Files
openlayers/src/ol/render/Event.js

45 lines
1.5 KiB
JavaScript

/**
* @module ol/render/Event
*/
import Event from '../events/Event.js';
class RenderEvent extends Event {
/**
* @param {import("./EventType.js").default} type Type.
* @param {import("../transform.js").Transform} [opt_inversePixelTransform] Transform for
* CSS pixels to rendered pixels.
* @param {import("../PluggableMap.js").FrameState} [opt_frameState] Frame state.
* @param {?(CanvasRenderingContext2D|WebGLRenderingContext)} [opt_context] Context.
*/
constructor(type, opt_inversePixelTransform, opt_frameState, opt_context) {
super(type);
/**
* Transform from CSS pixels (relative to the top-left corner of the map viewport)
* to rendered pixels on this event's `context`. Only available when a Canvas renderer is used, null otherwise.
* @type {import("../transform.js").Transform|undefined}
* @api
*/
this.inversePixelTransform = opt_inversePixelTransform;
/**
* An object representing the current render frame state.
* @type {import("../PluggableMap.js").FrameState|undefined}
* @api
*/
this.frameState = opt_frameState;
/**
* Canvas context. Not available when the event is dispatched by the map. For Canvas 2D layers,
* the context will be the 2D rendering context. For WebGL layers, the context will be the WebGL
* context.
* @type {CanvasRenderingContext2D|WebGLRenderingContext|undefined}
* @api
*/
this.context = opt_context;
}
}
export default RenderEvent;