598 lines
16 KiB
JavaScript
598 lines
16 KiB
JavaScript
/**
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* @module ol/control/OverviewMap
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*/
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import {inherits} from '../util.js';
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import Collection from '../Collection.js';
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import Map from '../Map.js';
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import MapEventType from '../MapEventType.js';
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import MapProperty from '../MapProperty.js';
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import {getChangeEventType} from '../Object.js';
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import ObjectEventType from '../ObjectEventType.js';
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import Overlay from '../Overlay.js';
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import OverlayPositioning from '../OverlayPositioning.js';
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import ViewProperty from '../ViewProperty.js';
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import Control from '../control/Control.js';
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import {rotate as rotateCoordinate, add as addCoordinate} from '../coordinate.js';
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import {CLASS_CONTROL, CLASS_UNSELECTABLE, CLASS_COLLAPSED} from '../css.js';
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import {replaceNode} from '../dom.js';
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import {listen, listenOnce, unlisten} from '../events.js';
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import EventType from '../events/EventType.js';
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import {containsExtent, getBottomLeft, getBottomRight, getTopLeft, getTopRight, scaleFromCenter} from '../extent.js';
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/**
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* Maximum width and/or height extent ratio that determines when the overview
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* map should be zoomed out.
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* @type {number}
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*/
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const MAX_RATIO = 0.75;
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/**
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* Minimum width and/or height extent ratio that determines when the overview
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* map should be zoomed in.
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* @type {number}
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*/
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const MIN_RATIO = 0.1;
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/**
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* @typedef {Object} Options
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* @property {string} [className='ol-overviewmap'] CSS class name.
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* @property {boolean} [collapsed=true] Whether the control should start collapsed or not (expanded).
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* @property {string|Element} [collapseLabel='«'] Text label to use for the
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* expanded overviewmap button. Instead of text, also an element (e.g. a `span` element) can be used.
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* @property {boolean} [collapsible=true] Whether the control can be collapsed or not.
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* @property {string|Element} [label='»'] Text label to use for the collapsed
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* overviewmap button. Instead of text, also an element (e.g. a `span` element) can be used.
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* @property {Array.<module:ol/layer/Layer>|module:ol/Collection.<module:ol/layer/Layer>} [layers]
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* Layers for the overview map. If not set, then all main map layers are used
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* instead.
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* @property {function(module:ol/MapEvent)} [render] Function called when the control
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* should be re-rendered. This is called in a `requestAnimationFrame` callback.
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* @property {Element|string} [target] Specify a target if you want the control
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* to be rendered outside of the map's viewport.
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* @property {string} [tipLabel='Overview map'] Text label to use for the button tip.
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* @property {module:ol/View} [view] Custom view for the overview map. If not provided,
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* a default view with an EPSG:3857 projection will be used.
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*/
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/**
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* Create a new control with a map acting as an overview map for an other
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* defined map.
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* @constructor
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* @extends {module:ol/control/Control}
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* @param {module:ol/control/OverviewMap~Options=} opt_options OverviewMap options.
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* @api
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*/
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const OverviewMap = function(opt_options) {
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const options = opt_options ? opt_options : {};
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/**
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* @type {boolean}
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* @private
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*/
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this.collapsed_ = options.collapsed !== undefined ? options.collapsed : true;
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/**
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* @private
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* @type {boolean}
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*/
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this.collapsible_ = options.collapsible !== undefined ?
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options.collapsible : true;
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if (!this.collapsible_) {
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this.collapsed_ = false;
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}
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const className = options.className !== undefined ? options.className : 'ol-overviewmap';
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const tipLabel = options.tipLabel !== undefined ? options.tipLabel : 'Overview map';
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const collapseLabel = options.collapseLabel !== undefined ? options.collapseLabel : '\u00AB';
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if (typeof collapseLabel === 'string') {
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/**
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* @private
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* @type {Element}
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*/
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this.collapseLabel_ = document.createElement('span');
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this.collapseLabel_.textContent = collapseLabel;
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} else {
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this.collapseLabel_ = collapseLabel;
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}
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const label = options.label !== undefined ? options.label : '\u00BB';
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if (typeof label === 'string') {
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/**
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* @private
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* @type {Element}
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*/
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this.label_ = document.createElement('span');
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this.label_.textContent = label;
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} else {
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this.label_ = label;
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}
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const activeLabel = (this.collapsible_ && !this.collapsed_) ?
