Files
openlayers/src/ol/interaction/Translate.js

335 lines
8.6 KiB
JavaScript

/**
* @module ol/interaction/Translate
*/
import {inherits} from '../util.js';
import Collection from '../Collection.js';
import {getChangeEventType} from '../Object.js';
import {listen} from '../events.js';
import Event from '../events/Event.js';
import {TRUE} from '../functions.js';
import {includes} from '../array.js';
import PointerInteraction from '../interaction/Pointer.js';
import InteractionProperty from '../interaction/Property.js';
/**
* @enum {string}
*/
const TranslateEventType = {
/**
* Triggered upon feature translation start.
* @event TranslateEvent#translatestart
* @api
*/
TRANSLATESTART: 'translatestart',
/**
* Triggered upon feature translation.
* @event TranslateEvent#translating
* @api
*/
TRANSLATING: 'translating',
/**
* Triggered upon feature translation end.
* @event TranslateEvent#translateend
* @api
*/
TRANSLATEEND: 'translateend'
};
/**
* @typedef {Object} Options
* @property {module:ol/Collection.<module:ol/Feature>} [features] Only features contained in this collection will be able to be translated. If
* not specified, all features on the map will be able to be translated.
* @property {Array.<module:ol/layer/Layer>|function(module:ol/layer/Layer): boolean} [layers] A list of layers from which features should be
* translated. Alternatively, a filter function can be provided. The
* function will be called for each layer in the map and should return
* `true` for layers that you want to be translatable. If the option is
* absent, all visible layers will be considered translatable.
* @property {number} [hitTolerance=0] Hit-detection tolerance. Pixels inside the radius around the given position
* will be checked for features. This only works for the canvas renderer and
* not for WebGL.
*/
/**
* @classdesc
* Events emitted by {@link module:ol/interaction/Translate~Translate} instances
* are instances of this type.
*
* @constructor
* @extends {module:ol/events/Event}
* @param {module:ol/interaction/Translate~TranslateEventType} type Type.
* @param {module:ol/Collection.<module:ol/Feature>} features The features translated.
* @param {module:ol/coordinate~Coordinate} coordinate The event coordinate.
*/
export const TranslateEvent = function(type, features, coordinate) {
Event.call(this, type);
/**
* The features being translated.
* @type {module:ol/Collection.<module:ol/Feature>}
* @api
*/
this.features = features;
/**
* The coordinate of the drag event.
* @const
* @type {module:ol/coordinate~Coordinate}
* @api
*/
this.coordinate = coordinate;
};
inherits(TranslateEvent, Event);
/**
* @classdesc
* Interaction for translating (moving) features.
*
* @constructor
* @extends {module:ol/interaction/Pointer}
* @fires module:ol/interaction/Translate~TranslateEvent
* @param {module:ol/interaction/Translate~Options=} opt_options Options.
* @api
*/
const Translate = function(opt_options) {
PointerInteraction.call(this, {
handleDownEvent: handleDownEvent,
handleDragEvent: handleDragEvent,
handleMoveEvent: handleMoveEvent,
handleUpEvent: handleUpEvent
});
const options = opt_options ? opt_options : {};
/**
* The last position we translated to.
* @type {module:ol/coordinate~Coordinate}
* @private
*/
this.lastCoordinate_ = null;
/**
* @type {module:ol/Collection.<module:ol/Feature>}
* @private
*/
this.features_ = options.features !== undefined ? options.features : null;
/** @type {function(module:ol/layer/Layer): boolean} */
let layerFilter;
if (options.layers) {
if (typeof options.layers === 'function') {
layerFilter = options.layers;
} else {
const layers = options.layers;
layerFilter = function(layer) {
return includes(layers, layer);
};
}
} else {
layerFilter = TRUE;
}
/**
* @private
* @type {function(module:ol/layer/Layer): boolean}
*/
this.layerFilter_ = layerFilter;
/**
* @private
* @type {number}
*/
this.hitTolerance_ = options.hitTolerance ? options.hitTolerance : 0;
/**
* @type {module:ol/Feature}
* @private
*/
this.lastFeature_ = null;
listen(this,
getChangeEventType(InteractionProperty.ACTIVE),
this.handleActiveChanged_, this);
};
inherits(Translate, PointerInteraction);
/**
* @param {module:ol/MapBrowserPointerEvent} event Event.
* @return {boolean} Start drag sequence?
