Files
openlayers/lib/OpenLayers/Handler/Feature.js
crschmidt 693e6d07e3 Fix for Feature handler uses getFeatureFromEvent on mousemove even without
hover callbacks; r=ahocevar (Closes #1655) 

This means that On the SelectFeature control hover can no longer be set on the
SelectFeature control after the control has been initialized: must be passed at
initialize time. Example has been updated. 


git-svn-id: http://svn.openlayers.org/trunk/openlayers@7682 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
2008-08-03 02:06:31 +00:00

334 lines
10 KiB
JavaScript

/* Copyright (c) 2006-2008 MetaCarta, Inc., published under the Clear BSD
* license. See http://svn.openlayers.org/trunk/openlayers/license.txt for the
* full text of the license. */
/**
* @requires OpenLayers/Handler.js
*/
/**
* Class: OpenLayers.Handler.Feature
* Handler to respond to mouse events related to a drawn feature. Callbacks
* with the following keys will be notified of the following events
* associated with features: click, clickout, over, out, and dblclick.
*
* This handler stops event propagation for mousedown and mouseup if those
* browser events target features that can be selected.
*/
OpenLayers.Handler.Feature = OpenLayers.Class(OpenLayers.Handler, {
/**
* Property: EVENTMAP
* {Object} A object mapping the browser events to objects with callback
* keys for in and out.
*/
EVENTMAP: {
'click': {'in': 'click', 'out': 'clickout'},
'mousemove': {'in': 'over', 'out': 'out'},
'dblclick': {'in': 'dblclick', 'out': null},
'mousedown': {'in': null, 'out': null},
'mouseup': {'in': null, 'out': null}
},
/**
* Property: feature
* {<OpenLayers.Feature.Vector>} The last feature that was hovered.
*/
feature: null,
/**
* Property: lastFeature
* {<OpenLayers.Feature.Vector>} The last feature that was handled.
*/
lastFeature: null,
/**
* Property: down
* {<OpenLayers.Pixel>} The location of the last mousedown.
*/
down: null,
/**
* Property: up
* {<OpenLayers.Pixel>} The location of the last mouseup.
*/
up: null,
/**
* Property: clickoutTolerance
* {Number} The number of pixels the mouse can move during a click that
* still constitutes a click out. When dragging the map, clicks should
* not trigger the clickout property unless this tolerance is reached.
* Default is 4.
*/
clickoutTolerance: 4,
/**
* Property: geometryTypes
* To restrict dragging to a limited set of geometry types, send a list
* of strings corresponding to the geometry class names.
*
* @type Array(String)
*/
geometryTypes: null,
/**
* Property: stopClick
* {Boolean} If stopClick is set to true, handled clicks do not
* propagate to other click listeners. Otherwise, handled clicks
* do propagate. Unhandled clicks always propagate, whatever the
* value of stopClick. Defaults to true.
*/
stopClick: true,
/**
* Property: stopDown
* {Boolean} If stopDown is set to true, handled mousedowns do not
* propagate to other mousedown listeners. Otherwise, handled
* mousedowns do propagate. Unhandled mousedowns always propagate,
* whatever the value of stopDown. Defaults to true.
*/
stopDown: true,
/**
* Property: stopUp
* {Boolean} If stopUp is set to true, handled mouseups do not
* propagate to other mouseup listeners. Otherwise, handled mouseups
* do propagate. Unhandled mouseups always propagate, whatever the
* value of stopUp. Defaults to true.
*/
stopUp: true,
/**
* Property: layerIndex
* {Int}
*/
layerIndex: null,
/**
* Constructor: OpenLayers.Handler.Feature
*
* Parameters:
* control - {<OpenLayers.Control>}
* layers - {Array(<OpenLayers.Layer.Vector>)}
* callbacks - {Object} An object with a 'over' property whos value is
* a function to be called when the mouse is over a feature. The
* callback should expect to recieve a single argument, the feature.
* options - {Object}
*/
initialize: function(control, layer, callbacks, options) {
OpenLayers.Handler.prototype.initialize.apply(this, [control, callbacks, options]);
this.layer = layer;
},
/**
* Method: mousedown
* Handle mouse down. Stop propagation if a feature is targeted by this
* event (stops map dragging during feature selection).
*
* Parameters:
* evt - {Event}
*/
mousedown: function(evt) {
this.down = evt.xy;
return this.handle(evt) ? !this.stopDown : true;
},
/**
* Method: mouseup
* Handle mouse up. Stop propagation if a feature is targeted by this
