Files
openlayers/bin/example-screenshot.js
Marc Jansen 92a358967f Restrict progressbar to fixed width.
As more and more examples will be processed with this script, the
progresbar would grow way too long. This commit makes the width of
the bar fixed. Every character in the bar now equals 5% progress,
regardless of the number of examples.
2013-03-15 11:43:50 +01:00

181 lines
5.9 KiB
JavaScript

/**
* This script is supposed to be executed via phantomjs. It will generate
* screenshots of the html files in the directory specified by a commandline
* option when these files are served through a webserver which can also be
* specified. The screenshots will be in the current working directory.
*
* Example usage:
*
* user@host:~/ol3/bin $ phantomjs example-screenshot.js \
* http://localhost:8000/ol3/examples/ \
* ../examples
*
* The above command will generate `*.png` files in `examples/` for all html
* files that are served through `http://localhost:8000/ol3/examples/`.
*
* So if there is a file `my-humpty-example.html` inside of the relative folder
* `../examples/` which is being served through the webserver so that
* `http://localhost:8000/ol3/examples/my-humpty-example.html` is a valid and
* reachable URL, this script will generate a screenshot and store it as
* `my-humpty-example.html.png`.
*
* The query string `?mode=raw` will be appended to the generated URL.
*
* Known limitations:
*
* As phantomjs doesn't support WebGL (see e.g.
* https://github.com/ariya/phantomjs/wiki/Supported-Web-Standards and
* http://code.google.com/p/phantomjs/issues/detail?id=273) This won't render
* OpenLayers maps rendered through the webglrenderer.
*
* In parts based upon this gist: https://gist.github.com/crazy4groovy/3160121
*/
(function() { // global closure
var page = require('webpage').create(), // imports
fs = require('fs'),
system = require('system'),
// arguments
baseExamplesUrl = system.args[1],
exampleDir = system.args[2],
// various settings
ignoreFiles = [
'example-list.html'
],
intervalMillisecs = 25,
renderMillisecs = 2000,
// basic variables
curDir = fs.workingDirectory,
exampleDirList = fs.list(exampleDir),
pageindex = 0,
fileName = '',
htmlFiles = [],
lenHtmlFiles = 0,
loadInProgress = false;
// simple object with helper functions
var util = {
/**
* Returns the basename of a file given a path.
*/
baseName: function(path) {
var parts = path.split(fs.separator);
return parts[parts.length - 1];
},
/**
* Super basic test whether a file can be considered a HTML-file.
*/
isHtmlFile: function(filename) {
return (/\.html?$/).test(filename);
},
/**
* Appends a slash to given string if it isn't there already.
*/
appendSlash: function(str) {
return ((/\/$/).test(str)) ? str : str + '/';
},
/**
* Generates an URL out of given baseurl and path.
*/
buildUrl: function(baseurl, path) {
var name = util.baseName(path),
mode = 'raw';
return util.appendSlash(baseurl) + name + '?mode=' + mode;
},
/**
* Simple progressbar logger that uses our globals pageindex & lenHtmlFiles.
*/
logProgress: function() {
var doneSymbol = '-',
todoSymbol = ' ',
currentSymbol = '>',
barStrLeft = '[',
barStrRight = ']',
progresStep = 5, // one doneSymbol equals this percentage
totalSteps = Math.round(100 / progresStep),
ratio = (lenHtmlFiles === 0) ? 0 : (pageindex / lenHtmlFiles),
percent = (ratio === 0) ? 0 : ratio * 100,
normalizedNumDone = Math.floor(ratio * totalSteps),
normalizedNumTodo = totalSteps - normalizedNumDone,
progressLine = '',
i = 0;
// the progress bar
progressLine += barStrLeft;
for (; i < normalizedNumDone; i++) {
progressLine += doneSymbol;
}
for (i = 0; i < normalizedNumTodo; i++) {
progressLine += (i === 0) ? currentSymbol : todoSymbol;
}
progressLine += barStrRight;
// the percentage information
// pad if necessary
if (percent < 10) {
progressLine += ' ';
} else if (percent < 100) {
progressLine += ' ';
}
progressLine += ' ' + percent.toFixed(1) + ' % done';
// additional information
if (fileName !== '') {
progressLine += ', ' + util.baseName(fileName) + '';
}
console.log(progressLine);
}
};
// iterate over all files in examples directory
// and find the HTML files.
for (var i = 0; i < exampleDirList.length; i++) {
var fullpath = exampleDir + fs.separator + exampleDirList[i];
if (fs.isFile(fullpath) && util.isHtmlFile(fullpath) &&
ignoreFiles.indexOf(util.baseName(fullpath)) === -1) {
//TODO: make this more async (i.e. pop on/off stack WHILE rending pages)
htmlFiles.push(fullpath);
}
}
lenHtmlFiles = htmlFiles.length;
console.log('Capturing ' + lenHtmlFiles + ' example screenshots.');
// The main interval function that is executed regularily and renders a
// page to a file
var interval = setInterval(function() {
if (!loadInProgress && pageindex < lenHtmlFiles) {
util.logProgress();
fileName = htmlFiles[pageindex];
page.viewportSize = { width: 800, height: 600 };
page.clipRect = {
top: 0,
left: 0,
width: page.viewportSize.width,
height: page.viewportSize.height
};
page.open(util.buildUrl(baseExamplesUrl, htmlFiles[pageindex]));
}
if (pageindex == lenHtmlFiles) {
util.logProgress();
console.log(lenHtmlFiles + ' screenshots captured.');
phantom.exit();
}
}, intervalMillisecs);
// set loadInProgress flag so we only process one image at time.
page.onLoadStarted = function() {
loadInProgress = true;
};
// When the page is loaded, render it to an image
page.onLoadFinished = function() {
var dest = exampleDir + fs.separator + util.baseName(fileName) + '.png';
window.setTimeout(function() {
loadInProgress = false;
page.render(dest); // actually render the page.
pageindex++;
}, renderMillisecs);
};
})(); // eof global closure