441 lines
9.6 KiB
JavaScript
441 lines
9.6 KiB
JavaScript
goog.provide('ol.style.Circle');
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goog.require('goog.asserts');
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goog.require('ol');
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goog.require('ol.color');
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goog.require('ol.has');
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goog.require('ol.render.canvas');
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goog.require('ol.style.Fill');
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goog.require('ol.style.Image');
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goog.require('ol.style.ImageState');
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goog.require('ol.style.Stroke');
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/**
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* @classdesc
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* Set circle style for vector features.
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*
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* @constructor
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* @param {olx.style.CircleOptions=} opt_options Options.
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* @extends {ol.style.Image}
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* @api
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*/
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ol.style.Circle = function(opt_options) {
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var options = opt_options || {};
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/**
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* @private
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* @type {Array.<string>}
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*/
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this.checksums_ = null;
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/**
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* @private
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* @type {HTMLCanvasElement}
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*/
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this.canvas_ = null;
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/**
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* @private
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* @type {HTMLCanvasElement}
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*/
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this.hitDetectionCanvas_ = null;
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/**
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* @private
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* @type {ol.style.Fill}
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*/
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this.fill_ = options.fill !== undefined ? options.fill : null;
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/**
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* @private
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* @type {ol.style.Stroke}
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*/
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this.stroke_ = options.stroke !== undefined ? options.stroke : null;
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/**
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* @private
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* @type {number}
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*/
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this.radius_ = options.radius;
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/**
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* @private
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* @type {Array.<number>}
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*/
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this.origin_ = [0, 0];
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/**
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* @private
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* @type {Array.<number>}
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*/
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this.anchor_ = null;
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/**
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* @private
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* @type {ol.Size}
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*/
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this.size_ = null;
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/**
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* @private
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* @type {ol.Size}
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*/
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this.imageSize_ = null;
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/**
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* @private
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* @type {ol.Size}
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*/
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this.hitDetectionImageSize_ = null;
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this.render_(options.atlasManager);
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/**
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* @type {boolean}
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*/
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var snapToPixel = options.snapToPixel !== undefined ?
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options.snapToPixel : true;
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goog.base(this, {
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opacity: 1,
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rotateWithView: false,
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rotation: 0,
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scale: 1,
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snapToPixel: snapToPixel
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});
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};
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goog.inherits(ol.style.Circle, ol.style.Image);
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/**
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* @inheritDoc
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*/
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ol.style.Circle.prototype.getAnchor = function() {
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return this.anchor_;
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};
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/**
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* Get the fill style for the circle.
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* @return {ol.style.Fill} Fill style.
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* @api
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*/
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ol.style.Circle.prototype.getFill = function() {
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return this.fill_;
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};
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/**
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* @inheritDoc
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*/
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ol.style.Circle.prototype.getHitDetectionImage = function(pixelRatio) {
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return this.hitDetectionCanvas_;
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};
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/**
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* Get the image used to render the circle.
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* @param {number} pixelRatio Pixel ratio.
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* @return {HTMLCanvasElement} Canvas element.
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* @api
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*/
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ol.style.Circle.prototype.getImage = function(pixelRatio) {
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return this.canvas_;
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};
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/**
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* @inheritDoc
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*/
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ol.style.Circle.prototype.getImageState = function() {
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return ol.style.ImageState.LOADED;
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};
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/**
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* @inheritDoc
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*/
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ol.style.Circle.prototype.getImageSize = function() {
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return this.imageSize_;
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};
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/**
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* @inheritDoc
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*/
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ol.style.Circle.prototype.getHitDetectionImageSize = function() {
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return this.hitDetectionImageSize_;
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};
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/**
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* @inheritDoc
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*/
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ol.style.Circle.prototype.getOrigin = function() {
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return this.origin_;
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};
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/**
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* Get the circle radius.
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* @return {number} Radius.
