Files
openlayers/src/ol/render/webgl/ReplayGroup.js
2018-03-23 12:17:42 +01:00

325 lines
9.6 KiB
JavaScript

/**
* @module ol/render/webgl/ReplayGroup
*/
import {inherits} from '../../index.js';
import {numberSafeCompareFunction} from '../../array.js';
import {buffer, createOrUpdateFromCoordinate} from '../../extent.js';
import {isEmpty} from '../../obj.js';
import {ORDER} from '../replay.js';
import ReplayGroup from '../ReplayGroup.js';
import WebGLCircleReplay from '../webgl/CircleReplay.js';
import WebGLImageReplay from '../webgl/ImageReplay.js';
import WebGLLineStringReplay from '../webgl/LineStringReplay.js';
import WebGLPolygonReplay from '../webgl/PolygonReplay.js';
import WebGLTextReplay from '../webgl/TextReplay.js';
/**
* @type {Array.<number>}
*/
const HIT_DETECTION_SIZE = [1, 1];
/**
* @type {Object.<ol.render.ReplayType,
* function(new: ol.render.webgl.Replay, number,
* module:ol/extent~Extent)>}
*/
const BATCH_CONSTRUCTORS = {
'Circle': WebGLCircleReplay,
'Image': WebGLImageReplay,
'LineString': WebGLLineStringReplay,
'Polygon': WebGLPolygonReplay,
'Text': WebGLTextReplay
};
/**
* @constructor
* @extends {ol.render.ReplayGroup}
* @param {number} tolerance Tolerance.
* @param {module:ol/extent~Extent} maxExtent Max extent.
* @param {number=} opt_renderBuffer Render buffer.
* @struct
*/
const WebGLReplayGroup = function(tolerance, maxExtent, opt_renderBuffer) {
ReplayGroup.call(this);
/**
* @type {module:ol/extent~Extent}
* @private
*/
this.maxExtent_ = maxExtent;
/**
* @type {number}
* @private
*/
this.tolerance_ = tolerance;
/**
* @type {number|undefined}
* @private
*/
this.renderBuffer_ = opt_renderBuffer;
/**
* @private
* @type {!Object.<string,
* Object.<ol.render.ReplayType, ol.render.webgl.Replay>>}
*/
this.replaysByZIndex_ = {};
};
inherits(WebGLReplayGroup, ReplayGroup);
/**
* @param {ol.style.Style} style Style.
* @param {boolean} group Group with previous replay.
*/
WebGLReplayGroup.prototype.addDeclutter = function(style, group) {};
/**
* @param {module:ol/webgl/Context~WebGLContext} context WebGL context.
* @return {function()} Delete resources function.
*/
WebGLReplayGroup.prototype.getDeleteResourcesFunction = function(context) {
const functions = [];
let zKey;
for (zKey in this.replaysByZIndex_) {
const replays = this.replaysByZIndex_[zKey];
for (const replayKey in replays) {
functions.push(
replays[replayKey].getDeleteResourcesFunction(context));
}
}
return function() {
const length = functions.length;
let result;
for (let i = 0; i < length; i++) {
result = functions[i].apply(this, arguments);
}
return result;
};
};
/**
* @param {module:ol/webgl/Context~WebGLContext} context Context.
*/
WebGLReplayGroup.prototype.finish = function(context) {
let zKey;
for (zKey in this.replaysByZIndex_) {
const replays = this.replaysByZIndex_[zKey];
for (const replayKey in replays) {
replays[replayKey].finish(context);
}
}
};
/**
* @inheritDoc
*/
WebGLReplayGroup.prototype.getReplay = function(zIndex, replayType) {
const zIndexKey = zIndex !== undefined ? zIndex.toString() : '0';
let replays = this.replaysByZIndex_[zIndexKey];
if (replays === undefined) {
replays = {};
this.replaysByZIndex_[zIndexKey] = replays;
}
let replay = replays[replayType];
if (replay === undefined) {
/**
* @type {Function}
*/
const Constructor = BATCH_CONSTRUCTORS[replayType];
replay = new Constructor(this.tolerance_, this.maxExtent_);
replays[replayType] = replay;
}
return replay;
};
/**
* @inheritDoc
*/
WebGLReplayGroup.prototype.isEmpty = function() {
return isEmpty(this.replaysByZIndex_);
};
/**
* @param {module:ol/webgl/Context~WebGLContext} context Context.
* @param {module:ol/coordinate~Coordinate} center Center.
* @param {number} resolution Resolution.
* @param {number} rotation Rotation.
* @param {module:ol/size~Size} size Size.
* @param {number} pixelRatio Pixel ratio.
* @param {number} opacity Global opacity.
* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
* to skip.
*/
WebGLReplayGroup.prototype.replay = function(context,
center, resolution, rotation, size, pixelRatio,
opacity, skippedFeaturesHash) {
/** @type {Array.<number>} */
const zs = Object.keys(this.replaysByZIndex_).map(Number);
zs.sort(numberSafeCompareFunction);
let i, ii, j, jj, replays, replay;
for (i = 0, ii = zs.length; i < ii; ++i) {
replays = this.replaysByZIndex_[zs[i].toString()];
for (j = 0, jj = ORDER.length; j < jj; ++j) {
replay = replays[ORDER[j]];
if (replay !== undefined) {
replay.replay(context,
center, resolution, rotation, size, pixelRatio,
opacity, skippedFeaturesHash,
undefined, false);
}
}
}
};
/**
* @private
* @param {module:ol/webgl/Context~WebGLContext} context Context.
