Files
openlayers/lib/OpenLayers/Marker.js
2006-05-17 15:51:37 +00:00

54 lines
1.4 KiB
JavaScript

OpenLayers.Marker = Class.create();
OpenLayers.Marker.prototype = {
/** @type OpenLayers.Icon */
icon: null,
/** location of object
* @type OpenLayers.LonLat */
lonlat: null,
/** the data object associated with the marker
* @type Object */
data: null,
/** @type */
events: null,
/** @type OpenLayers.Map */
map: null,
/**
* @param {OpenLayers.Icon} icon
* @param {OpenLayers.LonLat lonlat
*/
initialize: function(icon, lonlat) {
this.icon = icon;
this.lonlat = lonlat;
},
/**
*/
draw: function() {
var resolution = this.map.getResolution();
var extent = this.map.getExtent();
if ( (this.lonlat.lat > extent.minlat)
&& (this.lonlat.lat < extent.maxlat)
&& (this.lonlat.lon > extent.minlon)
&& (this.lonlat.lon < extent.maxlon)) {
var pixel = new OpenLayers.Pixel(
resolution * (this.lonlat.lon - extent.minlon),
resolution * (extent.maxlat - this.lonlat.lat)
);
// need to account for how much layer has moved...
/* Psuedocode:
div = map.markersDiv;
marker = OpenLayers.Util.createDiv('marker'+rand(), pixel, this.icon.size, null, this.icon.url);
div.appendChild(marker);
*/
}
}
}