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* @api
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*/
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ol.style.Circle.prototype.getRadius = function() {
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return this.radius_;
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};
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/**
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* @inheritDoc
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*/
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ol.style.Circle.prototype.getSize = function() {
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return this.size_;
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};
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/**
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* Get the stroke style for the circle.
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* @return {ol.style.Stroke} Stroke style.
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* @api
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*/
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ol.style.Circle.prototype.getStroke = function() {
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return this.stroke_;
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};
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/**
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* @inheritDoc
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*/
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ol.style.Circle.prototype.listenImageChange = ol.nullFunction;
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/**
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* @inheritDoc
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*/
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ol.style.Circle.prototype.load = ol.nullFunction;
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/**
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* @inheritDoc
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*/
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ol.style.Circle.prototype.unlistenImageChange = ol.nullFunction;
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/**
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* @typedef {{strokeStyle: (string|undefined), strokeWidth: number,
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* size: number, lineDash: Array.<number>}}
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*/
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ol.style.Circle.RenderOptions;
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/**
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* @private
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* @param {ol.style.AtlasManager|undefined} atlasManager An atlas manager.
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*/
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ol.style.Circle.prototype.render_ = function(atlasManager) {
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var imageSize;
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var lineDash = null;
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var strokeStyle;
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var strokeWidth = 0;
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if (this.stroke_) {
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strokeStyle = ol.color.asString(this.stroke_.getColor());
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strokeWidth = this.stroke_.getWidth();
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if (strokeWidth === undefined) {
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strokeWidth = ol.render.canvas.defaultLineWidth;
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}
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lineDash = this.stroke_.getLineDash();
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if (!ol.has.CANVAS_LINE_DASH) {
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lineDash = null;
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}
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}
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var size = 2 * (this.radius_ + strokeWidth) + 1;
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/** @type {ol.style.Circle.RenderOptions} */
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var renderOptions = {
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strokeStyle: strokeStyle,
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strokeWidth: strokeWidth,
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size: size,
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lineDash: lineDash
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};
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if (atlasManager === undefined) {
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// no atlas manager is used, create a new canvas
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this.canvas_ = /** @type {HTMLCanvasElement} */
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(document.createElement('CANVAS'));
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this.canvas_.height = size;
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this.canvas_.width = size;
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// canvas.width and height are rounded to the closest integer
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size = this.canvas_.width;
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imageSize = size;
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// draw the circle on the canvas
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var context = /** @type {CanvasRenderingContext2D} */
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(this.canvas_.getContext('2d'));
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this.draw_(renderOptions, context, 0, 0);
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this.createHitDetectionCanvas_(renderOptions);
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} else {
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// an atlas manager is used, add the symbol to an atlas
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size = Math.round(size);
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var hasCustomHitDetectionImage = !this.fill_;
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var renderHitDetectionCallback;
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if (hasCustomHitDetectionImage) {
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// render the hit-detection image into a separate atlas image
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renderHitDetectionCallback =
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goog.bind(this.drawHitDetectionCanvas_, this, renderOptions);
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}
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var id = this.getChecksum();
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var info = atlasManager.add(
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id, size, size, goog.bind(this.draw_, this, renderOptions),
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renderHitDetectionCallback);
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goog.asserts.assert(info, 'circle radius is too large');
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this.canvas_ = info.image;
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this.origin_ = [info.offsetX, info.offsetY];
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imageSize = info.image.width;
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if (hasCustomHitDetectionImage) {
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this.hitDetectionCanvas_ = info.hitImage;
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this.hitDetectionImageSize_ =
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[info.hitImage.width, info.hitImage.height];
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} else {
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this.hitDetectionCanvas_ = this.canvas_;
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this.hitDetectionImageSize_ = [imageSize, imageSize];
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}
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}
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this.anchor_ = [size / 2, size / 2];
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this.size_ = [size, size];
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this.imageSize_ = [imageSize, imageSize];
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};
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/**
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* @private
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* @param {ol.style.Circle.RenderOptions} renderOptions Render options.
