Files
openlayers/test/browser/spec/ol/tilequeue.test.js
2021-04-28 09:23:33 -07:00

167 lines
5.0 KiB
JavaScript

import ImageTile from '../../../../src/ol/ImageTile.js';
import Tile from '../../../../src/ol/Tile.js';
import TileQueue from '../../../../src/ol/TileQueue.js';
import TileState from '../../../../src/ol/TileState.js';
import {DROP} from '../../../../src/ol/structs/PriorityQueue.js';
import {defaultImageLoadFunction} from '../../../../src/ol/source/Image.js';
describe('ol.TileQueue', function () {
function addRandomPriorityTiles(tq, num) {
let i, tile, priority;
for (i = 0; i < num; i++) {
tile = new Tile();
priority = Math.floor(Math.random() * 100);
tq.elements_.push([tile, '', [0, 0]]);
tq.priorities_.push(priority);
tq.queuedElements_[tile.getKey()] = true;
}
}
let tileId = 0;
function createImageTile(opt_tileLoadFunction) {
++tileId;
const tileCoord = [tileId, tileId, tileId];
const state = 0; // IDLE
// The tile queue requires a unique URI for each item added.
// Browsers still load the resource even if they don't understand
// the charset. So we create a unique URI by abusing the charset.
const src =
'data:image/gif;charset=junk-' +
tileId +
';base64,R0lGODlhAQABAPAAAP8AAP///' +
'yH5BAAAAAAALAAAAAABAAEAAAICRAEAOw==';
const tileLoadFunction = opt_tileLoadFunction
? opt_tileLoadFunction
: defaultImageLoadFunction;
return new ImageTile(tileCoord, state, src, null, tileLoadFunction);
}
describe('#loadMoreTiles()', function () {
const noop = function () {};
it('works when tile queues share tiles', function (done) {
const q1 = new TileQueue(noop, noop);
const q2 = new TileQueue(noop, noop);
const numTiles = 20;
const maxLoading = numTiles / 2;
let processedTiles = 0;
for (let i = 0; i < numTiles; ++i) {
const tile = createImageTile();
tile.addEventListener('change', function processed() {
const state = tile.getState();
if (state === TileState.LOADED || state === TileState.ERROR) {
tile.removeEventListener('change', processed);
++processedTiles;
}
if (processedTiles === numTiles) {
setTimeout(finish, 0);
}
});
q1.enqueue([tile]);
q2.enqueue([tile]);
}
// Initially, both have all tiles.
expect(q1.getCount()).to.equal(numTiles);
expect(q2.getCount()).to.equal(numTiles);
// and nothing is loading
expect(q1.getTilesLoading()).to.equal(0);
expect(q2.getTilesLoading()).to.equal(0);
// ask both to load
q1.loadMoreTiles(maxLoading, maxLoading);
q2.loadMoreTiles(maxLoading, maxLoading);
// both tiles will be loading the max
expect(q1.getTilesLoading()).to.equal(maxLoading);
expect(q2.getTilesLoading()).to.equal(maxLoading);
// the second queue will be empty now
expect(q1.getCount()).to.equal(numTiles - maxLoading);
expect(q2.getCount()).to.equal(0);
// let all tiles load
function finish() {
expect(q1.getTilesLoading()).to.equal(0);
expect(q2.getTilesLoading()).to.equal(0);
// ask both to load, this should clear q1
q1.loadMoreTiles(maxLoading, maxLoading);
q2.loadMoreTiles(maxLoading, maxLoading);
expect(q1.getCount()).to.equal(0);
expect(q2.getCount()).to.equal(0);
done();
}
});
});
describe('heapify', function () {
it('does convert an arbitrary array into a heap', function () {
const tq = new TileQueue(function () {});
addRandomPriorityTiles(tq, 100);
tq.heapify_();
});
});
describe('reprioritize', function () {
it('does reprioritize the array', function () {
const tq = new TileQueue(function () {});
addRandomPriorityTiles(tq, 100);
tq.heapify_();
// now reprioritize, changing the priority of 50 tiles and removing the
// rest
let i = 0;
tq.priorityFunction_ = function () {
if (i++ % 2 === 0) {
return DROP;
}
return Math.floor(Math.random() * 100);
};
tq.reprioritize();
expect(tq.elements_.length).to.eql(50);
expect(tq.priorities_.length).to.eql(50);
});
});
describe('tile change event', function () {
const noop = function () {};
it('loaded tiles', function () {
const tq = new TileQueue(noop, noop);
const tile = createImageTile();
expect(tile.hasListener('change')).to.be(false);
tq.enqueue([tile]);
expect(tile.hasListener('change')).to.be(true);
tile.setState(TileState.LOADED);
expect(tile.hasListener('change')).to.be(false);
});
it('error tiles', function () {
const tq = new TileQueue(noop, noop);
const tile = createImageTile(noop);
tq.enqueue([tile]);
tq.loadMoreTiles(Infinity, Infinity);
expect(tq.getTilesLoading()).to.eql(1);
expect(tile.getState()).to.eql(1); // LOADING
tile.setState(TileState.ERROR);
expect(tq.getTilesLoading()).to.eql(0);
expect(tile.hasListener('change')).to.be(false);
});
});
});