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this.collapseLabel_ : this.label_;
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const button = document.createElement('button');
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button.setAttribute('type', 'button');
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button.title = tipLabel;
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button.appendChild(activeLabel);
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listen(button, EventType.CLICK,
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this.handleClick_, this);
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/**
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* @type {Element}
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* @private
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*/
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this.ovmapDiv_ = document.createElement('DIV');
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this.ovmapDiv_.className = 'ol-overviewmap-map';
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/**
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* @type {module:ol/Map}
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* @private
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*/
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this.ovmap_ = new Map({
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controls: new Collection(),
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interactions: new Collection(),
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view: options.view
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});
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const ovmap = this.ovmap_;
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if (options.layers) {
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options.layers.forEach(
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/**
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* @param {module:ol/layer/Layer} layer Layer.
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*/
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(function(layer) {
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ovmap.addLayer(layer);
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}).bind(this));
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}
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const box = document.createElement('DIV');
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box.className = 'ol-overviewmap-box';
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box.style.boxSizing = 'border-box';
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/**
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* @type {module:ol/Overlay}
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* @private
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*/
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this.boxOverlay_ = new Overlay({
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position: [0, 0],
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positioning: OverlayPositioning.BOTTOM_LEFT,
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element: box
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});
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this.ovmap_.addOverlay(this.boxOverlay_);
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const cssClasses = className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL +
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(this.collapsed_ && this.collapsible_ ? ' ' + CLASS_COLLAPSED : '') +
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(this.collapsible_ ? '' : ' ol-uncollapsible');
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const element = document.createElement('div');
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element.className = cssClasses;
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element.appendChild(this.ovmapDiv_);
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element.appendChild(button);
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Control.call(this, {
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element: element,
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render: options.render || render,
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target: options.target
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});
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/* Interactive map */
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const scope = this;
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const overlay = this.boxOverlay_;
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const overlayBox = this.boxOverlay_.getElement();
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/* Functions definition */
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const computeDesiredMousePosition = function(mousePosition) {
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return {
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clientX: mousePosition.clientX - (overlayBox.offsetWidth / 2),
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clientY: mousePosition.clientY + (overlayBox.offsetHeight / 2)
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};
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};
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const move = function(event) {
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const coordinates = ovmap.getEventCoordinate(computeDesiredMousePosition(event));
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overlay.setPosition(coordinates);
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};
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const endMoving = function(event) {
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const coordinates = ovmap.getEventCoordinate(event);
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scope.getMap().getView().setCenter(coordinates);
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window.removeEventListener('mousemove', move);
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window.removeEventListener('mouseup', endMoving);
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};
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/* Binding */
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overlayBox.addEventListener('mousedown', function() {
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window.addEventListener('mousemove', move);
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window.addEventListener('mouseup', endMoving);
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});
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};
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inherits(OverviewMap, Control);
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/**
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* @inheritDoc
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* @api
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*/
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OverviewMap.prototype.setMap = function(map) {
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const oldMap = this.getMap();
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if (map === oldMap) {
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return;
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}
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if (oldMap) {
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const oldView = oldMap.getView();
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if (oldView) {
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this.unbindView_(oldView);
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}
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this.ovmap_.setTarget(null);
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}
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Control.prototype.setMap.call(this, map);
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if (map) {
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this.ovmap_.setTarget(this.ovmapDiv_);
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this.listenerKeys.push(listen(
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map, ObjectEventType.PROPERTYCHANGE,
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this.handleMapPropertyChange_, this));
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// TODO: to really support map switching, this would need to be reworked
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if (this.ovmap_.getLayers().getLength() === 0) {
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this.ovmap_.setLayerGroup(map.getLayerGroup());
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}
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const view = map.getView();
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if (view) {
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this.bindView_(view);
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if (view.isDef()) {
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this.ovmap_.updateSize();
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this.resetExtent_();
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}
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}
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}
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};
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/**
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* Handle map property changes. This only deals with changes to the map's view.
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* @param {module:ol/Object~ObjectEvent} event The propertychange event.
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* @private
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*/
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OverviewMap.prototype.handleMapPropertyChange_ = function(event) {
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if (event.key === MapProperty.VIEW) {
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const oldView = /** @type {module:ol/View} */ (event.oldValue);
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if (oldView) {
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this.unbindView_(oldView);
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}
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const newView = this.getMap().getView();
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this.bindView_(newView);
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}
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};
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/**
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* Register listeners for view property changes.
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* @param {module:ol/View} view The view.
