52 lines
1.3 KiB
JavaScript
52 lines
1.3 KiB
JavaScript
// FIXME check size when stroked
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// FIXME move to ol.render?
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// FIXME find a sensible caching strategy
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goog.provide('ol.symbol');
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goog.require('goog.dom');
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goog.require('goog.dom.TagName');
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goog.require('ol.style');
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/**
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* @param {number} radius Radius.
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* @param {?ol.style.Fill} fillStyle Fill style.
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* @param {?ol.style.Stroke} strokeStyle Stroke style.
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* @return {ol.style.Image} Image.
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*/
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ol.symbol.renderCircle = function(radius, fillStyle, strokeStyle) {
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var canvas = /** @type {HTMLCanvasElement} */
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(goog.dom.createElement(goog.dom.TagName.CANVAS));
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var size = 2 * radius + 1;
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if (!goog.isNull(strokeStyle) && goog.isDef(strokeStyle.width)) {
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size += strokeStyle.width;
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}
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canvas.height = size;
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canvas.width = size;
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var context = /** @type {CanvasRenderingContext2D} */
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(canvas.getContext('2d'));
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context.arc(size / 2, size / 2, radius, 0, 2 * Math.PI, true);
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if (goog.isDefAndNotNull(fillStyle)) {
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context.fillStyle = fillStyle.color;
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context.fill();
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}
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if (goog.isDefAndNotNull(strokeStyle)) {
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context.strokeStyle = strokeStyle.color;
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context.lineWidth = strokeStyle.width;
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context.stroke();
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}
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return {
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anchor: [size / 2, size / 2],
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image: canvas,
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rotation: 0,
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snapToPixel: undefined,
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subtractViewRotation: false
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};
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};
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