ups to propogate. The default behavior of the Feature handler broke this rule, and as a result, some aspects of ragging a box control failed when letting go over a feature. This corrects the behavior. r=ahocevar. (Closes #1293) git-svn-id: http://svn.openlayers.org/trunk/openlayers@7873 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
334 lines
10 KiB
JavaScript
334 lines
10 KiB
JavaScript
/* Copyright (c) 2006-2008 MetaCarta, Inc., published under the Clear BSD
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* license. See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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/**
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* @requires OpenLayers/Handler.js
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*/
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/**
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* Class: OpenLayers.Handler.Feature
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* Handler to respond to mouse events related to a drawn feature. Callbacks
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* with the following keys will be notified of the following events
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* associated with features: click, clickout, over, out, and dblclick.
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*
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* This handler stops event propagation for mousedown and mouseup if those
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* browser events target features that can be selected.
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*/
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OpenLayers.Handler.Feature = OpenLayers.Class(OpenLayers.Handler, {
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/**
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* Property: EVENTMAP
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* {Object} A object mapping the browser events to objects with callback
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* keys for in and out.
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*/
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EVENTMAP: {
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'click': {'in': 'click', 'out': 'clickout'},
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'mousemove': {'in': 'over', 'out': 'out'},
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'dblclick': {'in': 'dblclick', 'out': null},
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'mousedown': {'in': null, 'out': null},
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'mouseup': {'in': null, 'out': null}
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},
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/**
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* Property: feature
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* {<OpenLayers.Feature.Vector>} The last feature that was hovered.
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*/
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feature: null,
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/**
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* Property: lastFeature
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* {<OpenLayers.Feature.Vector>} The last feature that was handled.
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*/
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lastFeature: null,
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/**
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* Property: down
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* {<OpenLayers.Pixel>} The location of the last mousedown.
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*/
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down: null,
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/**
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* Property: up
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* {<OpenLayers.Pixel>} The location of the last mouseup.
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*/
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up: null,
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/**
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* Property: clickoutTolerance
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* {Number} The number of pixels the mouse can move during a click that
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* still constitutes a click out. When dragging the map, clicks should
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* not trigger the clickout property unless this tolerance is reached.
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* Default is 4.
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*/
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clickoutTolerance: 4,
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/**
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* Property: geometryTypes
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* To restrict dragging to a limited set of geometry types, send a list
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* of strings corresponding to the geometry class names.
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*
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* @type Array(String)
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*/
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geometryTypes: null,
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/**
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* Property: stopClick
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* {Boolean} If stopClick is set to true, handled clicks do not
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* propagate to other click listeners. Otherwise, handled clicks
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* do propagate. Unhandled clicks always propagate, whatever the
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* value of stopClick. Defaults to true.
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*/
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stopClick: true,
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/**
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* Property: stopDown
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* {Boolean} If stopDown is set to true, handled mousedowns do not
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* propagate to other mousedown listeners. Otherwise, handled
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* mousedowns do propagate. Unhandled mousedowns always propagate,
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* whatever the value of stopDown. Defaults to true.
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*/
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stopDown: true,
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/**
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* Property: stopUp
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* {Boolean} If stopUp is set to true, handled mouseups do not
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* propagate to other mouseup listeners. Otherwise, handled mouseups
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* do propagate. Unhandled mouseups always propagate, whatever the
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* value of stopUp. Defaults to false.
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*/
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stopUp: false,
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/**
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* Property: layerIndex
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* {Int}
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*/
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layerIndex: null,
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/**
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* Constructor: OpenLayers.Handler.Feature
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*
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* Parameters:
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* control - {<OpenLayers.Control>}
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* layers - {Array(<OpenLayers.Layer.Vector>)}
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* callbacks - {Object} An object with a 'over' property whos value is
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* a function to be called when the mouse is over a feature. The
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* callback should expect to recieve a single argument, the feature.
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* options - {Object}
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*/
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initialize: function(control, layer, callbacks, options) {
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OpenLayers.Handler.prototype.initialize.apply(this, [control, callbacks, options]);
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this.layer = layer;
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},
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/**
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* Method: mousedown
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* Handle mouse down. Stop propagation if a feature is targeted by this
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* event (stops map dragging during feature selection).
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*
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* Parameters:
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* evt - {Event}
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*/
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mousedown: function(evt) {
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this.down = evt.xy;
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return this.handle(evt) ? !this.stopDown : true;
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},
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/**
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* Method: mouseup
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* Handle mouse up. Stop propagation if a feature is targeted by this
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* event.
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*
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* Parameters:
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* evt - {Event}
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*/
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mouseup: function(evt) {
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this.up = evt.xy;
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return this.handle(evt) ? !this.stopUp : true;
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},
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/**
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* Method: click
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* Handle click. Call the "click" callback if click on a feature,
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* or the "clickout" callback if click outside any feature.