* @param {module:ol/coordinate~Coordinate} center Center.
* @param {number} resolution Resolution.
* @param {number} rotation Rotation.
* @param {module:ol/size~Size} size Size.
* @param {number} pixelRatio Pixel ratio.
* @param {number} opacity Global opacity.
* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
* to skip.
* @param {function((module:ol/Feature~Feature|ol.render.Feature)): T|undefined} featureCallback Feature callback.
* @param {boolean} oneByOne Draw features one-by-one for the hit-detecion.
* @param {module:ol/extent~Extent=} opt_hitExtent Hit extent: Only features intersecting
* this extent are checked.
* @return {T|undefined} Callback result.
* @template T
*/
WebGLReplayGroup.prototype.replayHitDetection_ = function(context,
center, resolution, rotation, size, pixelRatio, opacity,
skippedFeaturesHash, featureCallback, oneByOne, opt_hitExtent) {
/** @type {Array.<number>} */
const zs = Object.keys(this.replaysByZIndex_).map(Number);
zs.sort(function(a, b) {
return b - a;
});
let i, ii, j, replays, replay, result;
for (i = 0, ii = zs.length; i < ii; ++i) {
replays = this.replaysByZIndex_[zs[i].toString()];
for (j = ORDER.length - 1; j >= 0; --j) {
replay = replays[ORDER[j]];
if (replay !== undefined) {
result = replay.replay(context,
center, resolution, rotation, size, pixelRatio, opacity,
skippedFeaturesHash, featureCallback, oneByOne, opt_hitExtent);
if (result) {
return result;
}
}
}
}
return undefined;
};
/**
* @param {module:ol/coordinate~Coordinate} coordinate Coordinate.
* @param {module:ol/webgl/Context~WebGLContext} context Context.
* @param {module:ol/coordinate~Coordinate} center Center.
* @param {number} resolution Resolution.
* @param {number} rotation Rotation.
* @param {module:ol/size~Size} size Size.
* @param {number} pixelRatio Pixel ratio.
* @param {number} opacity Global opacity.
* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
* to skip.
* @param {function((module:ol/Feature~Feature|ol.render.Feature)): T|undefined} callback Feature callback.
* @return {T|undefined} Callback result.
* @template T
*/
WebGLReplayGroup.prototype.forEachFeatureAtCoordinate = function(
coordinate, context, center, resolution, rotation, size, pixelRatio,
opacity, skippedFeaturesHash,
callback) {
const gl = context.getGL();
gl.bindFramebuffer(
gl.FRAMEBUFFER, context.getHitDetectionFramebuffer());
/**
* @type {module:ol/extent~Extent}
*/
let hitExtent;
if (this.renderBuffer_ !== undefined) {
// build an extent around the coordinate, so that only features that
// intersect this extent are checked
hitExtent = buffer(createOrUpdateFromCoordinate(coordinate), resolution * this.renderBuffer_);
}
return this.replayHitDetection_(context,
coordinate, resolution, rotation, HIT_DETECTION_SIZE,
pixelRatio, opacity, skippedFeaturesHash,
/**
* @param {module:ol/Feature~Feature|ol.render.Feature} feature Feature.
* @return {?} Callback result.
*/
function(feature) {
const imageData = new Uint8Array(4);
gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, imageData);
if (imageData[3] > 0) {
const result = callback(feature);
if (result) {
return result;
}
}
}, true, hitExtent);
};
/**
* @param {module:ol/coordinate~Coordinate} coordinate Coordinate.
* @param {module:ol/webgl/Context~WebGLContext} context Context.
* @param {module:ol/coordinate~Coordinate} center Center.
* @param {number} resolution Resolution.
* @param {number} rotation Rotation.
* @param {module:ol/size~Size} size Size.
* @param {number} pixelRatio Pixel ratio.
* @param {number} opacity Global opacity.
* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
* to skip.
* @return {boolean} Is there a feature at the given coordinate?
*/
WebGLReplayGroup.prototype.hasFeatureAtCoordinate = function(
coordinate, context, center, resolution, rotation, size, pixelRatio,
opacity, skippedFeaturesHash) {
const gl = context.getGL();
gl.bindFramebuffer(
gl.FRAMEBUFFER, context.getHitDetectionFramebuffer());
const hasFeature = this.replayHitDetection_(context,
coordinate, resolution, rotation, HIT_DETECTION_SIZE,
pixelRatio, opacity, skippedFeaturesHash,
/**
* @param {module:ol/Feature~Feature|ol.render.Feature} feature Feature.
* @return {boolean} Is there a feature?
*/
function(feature) {
const imageData = new Uint8Array(4);
gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, imageData);
return imageData[3] > 0;
}, false);
return hasFeature !== undefined;
};
export default WebGLReplayGroup;