* event.
*
* Parameters:
* evt - {Event}
*/
mouseup: function(evt) {
this.up = evt.xy;
return this.handle(evt) ? !this.stopUp : true;
},
/**
* Method: click
* Handle click. Call the "click" callback if click on a feature,
* or the "clickout" callback if click outside any feature.
*
* Parameters:
* evt - {Event}
*
* Returns:
* {Boolean}
*/
click: function(evt) {
return this.handle(evt) ? !this.stopClick : true;
},
/**
* Method: mousemove
* Handle mouse moves. Call the "over" callback if moving in to a feature,
* or the "out" callback if moving out of a feature.
*
* Parameters:
* evt - {Event}
*
* Returns:
* {Boolean}
*/
mousemove: function(evt) {
if (!this.callbacks['over'] && !this.callbacks['out']) {
return false;
}
this.handle(evt);
return true;
},
/**
* Method: dblclick
* Handle dblclick. Call the "dblclick" callback if dblclick on a feature.
*
* Parameters:
* evt - {Event}
*
* Returns:
* {Boolean}
*/
dblclick: function(evt) {
return !this.handle(evt);
},
/**
* Method: geometryTypeMatches
* Return true if the geometry type of the passed feature matches
* one of the geometry types in the geometryTypes array.
*
* Parameters:
* feature - {<OpenLayers.Vector.Feature>}
*
* Returns:
* {Boolean}
*/
geometryTypeMatches: function(feature) {
return this.geometryTypes == null ||
OpenLayers.Util.indexOf(this.geometryTypes,
feature.geometry.CLASS_NAME) > -1;
},
/**
* Method: handle
*
* Parameters:
* evt - {Event}
*
* Returns:
* {Boolean} The event occurred over a relevant feature.
*/
handle: function(evt) {
var type = evt.type;
var handled = false;
var previouslyIn = !!(this.feature); // previously in a feature
var click = (type == "click" || type == "dblclick");
this.feature = this.layer.getFeatureFromEvent(evt);
if(this.feature) {
var inNew = (this.feature != this.lastFeature);
if(this.geometryTypeMatches(this.feature)) {
// in to a feature
if(previouslyIn && inNew) {
// out of last feature and in to another
this.triggerCallback(type, 'out', [this.lastFeature]);
this.triggerCallback(type, 'in', [this.feature]);
} else if(!previouslyIn || click) {
// in feature for the first time
this.triggerCallback(type, 'in', [this.feature]);
}
this.lastFeature = this.feature;
handled = true;
} else {
// not in to a feature
if(previouslyIn && inNew || (click && this.lastFeature)) {
// out of last feature for the first time
this.triggerCallback(type, 'out', [this.lastFeature]);
}
// next time the mouse goes in a feature whose geometry type
// doesn't match we don't want to call the 'out' callback
// again, so let's set this.feature to null so that
// previouslyIn will evaluate to false the next time
// we enter handle. Yes, a bit hackish...
this.feature = null;
}
} else {
if(previouslyIn || (click && this.lastFeature)) {
this.triggerCallback(type, 'out', [this.lastFeature]);
}
}
return handled;
},
/**
* Method: triggerCallback
* Call the callback keyed in the event map with the supplied arguments.
* For click out, the <clickoutTolerance> is checked first.
*
* Parameters:
* type - {String}
*/
triggerCallback: function(type, mode, args) {
var key = this.EVENTMAP[type][mode];
if(key) {
if(type == 'click' && mode == 'out' && this.up && this.down) {
// for clickout, only trigger callback if tolerance is met
var dpx = Math.sqrt(
Math.pow(this.up.x - this.down.x, 2) +
Math.pow(this.up.y - this.down.y, 2)
);
if(dpx <= this.clickoutTolerance) {
this.callback(key, args);
}
} else {
this.callback(key, args);
}
}
},
/**
* Method: activate
* Turn on the handler. Returns false if the handler was already active.
*
* Returns:
* {Boolean}
*/
activate: function() {
var activated = false;
if(OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
this.layerIndex = this.layer.div.style.zIndex;
this.layer.div.style.zIndex = this.map.Z_INDEX_BASE['Popup'] - 1;
activated = true;
}
return activated;
},
/**
* Method: activate
* Turn of the handler. Returns false if the handler was already active.
*
* Returns:
* {Boolean}
*/
deactivate: function() {
var deactivated = false;
if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
if (this.layer && this.layer.div) {
this.layer.div.style.zIndex = this.layerIndex;
}
this.feature = null;
this.lastFeature = null;
this.down = null;
this.up = null;
deactivated = true;
}
return deactivated;
},
CLASS_NAME: "OpenLayers.Handler.Feature"
});