99 lines
1.8 KiB
JavaScript
99 lines
1.8 KiB
JavaScript
/**
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* @externs
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* @see http://www.khronos.org/webgl/wiki/Debugging
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* @see http://www.khronos.org/webgl/wiki/HandlingContextLost
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*/
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/**
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* @constructor
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* @extends {WebGLRenderingContext}
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*/
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var WebGLDebugRenderingContext = function() {};
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/**
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* @constructor
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* @extends {HTMLCanvasElement}
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*/
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var WebGLDebugLostContextSimulatingCanvas = function() {};
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/**
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* @nosideeffects
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* @return {number}
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*/
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WebGLDebugLostContextSimulatingCanvas.prototype.getNumCalls = function() {};
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/**
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*/
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WebGLDebugLostContextSimulatingCanvas.prototype.loseContext = function() {};
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/**
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* @param {number} numCalls
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*/
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WebGLDebugLostContextSimulatingCanvas.prototype.loseContextInNCalls =
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function(numCalls) {};
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/**
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*/
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WebGLDebugLostContextSimulatingCanvas.prototype.restoreContext = function() {};
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/**
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* @param {number} timeout
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*/
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WebGLDebugLostContextSimulatingCanvas.prototype.setRestoreTimeout =
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function(timeout) {};
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/**
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* @type {Object}
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*/
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var WebGLDebugUtils = {};
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/**
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* @nosideeffects
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* @param {number} value
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* @return {string}
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*/
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WebGLDebugUtils.glEnumToString = function(value) {};
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/**
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* @nosideeffects
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* @param {string} functionName
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* @param {Array} args Args.
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* @return {string} String.
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*/
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WebGLDebugUtils.glFunctionArgsToString = function(functionName, args) {};
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/**
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* @param {WebGLRenderingContext} ctx
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*/
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WebGLDebugUtils.init = function(ctx) {};
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/**
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* @param {HTMLCanvasElement} canvas
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* @return {WebGLDebugLostContextSimulatingCanvas}
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*/
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WebGLDebugUtils.makeLostContextSimulatingCanvas = function(canvas) {};
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/**
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* @param {WebGLRenderingContext} context
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* @param {Function=} opt_onErrorFunc
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* @param {Function=} opt_onFunc
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* @return {WebGLDebugRenderingContext}
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*/
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WebGLDebugUtils.makeDebugContext =
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function(context, opt_onErrorFunc, opt_onFunc) {};
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