type {!Object<number, boolean>}
* @private
*/
this.trackedTouches_ = {};
this.element_ = element;
/**
* @type {?import("./events.js").EventsKey}
* @private
*/
this.pointerdownListenerKey_ = listen(element,
PointerEventType.POINTERDOWN,
this.handlePointerDown_, this);
/**
* @type {?import("./events.js").EventsKey}
* @private
*/
this.relayedListenerKey_ = listen(element,
PointerEventType.POINTERMOVE,
this.relayEvent_, this);
}
/**
* @param {PointerEvent} pointerEvent Pointer
* event.
* @private
*/
emulateClick_(pointerEvent) {
let newEvent = new MapBrowserPointerEvent(
MapBrowserEventType.CLICK, this.map_, pointerEvent);
this.dispatchEvent(newEvent);
if (this.clickTimeoutId_ !== undefined) {
// double-click
clearTimeout(this.clickTimeoutId_);
this.clickTimeoutId_ = undefined;
newEvent = new MapBrowserPointerEvent(
MapBrowserEventType.DBLCLICK, this.map_, pointerEvent);
this.dispatchEvent(newEvent);
} else {
// click
this.clickTimeoutId_ = setTimeout(function() {
this.clickTimeoutId_ = undefined;
const newEvent = new MapBrowserPointerEvent(
MapBrowserEventType.SINGLECLICK, this.map_, pointerEvent);
this.dispatchEvent(newEvent);
}.bind(this), 250);
}
}
/**
* Keeps track on how many pointers are currently active.
*
* @param {PointerEvent} pointerEvent Pointer
* event.
* @private
*/
updateActivePointers_(pointerEvent) {
const event = pointerEvent;
if (event.type == MapBrowserEventType.POINTERUP ||
event.type == MapBrowserEventType.POINTERCANCEL) {
delete this.trackedTouches_[event.pointerId];
} else if (event.type == MapBrowserEventType.POINTERDOWN) {
this.trackedTouches_[event.pointerId] = true;
}
this.activePointers_ = Object.keys(this.trackedTouches_).length;
}
/**
* @param {PointerEvent} pointerEvent Pointer
* event.
* @private
*/
handlePointerUp_(pointerEvent) {
this.updateActivePointers_(pointerEvent);
const newEvent = new MapBrowserPointerEvent(
MapBrowserEventType.POINTERUP, this.map_, pointerEvent);
this.dispatchEvent(newEvent);
// We emulate click events on left mouse button click, touch contact, and pen
// contact. isMouseActionButton returns true in these cases (evt.button is set
// to 0).
// See http://www.w3.org/TR/pointerevents/#button-states
// We only fire click, singleclick, and doubleclick if nobody has called
// event.stopPropagation() or event.preventDefault().
if (!newEvent.propagationStopped && !this.dragging_ && this.isMouseActionButton_(pointerEvent)) {
this.emulateClick_(this.down_);
}
if (this.activePointers_ === 0) {
this.dragListenerKeys_.forEach(unlistenByKey);
this.dragListenerKeys_.length = 0;
this.dragging_ = false;
this.down_ = null;
}
}
/**
* @param {PointerEvent} pointerEvent Pointer
* event.
* @return {boolean} If the left mouse button was pressed.
* @private
*/
isMouseActionButton_(pointerEvent) {
return pointerEvent.button === 0;
}
/**
* @param {PointerEvent} pointerEvent Pointer
* event.
* @private
*/
handlePointerDown_(pointerEvent) {
this.updateActivePointers_(pointerEvent);
const newEvent = new MapBrowserPointerEvent(
MapBrowserEventType.POINTERDOWN, this.map_, pointerEvent);
this.dispatchEvent(newEvent);
this.down_ = pointerEvent;
if (this.dragListenerKeys_.length === 0) {
this.dragListenerKeys_.push(
listen(document,
MapBrowserEventType.POINTERMOVE,
this.handlePointerMove_, this),
listen(document,
MapBrowserEventType.POINTERUP,
this.handlePointerUp_, this),
/* Note that the listener for `pointercancel is set up on
* `pointerEventHandler_` and not `documentPointerEventHandler_` like
* the `pointerup` and `pointermove` listeners.
*
* The reason for this is the following: `TouchSource.vacuumTouches_()`
* issues `pointercancel` events, when there was no `touchend` for a
* `touchstart`. Now, let's say a first `touchstart` is registered on
* `pointerEventHandler_`. The `documentPointerEventHandler_` is set up.
* But `documentPointerEventHandler_` doesn't know about the first
* `touchstart`. If there is no `touchend` for the `touchstart`, we can
* only receive a `touchcancel` from `pointerEventHandler_`, because it is
* only registered there.
*/
listen(this.element_,
MapBrowserEventType.POINTERCANCEL,
this.handlePointerUp_, this)
);
}
}
/**
* @param {PointerEvent} pointerEvent Pointer
* event.
* @private
*/
handlePointerMove_(pointerEvent) {
// Between pointerdown and pointerup, pointermove events are triggered.
// To avoid a 'false' touchmove event to be dispatched, we test if the pointer
// moved a significant distance.
if (this.isMoving_(pointerEvent)) {
this.dragging_ = true;
const newEvent = new MapBrowserPointerEvent(
MapBrowserEventType.POINTERDRAG, this.map_, pointerEvent,
this.dragging_);
this.dispatchEvent(newEvent);
}
}
/**
* Wrap and relay a pointer event. Note that this requires that the type
* string for the MapBrowserPointerEvent matches the PointerEvent type.
* @param {PointerEvent} pointerEvent Pointer
* event.
* @private
*/
relayEvent_(pointerEvent) {
const dragging = !!(this.down_ && this.isMoving_(pointerEvent));
this.dispatchEvent(new MapBrowserPointerEvent(
pointerEvent.type, this.map_, pointerEvent, dragging));
}
/**
* @param {PointerEvent} pointerEvent Pointer
* event.
* @return {boolean} Is moving.
* @private
*/
isMoving_(pointerEvent) {
return this.dragging_ ||
Math.abs(pointerEvent.clientX - this.down_.clientX) > this.moveTolerance_ ||
Math.abs(pointerEvent.clientY - this.down_.clientY) > this.moveTolerance_;
}
/**
* @inheritDoc
*/
disposeInternal() {
if (this.relayedListenerKey_) {
unlistenByKey(this.relayedListenerKey_);
this.relayedListenerKey_ = null;
}
if (this.pointerdownListenerKey_) {
unlistenByKey(this.pointerdownListenerKey_);
this.pointerdownListenerKey_ = null;
}
this.dragListenerKeys_.forEach(unlistenByKey);
this.dragListenerKeys_.length = 0;
this.element_ = null;
super.disposeInternal();
}
}
export default MapBrowserEventHandler;