Files
openlayers/examples/modify-features.js
ahocevar 292b851a74 Adding ModifyFeature interaction
This is a first draft. The way geometry changes are handled for
now is a bit clumsy. Both updating the feature cache RTree and
making the layer aware of feature and geometry changes could be
handled in a smarter way if these changes would be made through
the layer instead of directly on the geometry or feature.
2013-11-13 00:44:36 +01:00

89 lines
2.2 KiB
JavaScript

goog.require('ol.Map');
goog.require('ol.RendererHint');
goog.require('ol.View2D');
goog.require('ol.interaction');
goog.require('ol.interaction.Modify');
goog.require('ol.interaction.Select');
goog.require('ol.layer.Tile');
goog.require('ol.layer.Vector');
goog.require('ol.parser.ogc.GML_v3');
goog.require('ol.source.MapQuestOpenAerial');
goog.require('ol.source.Vector');
goog.require('ol.style.Fill');
goog.require('ol.style.Rule');
goog.require('ol.style.Shape');
goog.require('ol.style.Stroke');
goog.require('ol.style.Style');
var raster = new ol.layer.Tile({
source: new ol.source.MapQuestOpenAerial()
});
var vector = new ol.layer.Vector({
id: 'vector',
source: new ol.source.Vector({
parser: new ol.parser.ogc.GML_v3(),
url: 'data/gml/topp-states-wfs.xml'
}),
style: new ol.style.Style({
rules: [
new ol.style.Rule({
filter: 'renderIntent("selected")',
symbolizers: [
new ol.style.Fill({
color: '#ffffff',
opacity: 0.5
}),
new ol.style.Stroke({
color: '#6666ff',
width: 0.5
})
]
}),
new ol.style.Rule({
filter: 'renderIntent("temporary")',
symbolizers: [
new ol.style.Shape({
fill: new ol.style.Fill({color: '#bada55'}),
size: 16
})
]
}),
new ol.style.Rule({
filter: 'renderIntent("future")',
symbolizers: [
new ol.style.Shape({
fill: new ol.style.Fill({color: '#013'}),
size: 16
})
]
})
],
symbolizers: [
new ol.style.Fill({
color: '#ffffff',
opacity: 0.25
}),
new ol.style.Stroke({
color: '#6666ff'
})
]
})
});
var selectInteraction = new ol.interaction.Select({
layerFilter: function(layer) { return layer.get('id') == 'vector'; }
});
var map = new ol.Map({
interactions: ol.interaction.defaults().extend(
[selectInteraction, new ol.interaction.Modify()]),
layers: [raster, vector],
renderer: ol.RendererHint.CANVAS,
target: 'map',
view: new ol.View2D({
center: [-11000000, 4600000],
zoom: 4
})
});