Files
openlayers/src/ol/source/VectorTile.js

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JavaScript

/**
* @module ol/source/VectorTile
*/
import TileState from '../TileState.js';
import VectorImageTile, {defaultLoadFunction} from '../VectorImageTile.js';
import Tile from '../VectorTile.js';
import {toSize} from '../size.js';
import UrlTile from '../source/UrlTile.js';
import {getKeyZXY} from '../tilecoord.js';
import {createXYZ, extentFromProjection, createForProjection} from '../tilegrid.js';
/**
* @typedef {Object} Options
* @property {import("./Source.js").AttributionLike} [attributions] Attributions.
* @property {number} [cacheSize=128] Cache size.
* @property {import("../extent.js").Extent} [extent]
* @property {import("../format/Feature.js").default} [format] Feature format for tiles. Used and required by the default.
* @property {boolean} [overlaps=true] This source may have overlapping geometries. Setting this
* to `false` (e.g. for sources with polygons that represent administrative
* boundaries or TopoJSON sources) allows the renderer to optimise fill and
* stroke operations.
* @property {import("../proj.js").ProjectionLike} projection Projection.
* @property {import("./State.js").default} [state] Source state.
* @property {import("../VectorTile.js").TileClass} [tileClass] Class used to instantiate image tiles.
* Default is {@link module:ol/VectorTile}.
* @property {number} [maxZoom=22] Optional max zoom level.
* @property {number} [minZoom] Optional min zoom level.
* @property {number|import("../size.js").Size} [tileSize=512] Optional tile size.
* @property {import("../tilegrid/TileGrid.js").default} [tileGrid] Tile grid.
* @property {import("../Tile.js").LoadFunction} [tileLoadFunction]
* Optional function to load a tile given a URL. Could look like this:
* ```js
* function(tile, url) {
* tile.setLoader(function() {
* var data = // ... fetch data
* var format = tile.getFormat();
* tile.setProjection(format.readProjection(data));
* tile.setFeatures(format.readFeatures(data, {
* // featureProjection is not required for ol/format/MVT
* featureProjection: map.getView().getProjection()
* }));
* // the line below is only required for ol/format/MVT
* tile.setExtent(format.getLastExtent());
* }
* });
* ```
* @property {import("../Tile.js").UrlFunction} [tileUrlFunction] Optional function to get tile URL given a tile coordinate and the projection.
* @property {string} [url] URL template. Must include `{x}`, `{y}` or `{-y}`, and `{z}` placeholders.
* A `{?-?}` template pattern, for example `subdomain{a-f}.domain.com`, may be
* used instead of defining each one separately in the `urls` option.
* @property {number} [transition] A duration for tile opacity
* transitions in milliseconds. A duration of 0 disables the opacity transition.
* @property {Array<string>} [urls] An array of URL templates.
* @property {boolean} [wrapX=true] Whether to wrap the world horizontally.
* When set to `false`, only one world
* will be rendered. When set to `true`, tiles will be wrapped horizontally to
* render multiple worlds.
*/
/**
* @classdesc
* Class for layer sources providing vector data divided into a tile grid, to be
* used with {@link module:ol/layer/VectorTile~VectorTile}. Although this source receives tiles
* with vector features from the server, it is not meant for feature editing.
* Features are optimized for rendering, their geometries are clipped at or near
* tile boundaries and simplified for a view resolution. See
* {@link module:ol/source/Vector} for vector sources that are suitable for feature
* editing.
*
* @fires import("./Tile.js").TileSourceEvent
* @api
*/
class VectorTile extends UrlTile {
/**
* @param {!Options} options Vector tile options.
*/
constructor(options) {
const projection = options.projection || 'EPSG:3857';
const extent = options.extent || extentFromProjection(projection);
const tileGrid = options.tileGrid || createXYZ({
extent: extent,
maxZoom: options.maxZoom || 22,
minZoom: options.minZoom,
tileSize: options.tileSize || 512
});
super({
attributions: options.attributions,
cacheSize: options.cacheSize !== undefined ? options.cacheSize : 128,
opaque: false,
projection: projection,
state: options.state,
tileGrid: tileGrid,
tileLoadFunction: options.tileLoadFunction ? options.tileLoadFunction : defaultLoadFunction,
tileUrlFunction: options.tileUrlFunction,
url: options.url,
urls: options.urls,
wrapX: options.wrapX === undefined ? true : options.wrapX,
transition: options.transition
});
/**
* @private
* @type {import("../format/Feature.js").default}
*/
this.format_ = options.format ? options.format : null;
/**
* @private
* @type {Object<string, Tile>}
*/
this.sourceTiles_ = {};
/**
* @private
* @type {boolean}
*/
this.overlaps_ = options.overlaps == undefined ? true : options.overlaps;
/**
* @protected
* @type {function(new: Tile, import("../tilecoord.js").TileCoord, TileState, string,
* import("../format/Feature.js").default, import("../Tile.js").LoadFunction)}
*/
this.tileClass = options.tileClass ? options.tileClass : Tile;
/**
* @private
* @type {Object<string, import("../tilegrid/TileGrid.js").default>}
*/
this.tileGrids_ = {};
}
/**
* @return {boolean} The source can have overlapping geometries.
*/
getOverlaps() {
return this.overlaps_;
}
/**
* clear {@link module:ol/TileCache~TileCache} and delete all source tiles
* @api
*/
clear() {
this.tileCache.clear();
this.sourceTiles_ = {};
}
/**
* @inheritDoc
*/
getTile(z, x, y, pixelRatio, projection) {
const tileCoordKey = getKeyZXY(z, x, y);
if (this.tileCache.containsKey(tileCoordKey)) {
return (
/** @type {!import("../Tile.js").default} */ (this.tileCache.get(tileCoordKey))
);
} else {
const tileCoord = [z, x, y];
const urlTileCoord = this.getTileCoordForTileUrlFunction(
tileCoord, projection);
const tile = new VectorImageTile(
tileCoord,
urlTileCoord !== null ? TileState.IDLE : TileState.EMPTY,
this.getRevision(),
this.format_, this.tileLoadFunction, urlTileCoord, this.tileUrlFunction,
this.tileGrid, this.getTileGridForProjection(projection),
this.sourceTiles_, pixelRatio, projection, this.tileClass,
this.handleTileChange.bind(this), tileCoord[0]);
this.tileCache.set(tileCoordKey, tile);
return tile;
}
}
/**
* @inheritDoc
*/
getTileGridForProjection(projection) {
const code = projection.getCode();
let tileGrid = this.tileGrids_[code];
if (!tileGrid) {
// A tile grid that matches the tile size of the source tile grid is more
// likely to have 1:1 relationships between source tiles and rendered tiles.
const sourceTileGrid = this.tileGrid;
tileGrid = this.tileGrids_[code] = createForProjection(projection, undefined,
sourceTileGrid ? sourceTileGrid.getTileSize(sourceTileGrid.getMinZoom()) : undefined);
}
return tileGrid;
}
/**
* @inheritDoc
*/
getTilePixelRatio(pixelRatio) {
return pixelRatio;
}
/**
* @inheritDoc
*/
getTilePixelSize(z, pixelRatio, projection) {
const tileGrid = this.getTileGridForProjection(projection);
const tileSize = toSize(tileGrid.getTileSize(z), this.tmpSize);
return [Math.round(tileSize[0] * pixelRatio), Math.round(tileSize[1] * pixelRatio)];
}
}
export default VectorTile;