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* @private
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*/
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OverviewMap.prototype.bindView_ = function(view) {
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listen(view,
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getChangeEventType(ViewProperty.ROTATION),
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this.handleRotationChanged_, this);
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};
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/**
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* Unregister listeners for view property changes.
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* @param {module:ol/View} view The view.
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* @private
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*/
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OverviewMap.prototype.unbindView_ = function(view) {
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unlisten(view,
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getChangeEventType(ViewProperty.ROTATION),
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this.handleRotationChanged_, this);
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};
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/**
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* Handle rotation changes to the main map.
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* TODO: This should rotate the extent rectrangle instead of the
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* overview map's view.
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* @private
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*/
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OverviewMap.prototype.handleRotationChanged_ = function() {
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this.ovmap_.getView().setRotation(this.getMap().getView().getRotation());
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};
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/**
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* Update the overview map element.
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* @param {module:ol/MapEvent} mapEvent Map event.
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* @this {module:ol/control/OverviewMap}
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* @api
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*/
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export function render(mapEvent) {
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this.validateExtent_();
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this.updateBox_();
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}
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/**
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* Reset the overview map extent if the box size (width or
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* height) is less than the size of the overview map size times minRatio
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* or is greater than the size of the overview size times maxRatio.
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*
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* If the map extent was not reset, the box size can fits in the defined
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* ratio sizes. This method then checks if is contained inside the overview
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* map current extent. If not, recenter the overview map to the current
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* main map center location.
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* @private
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*/
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OverviewMap.prototype.validateExtent_ = function() {
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const map = this.getMap();
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const ovmap = this.ovmap_;
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if (!map.isRendered() || !ovmap.isRendered()) {
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return;
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}
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const mapSize = /** @type {module:ol/size~Size} */ (map.getSize());
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const view = map.getView();
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const extent = view.calculateExtent(mapSize);
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const ovmapSize = /** @type {module:ol/size~Size} */ (ovmap.getSize());
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const ovview = ovmap.getView();
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const ovextent = ovview.calculateExtent(ovmapSize);
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const topLeftPixel =
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ovmap.getPixelFromCoordinate(getTopLeft(extent));
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const bottomRightPixel =
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ovmap.getPixelFromCoordinate(getBottomRight(extent));
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const boxWidth = Math.abs(topLeftPixel[0] - bottomRightPixel[0]);
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const boxHeight = Math.abs(topLeftPixel[1] - bottomRightPixel[1]);
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const ovmapWidth = ovmapSize[0];
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const ovmapHeight = ovmapSize[1];
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if (boxWidth < ovmapWidth * MIN_RATIO ||
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boxHeight < ovmapHeight * MIN_RATIO ||
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boxWidth > ovmapWidth * MAX_RATIO ||
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boxHeight > ovmapHeight * MAX_RATIO) {
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this.resetExtent_();
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} else if (!containsExtent(ovextent, extent)) {
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this.recenter_();
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}
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};
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/**
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* Reset the overview map extent to half calculated min and max ratio times
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* the extent of the main map.
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* @private
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*/
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OverviewMap.prototype.resetExtent_ = function() {
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if (MAX_RATIO === 0 || MIN_RATIO === 0) {
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return;
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}
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const map = this.getMap();
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const ovmap = this.ovmap_;
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const mapSize = /** @type {module:ol/size~Size} */ (map.getSize());
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const view = map.getView();
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const extent = view.calculateExtent(mapSize);
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const ovview = ovmap.getView();
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// get how many times the current map overview could hold different
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// box sizes using the min and max ratio, pick the step in the middle used
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// to calculate the extent from the main map to set it to the overview map,
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const steps = Math.log(
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MAX_RATIO / MIN_RATIO) / Math.LN2;
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const ratio = 1 / (Math.pow(2, steps / 2) * MIN_RATIO);
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scaleFromCenter(extent, ratio);
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ovview.fit(extent);
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};
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/**
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* Set the center of the overview map to the map center without changing its
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* resolution.
