Files
openlayers/src/ol/source/TileDebug.js

155 lines
4.1 KiB
JavaScript

/**
* @module ol/source/TileDebug
*/
import Tile from '../Tile.js';
import TileState from '../TileState.js';
import XYZ from './XYZ.js';
import {createCanvasContext2D} from '../dom.js';
import {getKeyZXY} from '../tilecoord.js';
import {toSize} from '../size.js';
class LabeledTile extends Tile {
/**
* @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate.
* @param {import("../size.js").Size} tileSize Tile size.
* @param {string} text Text.
*/
constructor(tileCoord, tileSize, text) {
super(tileCoord, TileState.LOADED);
/**
* @private
* @type {import("../size.js").Size}
*/
this.tileSize_ = tileSize;
/**
* @private
* @type {string}
*/
this.text_ = text;
/**
* @private
* @type {HTMLCanvasElement}
*/
this.canvas_ = null;
}
/**
* Get the image element for this tile.
* @return {HTMLCanvasElement} Image.
*/
getImage() {
if (this.canvas_) {
return this.canvas_;
} else {
const tileSize = this.tileSize_;
const context = createCanvasContext2D(tileSize[0], tileSize[1]);
context.strokeStyle = 'grey';
context.strokeRect(0.5, 0.5, tileSize[0] + 0.5, tileSize[1] + 0.5);
context.fillStyle = 'grey';
context.strokeStyle = 'white';
context.textAlign = 'center';
context.textBaseline = 'middle';
context.font = '24px sans-serif';
context.lineWidth = 4;
context.strokeText(
this.text_,
tileSize[0] / 2,
tileSize[1] / 2,
tileSize[0]
);
context.fillText(
this.text_,
tileSize[0] / 2,
tileSize[1] / 2,
tileSize[0]
);
this.canvas_ = context.canvas;
return context.canvas;
}
}
load() {}
}
/**
* @typedef {Object} Options
* @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Optional projection.
* @property {import("../tilegrid/TileGrid.js").default} [tileGrid] Tile grid.
* @property {boolean} [wrapX=true] Whether to wrap the world horizontally.
* @property {number} [zDirection=0] Set to `1` when debugging `VectorTile` sources with
* a default configuration. Indicates which resolution should be used by a renderer if
* the view resolution does not match any resolution of the tile source. If 0, the nearest
* resolution will be used. If 1, the nearest lower resolution will be used. If -1, the
* nearest higher resolution will be used.
*/
/**
* @classdesc
* A pseudo tile source, which does not fetch tiles from a server, but renders
* a grid outline for the tile grid/projection along with the coordinates for
* each tile. See examples/canvas-tiles for an example.
*
* Uses Canvas context2d, so requires Canvas support.
* @api
*/
class TileDebug extends XYZ {
/**
* @param {Options} [opt_options] Debug tile options.
*/
constructor(opt_options) {
/**
* @type {Options}
*/
const options = opt_options || {};
super({
opaque: false,
projection: options.projection,
tileGrid: options.tileGrid,
wrapX: options.wrapX !== undefined ? options.wrapX : true,
zDirection: options.zDirection,
});
}
/**
* @param {number} z Tile coordinate z.
* @param {number} x Tile coordinate x.
* @param {number} y Tile coordinate y.
* @return {!LabeledTile} Tile.
*/
getTile(z, x, y) {
const tileCoordKey = getKeyZXY(z, x, y);
if (this.tileCache.containsKey(tileCoordKey)) {
return /** @type {!LabeledTile} */ (this.tileCache.get(tileCoordKey));
} else {
const tileSize = toSize(this.tileGrid.getTileSize(z));
const tileCoord = [z, x, y];
const textTileCoord = this.getTileCoordForTileUrlFunction(tileCoord);
let text;
if (textTileCoord) {
text =
'z:' +
textTileCoord[0] +
' x:' +
textTileCoord[1] +
' y:' +
textTileCoord[2];
} else {
text = 'none';
}
const tile = new LabeledTile(tileCoord, tileSize, text);
this.tileCache.set(tileCoordKey, tile);
return tile;
}
}
}
export default TileDebug;