334 lines
8.7 KiB
JavaScript
334 lines
8.7 KiB
JavaScript
/**
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* @module ol/control/Attribution
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*/
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import {inherits} from '../index.js';
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import {equals} from '../array.js';
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import Control from '../control/Control.js';
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import {CLASS_CONTROL, CLASS_UNSELECTABLE, CLASS_COLLAPSED} from '../css.js';
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import {removeChildren, replaceNode} from '../dom.js';
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import {listen} from '../events.js';
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import EventType from '../events/EventType.js';
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import {visibleAtResolution} from '../layer/Layer.js';
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/**
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* @typedef {Object} Options
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* @property {string} [className='ol-attribution'] CSS class name.
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* @property {Element|string} [target] Specify a target if you
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* want the control to be rendered outside of the map's
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* viewport.
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* @property {boolean} [collapsible=true] Specify if attributions can
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* be collapsed. If you use an OSM source, should be set to `false` — see
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* {@link https://www.openstreetmap.org/copyright OSM Copyright} —
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* @property {boolean} [collapsed=true] Specify if attributions should
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* be collapsed at startup.
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* @property {string} [tipLabel='Attributions'] Text label to use for the button tip.
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* @property {string} [label='i'] Text label to use for the
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* collapsed attributions button.
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* Instead of text, also an element (e.g. a `span` element) can be used.
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* @property {string|Element} [collapseLabel='»'] Text label to use
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* for the expanded attributions button.
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* Instead of text, also an element (e.g. a `span` element) can be used.
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* @property {function(ol.MapEvent)} [render] Function called when
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* the control should be re-rendered. This is called in a `requestAnimationFrame`
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* callback.
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*/
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/**
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* @classdesc
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* Control to show all the attributions associated with the layer sources
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* in the map. This control is one of the default controls included in maps.
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* By default it will show in the bottom right portion of the map, but this can
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* be changed by using a css selector for `.ol-attribution`.
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*
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* @constructor
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* @extends {ol.control.Control}
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* @param {module:ol/control/Attribution~Options=} opt_options Attribution options.
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* @api
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*/
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const Attribution = function(opt_options) {
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const options = opt_options ? opt_options : {};
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/**
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* @private
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* @type {Element}
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*/
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this.ulElement_ = document.createElement('UL');
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/**
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* @private
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* @type {boolean}
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*/
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this.collapsed_ = options.collapsed !== undefined ? options.collapsed : true;
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/**
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* @private
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* @type {boolean}
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*/
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this.collapsible_ = options.collapsible !== undefined ?
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options.collapsible : true;
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if (!this.collapsible_) {
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this.collapsed_ = false;
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}
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const className = options.className !== undefined ? options.className : 'ol-attribution';
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const tipLabel = options.tipLabel !== undefined ? options.tipLabel : 'Attributions';
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const collapseLabel = options.collapseLabel !== undefined ? options.collapseLabel : '\u00BB';
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if (typeof collapseLabel === 'string') {
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/**
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* @private
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* @type {Element}
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*/
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this.collapseLabel_ = document.createElement('span');
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this.collapseLabel_.textContent = collapseLabel;
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} else {
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this.collapseLabel_ = collapseLabel;
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}
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const label = options.label !== undefined ? options.label : 'i';
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if (typeof label === 'string') {
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/**
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* @private
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* @type {Element}
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*/
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this.label_ = document.createElement('span');
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this.label_.textContent = label;
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} else {
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this.label_ = label;
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}
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const activeLabel = (this.collapsible_ && !this.collapsed_) ?
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this.collapseLabel_ : this.label_;
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const button = document.createElement('button');
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button.setAttribute('type', 'button');
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button.title = tipLabel;
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button.appendChild(activeLabel);
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listen(button, EventType.CLICK, this.handleClick_, this);
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const cssClasses = className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL +
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(this.collapsed_ && this.collapsible_ ? ' ' + CLASS_COLLAPSED : '') +
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(this.collapsible_ ? '' : ' ol-uncollapsible');
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const element = document.createElement('div');
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element.className = cssClasses;
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element.appendChild(this.ulElement_);
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element.appendChild(button);
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Control.call(this, {
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element: element,
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render: options.render || render,
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target: options.target
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});
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/**
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* A list of currently rendered resolutions.
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* @type {Array.<string>}
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* @private
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*/
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this.renderedAttributions_ = [];
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/**
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* @private
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* @type {boolean}
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*/
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this.renderedVisible_ = true;
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};
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inherits(Attribution, Control);
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/**
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* Get a list of visible attributions.
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* @param {olx.FrameState} frameState Frame state.
