Files
openlayers/src/ol/tilequeue.js

89 lines
1.9 KiB
JavaScript

goog.provide('ol.TilePriorityFunction');
goog.provide('ol.TileQueue');
goog.require('goog.events');
goog.require('goog.events.EventType');
goog.require('ol.Coordinate');
goog.require('ol.Tile');
goog.require('ol.structs.PriorityQueue');
/**
* @typedef {function(ol.Tile, string, ol.Coordinate, number): number}
*/
ol.TilePriorityFunction;
/**
* @constructor
* @extends {ol.structs.PriorityQueue}
* @param {ol.TilePriorityFunction} tilePriorityFunction
* Tile priority function.
* @param {Function} tileChangeCallback
* Function called on each tile change event.
*/
ol.TileQueue = function(tilePriorityFunction, tileChangeCallback) {
goog.base(
this,
/**
* @param {Array} element Element.
* @return {number} Priority.
*/
function(element) {
return tilePriorityFunction.apply(null, element);
},
/**
* @param {Array} element Element.
* @return {string} Key.
*/
function(element) {
return /** @type {ol.Tile} */ (element[0]).getKey();
});
/**
* @private
* @type {Function}
*/
this.tileChangeCallback_ = tileChangeCallback;
/**
* @private
* @type {number}
*/
this.maxTilesLoading_ = 8;
/**
* @private
* @type {number}
*/
this.tilesLoading_ = 0;
};
goog.inherits(ol.TileQueue, ol.structs.PriorityQueue);
/**
* @protected
*/
ol.TileQueue.prototype.handleTileChange = function() {
--this.tilesLoading_;
this.tileChangeCallback_();
};
/**
* FIXME empty description for jsdoc
*/
ol.TileQueue.prototype.loadMoreTiles = function() {
var tile;
while (!this.isEmpty() && this.tilesLoading_ < this.maxTilesLoading_) {
tile = /** @type {ol.Tile} */ (this.dequeue()[0]);
goog.events.listenOnce(tile, goog.events.EventType.CHANGE,
this.handleTileChange, false, this);
tile.load();
++this.tilesLoading_;
}
};