Files
openlayers/src/ol/interaction/dragrotateandzoominteraction.js
2013-04-06 14:28:12 +02:00

90 lines
2.1 KiB
JavaScript

// FIXME works for View2D only
goog.provide('ol.interaction.DragRotateAndZoom');
goog.require('goog.asserts');
goog.require('goog.math.Vec2');
goog.require('ol.View2D');
goog.require('ol.interaction.ConditionType');
goog.require('ol.interaction.Drag');
/**
* @constructor
* @extends {ol.interaction.Drag}
* @param {ol.interaction.ConditionType} condition Condition.
*/
ol.interaction.DragRotateAndZoom = function(condition) {
goog.base(this);
/**
* @private
* @type {ol.interaction.ConditionType}
*/
this.condition_ = condition;
/**
* @private
* @type {number|undefined}
*/
this.lastAngle_;
/**
* @private
* @type {number|undefined}
*/
this.lastMagnitude_;
};
goog.inherits(ol.interaction.DragRotateAndZoom, ol.interaction.Drag);
/**
* @inheritDoc
*/
ol.interaction.DragRotateAndZoom.prototype.handleDrag =
function(mapBrowserEvent) {
var browserEvent = mapBrowserEvent.browserEvent;
var map = mapBrowserEvent.map;
var size = map.getSize();
var delta = new goog.math.Vec2(
browserEvent.offsetX - size.width / 2,
size.height / 2 - browserEvent.offsetY);
var theta = Math.atan2(delta.y, delta.x);
var magnitude = delta.magnitude();
// FIXME works for View2D only
var view = map.getView();
goog.asserts.assert(view instanceof ol.View2D);
map.requestRenderFrame();
// FIXME the calls to map.rotate and map.zoomToResolution should use
// map.withFrozenRendering but an assertion fails :-(
if (goog.isDef(this.lastAngle_)) {
var angleDelta = theta - this.lastAngle_;
view.rotate(map, view.getRotation() - angleDelta);
}
this.lastAngle_ = theta;
if (goog.isDef(this.lastMagnitude_)) {
var resolution = this.lastMagnitude_ * (view.getResolution() / magnitude);
view.zoom(map, resolution);
}
this.lastMagnitude_ = magnitude;
};
/**
* @inheritDoc
*/
ol.interaction.DragRotateAndZoom.prototype.handleDragStart =
function(mapBrowserEvent) {
var browserEvent = mapBrowserEvent.browserEvent;
if (this.condition_(browserEvent)) {
this.lastAngle_ = undefined;
this.lastMagnitude_ = undefined;
return true;
} else {
return false;
}
};