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* @return {Array.<string>} Attributions.
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* @private
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*/
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Attribution.prototype.getSourceAttributions_ = function(frameState) {
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/**
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* Used to determine if an attribution already exists.
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* @type {!Object.<string, boolean>}
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*/
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const lookup = {};
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/**
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* A list of visible attributions.
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* @type {Array.<string>}
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*/
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const visibleAttributions = [];
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const layerStatesArray = frameState.layerStatesArray;
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const resolution = frameState.viewState.resolution;
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for (let i = 0, ii = layerStatesArray.length; i < ii; ++i) {
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const layerState = layerStatesArray[i];
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if (!visibleAtResolution(layerState, resolution)) {
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continue;
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}
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const source = layerState.layer.getSource();
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if (!source) {
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continue;
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}
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const attributionGetter = source.getAttributions();
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if (!attributionGetter) {
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continue;
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}
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const attributions = attributionGetter(frameState);
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if (!attributions) {
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continue;
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}
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if (Array.isArray(attributions)) {
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for (let j = 0, jj = attributions.length; j < jj; ++j) {
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if (!(attributions[j] in lookup)) {
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visibleAttributions.push(attributions[j]);
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lookup[attributions[j]] = true;
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}
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}
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} else {
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if (!(attributions in lookup)) {
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visibleAttributions.push(attributions);
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lookup[attributions] = true;
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}
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}
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}
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return visibleAttributions;
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};
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/**
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* Update the attribution element.
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* @param {ol.MapEvent} mapEvent Map event.
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* @this {ol.control.Attribution}
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* @api
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*/
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export function render(mapEvent) {
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this.updateElement_(mapEvent.frameState);
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}
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/**
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* @private
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* @param {?olx.FrameState} frameState Frame state.
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*/
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Attribution.prototype.updateElement_ = function(frameState) {
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if (!frameState) {
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if (this.renderedVisible_) {
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this.element.style.display = 'none';
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this.renderedVisible_ = false;
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}
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return;
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}
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const attributions = this.getSourceAttributions_(frameState);
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if (equals(attributions, this.renderedAttributions_)) {
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return;
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}
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removeChildren(this.ulElement_);
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// append the attributions
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for (let i = 0, ii = attributions.length; i < ii; ++i) {
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const element = document.createElement('LI');
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element.innerHTML = attributions[i];
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this.ulElement_.appendChild(element);
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}
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const visible = attributions.length > 0;
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if (this.renderedVisible_ != visible) {
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this.element.style.display = visible ? '' : 'none';
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this.renderedVisible_ = visible;
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}
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this.renderedAttributions_ = attributions;
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};
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/**
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* @param {Event} event The event to handle
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* @private
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*/
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Attribution.prototype.handleClick_ = function(event) {
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event.preventDefault();
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this.handleToggle_();
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};
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/**
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* @private
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*/
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Attribution.prototype.handleToggle_ = function() {
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this.element.classList.toggle(CLASS_COLLAPSED);
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if (this.collapsed_) {
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replaceNode(this.collapseLabel_, this.label_);
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} else {
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replaceNode(this.label_, this.collapseLabel_);
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}
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this.collapsed_ = !this.collapsed_;
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};
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/**
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* Return `true` if the attribution is collapsible, `false` otherwise.
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* @return {boolean} True if the widget is collapsible.
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* @api
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*/
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Attribution.prototype.getCollapsible = function() {
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return this.collapsible_;
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};
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/**
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* Set whether the attribution should be collapsible.
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* @param {boolean} collapsible True if the widget is collapsible.
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* @api
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*/
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Attribution.prototype.setCollapsible = function(collapsible) {
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if (this.collapsible_ === collapsible) {
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return;
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}
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this.collapsible_ = collapsible;
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this.element.classList.toggle('ol-uncollapsible');
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if (!collapsible && this.collapsed_) {
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this.handleToggle_();
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}
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};
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/**
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* Collapse or expand the attribution according to the passed parameter. Will
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* not do anything if the attribution isn't collapsible or if the current
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* collapsed state is already the one requested.
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* @param {boolean} collapsed True if the widget is collapsed.
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* @api
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*/
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Attribution.prototype.setCollapsed = function(collapsed) {
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if (!this.collapsible_ || this.collapsed_ === collapsed) {
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return;
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}
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this.handleToggle_();
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};
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/**
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* Return `true` when the attribution is currently collapsed or `false`
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* otherwise.
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* @return {boolean} True if the widget is collapsed.
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* @api
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*/
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Attribution.prototype.getCollapsed = function() {
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return this.collapsed_;
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};
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export default Attribution;
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