* @this {module:ol/interaction/Translate}
*/
function handleDownEvent(event) {
this.lastFeature_ = this.featuresAtPixel_(event.pixel, event.map);
if (!this.lastCoordinate_ && this.lastFeature_) {
this.lastCoordinate_ = event.coordinate;
handleMoveEvent.call(this, event);
const features = this.features_ || new Collection([this.lastFeature_]);
this.dispatchEvent(
new TranslateEvent(
TranslateEventType.TRANSLATESTART, features,
event.coordinate));
return true;
}
return false;
}
/**
* @param {module:ol/MapBrowserPointerEvent} event Event.
* @return {boolean} Stop drag sequence?
* @this {module:ol/interaction/Translate}
*/
function handleUpEvent(event) {
if (this.lastCoordinate_) {
this.lastCoordinate_ = null;
handleMoveEvent.call(this, event);
const features = this.features_ || new Collection([this.lastFeature_]);
this.dispatchEvent(
new TranslateEvent(
TranslateEventType.TRANSLATEEND, features,
event.coordinate));
return true;
}
return false;
}
/**
* @param {module:ol/MapBrowserPointerEvent} event Event.
* @this {module:ol/interaction/Translate}
*/
function handleDragEvent(event) {
if (this.lastCoordinate_) {
const newCoordinate = event.coordinate;
const deltaX = newCoordinate[0] - this.lastCoordinate_[0];
const deltaY = newCoordinate[1] - this.lastCoordinate_[1];
const features = this.features_ || new Collection([this.lastFeature_]);
features.forEach(function(feature) {
const geom = feature.getGeometry();
geom.translate(deltaX, deltaY);
feature.setGeometry(geom);
});
this.lastCoordinate_ = newCoordinate;
this.dispatchEvent(
new TranslateEvent(
TranslateEventType.TRANSLATING, features,
newCoordinate));
}
}
/**
* @param {module:ol/MapBrowserEvent} event Event.
* @this {module:ol/interaction/Translate}
*/
function handleMoveEvent(event) {
const elem = event.map.getViewport();
// Change the cursor to grab/grabbing if hovering any of the features managed
// by the interaction
if (this.featuresAtPixel_(event.pixel, event.map)) {
elem.classList.remove(this.lastCoordinate_ ? 'ol-grab' : 'ol-grabbing');
elem.classList.add(this.lastCoordinate_ ? 'ol-grabbing' : 'ol-grab');
} else {
elem.classList.remove('ol-grab', 'ol-grabbing');
}
}
/**
* Tests to see if the given coordinates intersects any of our selected
* features.
* @param {module:ol~Pixel} pixel Pixel coordinate to test for intersection.
* @param {module:ol/PluggableMap} map Map to test the intersection on.
* @return {module:ol/Feature} Returns the feature found at the specified pixel
* coordinates.
* @private
*/
Translate.prototype.featuresAtPixel_ = function(pixel, map) {
return map.forEachFeatureAtPixel(pixel,
function(feature) {
if (!this.features_ || includes(this.features_.getArray(), feature)) {
return feature;
}
}.bind(this), {
layerFilter: this.layerFilter_,
hitTolerance: this.hitTolerance_
});
};
/**
* Returns the Hit-detection tolerance.
* @returns {number} Hit tolerance in pixels.
* @api
*/
Translate.prototype.getHitTolerance = function() {
return this.hitTolerance_;
};
/**
* Hit-detection tolerance. Pixels inside the radius around the given position
* will be checked for features. This only works for the canvas renderer and
* not for WebGL.
* @param {number} hitTolerance Hit tolerance in pixels.
* @api
*/
Translate.prototype.setHitTolerance = function(hitTolerance) {
this.hitTolerance_ = hitTolerance;
};
/**
* @inheritDoc
*/
Translate.prototype.setMap = function(map) {
const oldMap = this.getMap();
PointerInteraction.prototype.setMap.call(this, map);
this.updateState_(oldMap);
};
/**
* @private
*/
Translate.prototype.handleActiveChanged_ = function() {
this.updateState_(null);
};
/**
* @param {module:ol/PluggableMap} oldMap Old map.
* @private
*/
Translate.prototype.updateState_ = function(oldMap) {
let map = this.getMap();
const active = this.getActive();
if (!map || !active) {
map = map || oldMap;
if (map) {
const elem = map.getViewport();
elem.classList.remove('ol-grab', 'ol-grabbing');
}
}
};
export default Translate;