107 lines
2.0 KiB
Plaintext
107 lines
2.0 KiB
Plaintext
// This file is automatically generated, do not edit
|
|
goog.provide('{{namespace}}.shader');
|
|
|
|
goog.require('ol.webgl.shader');
|
|
|
|
|
|
|
|
/**
|
|
* @constructor
|
|
* @extends {ol.webgl.shader.Fragment}
|
|
*/
|
|
{{namespace}}.shader.Fragment = function() {
|
|
goog.base(this, {{namespace}}.shader.Fragment.SOURCE);
|
|
};
|
|
goog.inherits({{namespace}}.shader.Fragment, ol.webgl.shader.Fragment);
|
|
goog.addSingletonGetter({{namespace}}.shader.Fragment);
|
|
|
|
|
|
/**
|
|
* @const
|
|
* @type {string}
|
|
*/
|
|
{{namespace}}.shader.Fragment.DEBUG_SOURCE = 'precision mediump float;\n{{getOriginalFragmentSource}}';
|
|
|
|
|
|
/**
|
|
* @const
|
|
* @type {string}
|
|
*/
|
|
{{namespace}}.shader.Fragment.OPTIMIZED_SOURCE = 'precision mediump float;{{getFragmentSource}}';
|
|
|
|
|
|
/**
|
|
* @const
|
|
* @type {string}
|
|
*/
|
|
{{namespace}}.shader.Fragment.SOURCE = goog.DEBUG ?
|
|
{{namespace}}.shader.Fragment.DEBUG_SOURCE :
|
|
{{namespace}}.shader.Fragment.OPTIMIZED_SOURCE;
|
|
|
|
|
|
|
|
/**
|
|
* @constructor
|
|
* @extends {ol.webgl.shader.Vertex}
|
|
*/
|
|
{{namespace}}.shader.Vertex = function() {
|
|
goog.base(this, {{namespace}}.shader.Vertex.SOURCE);
|
|
};
|
|
goog.inherits({{namespace}}.shader.Vertex, ol.webgl.shader.Vertex);
|
|
goog.addSingletonGetter({{namespace}}.shader.Vertex);
|
|
|
|
|
|
/**
|
|
* @const
|
|
* @type {string}
|
|
*/
|
|
{{namespace}}.shader.Vertex.DEBUG_SOURCE = '{{getOriginalVertexSource}}';
|
|
|
|
|
|
/**
|
|
* @const
|
|
* @type {string}
|
|
*/
|
|
{{namespace}}.shader.Vertex.OPTIMIZED_SOURCE = '{{getVertexSource}}';
|
|
|
|
|
|
/**
|
|
* @const
|
|
* @type {string}
|
|
*/
|
|
{{namespace}}.shader.Vertex.SOURCE = goog.DEBUG ?
|
|
{{namespace}}.shader.Vertex.DEBUG_SOURCE :
|
|
{{namespace}}.shader.Vertex.OPTIMIZED_SOURCE;
|
|
|
|
|
|
/**
|
|
* @constructor
|
|
*/
|
|
{{namespace}}.shader.uniform = function() {};
|
|
{{#getUniforms}}
|
|
|
|
|
|
/**
|
|
* @const
|
|
* @type {string}
|
|
*/
|
|
{{namespace}}.shader.uniform.{{originalName}} =
|
|
goog.DEBUG ? '{{originalName}}' : '{{shortName}}';
|
|
{{/getUniforms}}
|
|
|
|
|
|
/**
|
|
* @constructor
|
|
*/
|
|
{{namespace}}.shader.attribute = function() {};
|
|
{{#getAttributes}}
|
|
|
|
|
|
/**
|
|
* @const
|
|
* @type {string}
|
|
*/
|
|
{{namespace}}.shader.attribute.{{originalName}} =
|
|
goog.DEBUG ? '{{originalName}}' : '{{shortName}}';
|
|
{{/getAttributes}}
|