Files
openlayers/test/spec/ol/renderer
Olivier Guyot 23c2999cab Webgl points renderer / fix hit detection
Due to the fact that the points renderer does not know for sure
which attributes will be used for rendering, it is now mandatory
to provide both vertex/fragment shaders for rendering AND hit
detection.

The hit detection shaders should expect having an `a_hitColor`
that they should return to allow matching the feature uid.

This will be all one eventually by shader builders under the hood.
2019-09-25 12:11:09 +02:00
..
2019-09-24 10:12:30 +02:00
2018-01-12 00:50:30 -07:00