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* @param {CanvasRenderingContext2D} context The rendering context.
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* @param {number} x The origin for the symbol (x).
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* @param {number} y The origin for the symbol (y).
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*/
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ol.style.Circle.prototype.draw_ = function(renderOptions, context, x, y) {
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// reset transform
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context.setTransform(1, 0, 0, 1, 0, 0);
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// then move to (x, y)
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context.translate(x, y);
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context.beginPath();
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context.arc(
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renderOptions.size / 2, renderOptions.size / 2,
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this.radius_, 0, 2 * Math.PI, true);
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if (this.fill_) {
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context.fillStyle = ol.color.asString(this.fill_.getColor());
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context.fill();
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}
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if (this.stroke_) {
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context.strokeStyle = renderOptions.strokeStyle;
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context.lineWidth = renderOptions.strokeWidth;
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if (renderOptions.lineDash) {
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context.setLineDash(renderOptions.lineDash);
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}
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context.stroke();
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}
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context.closePath();
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};
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/**
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* @private
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* @param {ol.style.Circle.RenderOptions} renderOptions Render options.
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*/
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ol.style.Circle.prototype.createHitDetectionCanvas_ = function(renderOptions) {
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this.hitDetectionImageSize_ = [renderOptions.size, renderOptions.size];
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if (this.fill_) {
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this.hitDetectionCanvas_ = this.canvas_;
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return;
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}
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// if no fill style is set, create an extra hit-detection image with a
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// default fill style
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this.hitDetectionCanvas_ = /** @type {HTMLCanvasElement} */
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(document.createElement('CANVAS'));
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var canvas = this.hitDetectionCanvas_;
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canvas.height = renderOptions.size;
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canvas.width = renderOptions.size;
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var context = /** @type {CanvasRenderingContext2D} */
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(canvas.getContext('2d'));
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this.drawHitDetectionCanvas_(renderOptions, context, 0, 0);
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};
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/**
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* @private
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* @param {ol.style.Circle.RenderOptions} renderOptions Render options.
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* @param {CanvasRenderingContext2D} context The context.
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* @param {number} x The origin for the symbol (x).
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* @param {number} y The origin for the symbol (y).
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*/
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ol.style.Circle.prototype.drawHitDetectionCanvas_ =
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function(renderOptions, context, x, y) {
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// reset transform
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context.setTransform(1, 0, 0, 1, 0, 0);
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// then move to (x, y)
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context.translate(x, y);
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context.beginPath();
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context.arc(
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renderOptions.size / 2, renderOptions.size / 2,
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this.radius_, 0, 2 * Math.PI, true);
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context.fillStyle = ol.color.asString(ol.render.canvas.defaultFillStyle);
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context.fill();
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if (this.stroke_) {
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context.strokeStyle = renderOptions.strokeStyle;
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context.lineWidth = renderOptions.strokeWidth;
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if (renderOptions.lineDash) {
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context.setLineDash(renderOptions.lineDash);
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}
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context.stroke();
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}
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context.closePath();
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};
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/**
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* @return {string} The checksum.
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*/
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ol.style.Circle.prototype.getChecksum = function() {
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var strokeChecksum = this.stroke_ ?
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this.stroke_.getChecksum() : '-';
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var fillChecksum = this.fill_ ?
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this.fill_.getChecksum() : '-';
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var recalculate = !this.checksums_ ||
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(strokeChecksum != this.checksums_[1] ||
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fillChecksum != this.checksums_[2] ||
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this.radius_ != this.checksums_[3]);
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if (recalculate) {
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var checksum = 'c' + strokeChecksum + fillChecksum +
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(this.radius_ !== undefined ? this.radius_.toString() : '-');
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this.checksums_ = [checksum, strokeChecksum, fillChecksum, this.radius_];
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}
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return this.checksums_[0];
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};
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