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* @private
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*/
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OverviewMap.prototype.recenter_ = function() {
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const map = this.getMap();
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const ovmap = this.ovmap_;
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const view = map.getView();
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const ovview = ovmap.getView();
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ovview.setCenter(view.getCenter());
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};
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/**
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* Update the box using the main map extent
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* @private
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*/
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OverviewMap.prototype.updateBox_ = function() {
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const map = this.getMap();
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const ovmap = this.ovmap_;
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if (!map.isRendered() || !ovmap.isRendered()) {
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return;
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}
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const mapSize = /** @type {module:ol/size~Size} */ (map.getSize());
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const view = map.getView();
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const ovview = ovmap.getView();
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const rotation = view.getRotation();
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const overlay = this.boxOverlay_;
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const box = this.boxOverlay_.getElement();
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const extent = view.calculateExtent(mapSize);
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const ovresolution = ovview.getResolution();
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const bottomLeft = getBottomLeft(extent);
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const topRight = getTopRight(extent);
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// set position using bottom left coordinates
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const rotateBottomLeft = this.calculateCoordinateRotate_(rotation, bottomLeft);
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overlay.setPosition(rotateBottomLeft);
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// set box size calculated from map extent size and overview map resolution
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if (box) {
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box.style.width = Math.abs((bottomLeft[0] - topRight[0]) / ovresolution) + 'px';
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box.style.height = Math.abs((topRight[1] - bottomLeft[1]) / ovresolution) + 'px';
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}
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};
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/**
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* @param {number} rotation Target rotation.
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* @param {module:ol/coordinate~Coordinate} coordinate Coordinate.
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* @return {module:ol/coordinate~Coordinate|undefined} Coordinate for rotation and center anchor.
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* @private
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*/
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OverviewMap.prototype.calculateCoordinateRotate_ = function(
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rotation, coordinate) {
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let coordinateRotate;
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const map = this.getMap();
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const view = map.getView();
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const currentCenter = view.getCenter();
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if (currentCenter) {
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coordinateRotate = [
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coordinate[0] - currentCenter[0],
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coordinate[1] - currentCenter[1]
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];
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rotateCoordinate(coordinateRotate, rotation);
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addCoordinate(coordinateRotate, currentCenter);
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}
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return coordinateRotate;
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};
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/**
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* @param {MouseEvent} event The event to handle
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* @private
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*/
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OverviewMap.prototype.handleClick_ = function(event) {
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event.preventDefault();
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this.handleToggle_();
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};
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/**
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* @private
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*/
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OverviewMap.prototype.handleToggle_ = function() {
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this.element.classList.toggle(CLASS_COLLAPSED);
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if (this.collapsed_) {
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replaceNode(this.collapseLabel_, this.label_);
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} else {
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replaceNode(this.label_, this.collapseLabel_);
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}
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this.collapsed_ = !this.collapsed_;
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// manage overview map if it had not been rendered before and control
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// is expanded
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const ovmap = this.ovmap_;
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if (!this.collapsed_ && !ovmap.isRendered()) {
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ovmap.updateSize();
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this.resetExtent_();
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listenOnce(ovmap, MapEventType.POSTRENDER,
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function(event) {
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this.updateBox_();
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},
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this);
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}
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};
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/**
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* Return `true` if the overview map is collapsible, `false` otherwise.
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* @return {boolean} True if the widget is collapsible.
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* @api
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*/
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OverviewMap.prototype.getCollapsible = function() {
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return this.collapsible_;
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};
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/**
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* Set whether the overview map should be collapsible.
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* @param {boolean} collapsible True if the widget is collapsible.
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* @api
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*/
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OverviewMap.prototype.setCollapsible = function(collapsible) {
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if (this.collapsible_ === collapsible) {
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return;
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}
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this.collapsible_ = collapsible;
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this.element.classList.toggle('ol-uncollapsible');
|
|
if (!collapsible && this.collapsed_) {
|
|
this.handleToggle_();
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* Collapse or expand the overview map according to the passed parameter. Will
|
|
* not do anything if the overview map isn't collapsible or if the current
|
|
* collapsed state is already the one requested.
|
|
* @param {boolean} collapsed True if the widget is collapsed.
|
|
* @api
|
|
*/
|
|
OverviewMap.prototype.setCollapsed = function(collapsed) {
|
|
if (!this.collapsible_ || this.collapsed_ === collapsed) {
|
|
return;
|
|
}
|
|
this.handleToggle_();
|
|
};
|
|
|
|
|
|
/**
|
|
* Determine if the overview map is collapsed.
|
|
* @return {boolean} The overview map is collapsed.
|
|
* @api
|
|
*/
|
|
OverviewMap.prototype.getCollapsed = function() {
|
|
return this.collapsed_;
|
|
};
|
|
|
|
|
|
/**
|
|
* Return the overview map.
|
|
* @return {module:ol/PluggableMap} Overview map.
|
|
* @api
|
|
*/
|
|
OverviewMap.prototype.getOverviewMap = function() {
|
|
return this.ovmap_;
|
|
};
|
|
export default OverviewMap;
|