Files
openlayers/src/ol/control/Attribution.js
2018-03-13 13:29:21 +01:00

334 lines
8.7 KiB
JavaScript

/**
* @module ol/control/Attribution
*/
import {inherits} from '../index.js';
import {equals} from '../array.js';
import Control from '../control/Control.js';
import {CLASS_CONTROL, CLASS_UNSELECTABLE, CLASS_COLLAPSED} from '../css.js';
import {removeChildren, replaceNode} from '../dom.js';
import {listen} from '../events.js';
import EventType from '../events/EventType.js';
import {visibleAtResolution} from '../layer/Layer.js';
/**
* @typedef {Object} Options
* @property {string} [className='ol-attribution'] CSS class name.
* @property {Element|string} [target] Specify a target if you
* want the control to be rendered outside of the map's
* viewport.
* @property {boolean} [collapsible=true] Specify if attributions can
* be collapsed. If you use an OSM source, should be set to `false` — see
* {@link https://www.openstreetmap.org/copyright OSM Copyright} —
* @property {boolean} [collapsed=true] Specify if attributions should
* be collapsed at startup.
* @property {string} [tipLabel='Attributions'] Text label to use for the button tip.
* @property {string} [label='i'] Text label to use for the
* collapsed attributions button.
* Instead of text, also an element (e.g. a `span` element) can be used.
* @property {string|Element} [collapseLabel='»'] Text label to use
* for the expanded attributions button.
* Instead of text, also an element (e.g. a `span` element) can be used.
* @property {function(ol.MapEvent)} [render] Function called when
* the control should be re-rendered. This is called in a `requestAnimationFrame`
* callback.
*/
/**
* @classdesc
* Control to show all the attributions associated with the layer sources
* in the map. This control is one of the default controls included in maps.
* By default it will show in the bottom right portion of the map, but this can
* be changed by using a css selector for `.ol-attribution`.
*
* @constructor
* @extends {ol.control.Control}
* @param {module:ol/control/Attribution~Options=} opt_options Attribution options.
* @api
*/
const Attribution = function(opt_options) {
const options = opt_options ? opt_options : {};
/**
* @private
* @type {Element}
*/
this.ulElement_ = document.createElement('UL');
/**
* @private
* @type {boolean}
*/
this.collapsed_ = options.collapsed !== undefined ? options.collapsed : true;
/**
* @private
* @type {boolean}
*/
this.collapsible_ = options.collapsible !== undefined ?
options.collapsible : true;
if (!this.collapsible_) {
this.collapsed_ = false;
}
const className = options.className !== undefined ? options.className : 'ol-attribution';
const tipLabel = options.tipLabel !== undefined ? options.tipLabel : 'Attributions';
const collapseLabel = options.collapseLabel !== undefined ? options.collapseLabel : '\u00BB';
if (typeof collapseLabel === 'string') {
/**
* @private
* @type {Element}
*/
this.collapseLabel_ = document.createElement('span');
this.collapseLabel_.textContent = collapseLabel;
} else {
this.collapseLabel_ = collapseLabel;
}
const label = options.label !== undefined ? options.label : 'i';
if (typeof label === 'string') {
/**
* @private
* @type {Element}
*/
this.label_ = document.createElement('span');
this.label_.textContent = label;
} else {
this.label_ = label;
}
const activeLabel = (this.collapsible_ && !this.collapsed_) ?
this.collapseLabel_ : this.label_;
const button = document.createElement('button');
button.setAttribute('type', 'button');
button.title = tipLabel;
button.appendChild(activeLabel);
listen(button, EventType.CLICK, this.handleClick_, this);
const cssClasses = className + ' ' + CLASS_UNSELECTABLE + ' ' + CLASS_CONTROL +
(this.collapsed_ && this.collapsible_ ? ' ' + CLASS_COLLAPSED : '') +
(this.collapsible_ ? '' : ' ol-uncollapsible');
const element = document.createElement('div');
element.className = cssClasses;
element.appendChild(this.ulElement_);
element.appendChild(button);
Control.call(this, {
element: element,
render: options.render || render,
target: options.target
});
/**
* A list of currently rendered resolutions.
* @type {Array.<string>}
* @private
*/
this.renderedAttributions_ = [];
/**
* @private
* @type {boolean}
*/
this.renderedVisible_ = true;
};
inherits(Attribution, Control);
/**
* Get a list of visible attributions.