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean}
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*/
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click: function(evt) {
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return this.handle(evt) ? !this.stopClick : true;
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},
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/**
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* Method: mousemove
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* Handle mouse moves. Call the "over" callback if moving in to a feature,
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* or the "out" callback if moving out of a feature.
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean}
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*/
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mousemove: function(evt) {
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if (!this.callbacks['over'] && !this.callbacks['out']) {
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return true;
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}
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this.handle(evt);
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return true;
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},
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/**
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* Method: dblclick
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* Handle dblclick. Call the "dblclick" callback if dblclick on a feature.
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean}
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*/
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dblclick: function(evt) {
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return !this.handle(evt);
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},
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/**
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* Method: geometryTypeMatches
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* Return true if the geometry type of the passed feature matches
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* one of the geometry types in the geometryTypes array.
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*
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* Parameters:
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* feature - {<OpenLayers.Vector.Feature>}
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*
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* Returns:
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* {Boolean}
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*/
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geometryTypeMatches: function(feature) {
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return this.geometryTypes == null ||
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OpenLayers.Util.indexOf(this.geometryTypes,
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feature.geometry.CLASS_NAME) > -1;
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},
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/**
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* Method: handle
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*
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* Parameters:
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* evt - {Event}
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*
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* Returns:
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* {Boolean} The event occurred over a relevant feature.
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*/
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handle: function(evt) {
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var type = evt.type;
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var handled = false;
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var previouslyIn = !!(this.feature); // previously in a feature
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var click = (type == "click" || type == "dblclick");
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this.feature = this.layer.getFeatureFromEvent(evt);
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if(this.feature) {
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var inNew = (this.feature != this.lastFeature);
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if(this.geometryTypeMatches(this.feature)) {
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// in to a feature
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if(previouslyIn && inNew) {
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// out of last feature and in to another
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this.triggerCallback(type, 'out', [this.lastFeature]);
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this.triggerCallback(type, 'in', [this.feature]);
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} else if(!previouslyIn || click) {
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// in feature for the first time
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this.triggerCallback(type, 'in', [this.feature]);
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}
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this.lastFeature = this.feature;
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handled = true;
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} else {
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// not in to a feature
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if(previouslyIn && inNew || (click && this.lastFeature)) {
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// out of last feature for the first time
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this.triggerCallback(type, 'out', [this.lastFeature]);
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}
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// next time the mouse goes in a feature whose geometry type
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// doesn't match we don't want to call the 'out' callback
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// again, so let's set this.feature to null so that
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// previouslyIn will evaluate to false the next time
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// we enter handle. Yes, a bit hackish...
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this.feature = null;
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}
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} else {
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if(previouslyIn || (click && this.lastFeature)) {
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this.triggerCallback(type, 'out', [this.lastFeature]);
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}
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}
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return handled;
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},
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/**
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* Method: triggerCallback
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* Call the callback keyed in the event map with the supplied arguments.
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* For click out, the <clickoutTolerance> is checked first.
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*
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* Parameters:
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* type - {String}
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*/
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triggerCallback: function(type, mode, args) {
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var key = this.EVENTMAP[type][mode];
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if(key) {
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if(type == 'click' && mode == 'out' && this.up && this.down) {
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// for clickout, only trigger callback if tolerance is met
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var dpx = Math.sqrt(
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Math.pow(this.up.x - this.down.x, 2) +
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Math.pow(this.up.y - this.down.y, 2)
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);
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if(dpx <= this.clickoutTolerance) {
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this.callback(key, args);
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}
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} else {
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this.callback(key, args);
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}
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}
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},
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/**
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* Method: activate
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* Turn on the handler. Returns false if the handler was already active.
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*
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* Returns:
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* {Boolean}
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*/
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activate: function() {
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var activated = false;
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if(OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
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this.layerIndex = this.layer.div.style.zIndex;
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this.layer.div.style.zIndex = this.map.Z_INDEX_BASE['Popup'] - 1;
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activated = true;
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}
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return activated;
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},
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/**
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* Method: activate
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* Turn of the handler. Returns false if the handler was already active.
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*
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* Returns:
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* {Boolean}
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*/
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deactivate: function() {
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var deactivated = false;
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if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
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if (this.layer && this.layer.div) {
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this.layer.div.style.zIndex = this.layerIndex;
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}
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this.feature = null;
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this.lastFeature = null;
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this.down = null;
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this.up = null;
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deactivated = true;
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}
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return deactivated;
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},
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CLASS_NAME: "OpenLayers.Handler.Feature"
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});
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