* @param {olx.FrameState} frameState Frame state.
* @return {Array.<string>} Attributions.
* @private
*/
Attribution.prototype.getSourceAttributions_ = function(frameState) {
/**
* Used to determine if an attribution already exists.
* @type {!Object.<string, boolean>}
*/
const lookup = {};
/**
* A list of visible attributions.
* @type {Array.<string>}
*/
const visibleAttributions = [];
const layerStatesArray = frameState.layerStatesArray;
const resolution = frameState.viewState.resolution;
for (let i = 0, ii = layerStatesArray.length; i < ii; ++i) {
const layerState = layerStatesArray[i];
if (!visibleAtResolution(layerState, resolution)) {
continue;
}
const source = layerState.layer.getSource();
if (!source) {
continue;
}
const attributionGetter = source.getAttributions();
if (!attributionGetter) {
continue;
}
const attributions = attributionGetter(frameState);
if (!attributions) {
continue;
}
if (Array.isArray(attributions)) {
for (let j = 0, jj = attributions.length; j < jj; ++j) {
if (!(attributions[j] in lookup)) {
visibleAttributions.push(attributions[j]);
lookup[attributions[j]] = true;
}
}
} else {
if (!(attributions in lookup)) {
visibleAttributions.push(attributions);
lookup[attributions] = true;
}
}
}
return visibleAttributions;
};
/**
* Update the attribution element.
* @param {ol.MapEvent} mapEvent Map event.
* @this {ol.control.Attribution}
* @api
*/
export function render(mapEvent) {
this.updateElement_(mapEvent.frameState);
}
/**
* @private
* @param {?olx.FrameState} frameState Frame state.
*/
Attribution.prototype.updateElement_ = function(frameState) {
if (!frameState) {
if (this.renderedVisible_) {
this.element.style.display = 'none';
this.renderedVisible_ = false;
}
return;
}
const attributions = this.getSourceAttributions_(frameState);
if (equals(attributions, this.renderedAttributions_)) {
return;
}
removeChildren(this.ulElement_);
// append the attributions
for (let i = 0, ii = attributions.length; i < ii; ++i) {
const element = document.createElement('LI');
element.innerHTML = attributions[i];
this.ulElement_.appendChild(element);
}
const visible = attributions.length > 0;
if (this.renderedVisible_ != visible) {
this.element.style.display = visible ? '' : 'none';
this.renderedVisible_ = visible;
}
this.renderedAttributions_ = attributions;
};
/**
* @param {Event} event The event to handle
* @private
*/
Attribution.prototype.handleClick_ = function(event) {
event.preventDefault();
this.handleToggle_();
};
/**
* @private
*/
Attribution.prototype.handleToggle_ = function() {
this.element.classList.toggle(CLASS_COLLAPSED);
if (this.collapsed_) {
replaceNode(this.collapseLabel_, this.label_);
} else {
replaceNode(this.label_, this.collapseLabel_);
}
this.collapsed_ = !this.collapsed_;
};
/**
* Return `true` if the attribution is collapsible, `false` otherwise.
* @return {boolean} True if the widget is collapsible.
* @api
*/
Attribution.prototype.getCollapsible = function() {
return this.collapsible_;
};
/**
* Set whether the attribution should be collapsible.
* @param {boolean} collapsible True if the widget is collapsible.
* @api
*/
Attribution.prototype.setCollapsible = function(collapsible) {
if (this.collapsible_ === collapsible) {
return;
}
this.collapsible_ = collapsible;
this.element.classList.toggle('ol-uncollapsible');
if (!collapsible && this.collapsed_) {
this.handleToggle_();
}
};
/**
* Collapse or expand the attribution according to the passed parameter. Will
* not do anything if the attribution isn't collapsible or if the current
* collapsed state is already the one requested.
* @param {boolean} collapsed True if the widget is collapsed.
* @api
*/
Attribution.prototype.setCollapsed = function(collapsed) {
if (!this.collapsible_ || this.collapsed_ === collapsed) {
return;
}
this.handleToggle_();
};
/**
* Return `true` when the attribution is currently collapsed or `false`
* otherwise.
* @return {boolean} True if the widget is collapsed.
* @api
*/
Attribution.prototype.getCollapsed = function() {
return this.collapsed_;
};
export default Attribution;